Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
DesertOctopus
Hou Yi
Silver IV
Level 143
God Stats
1W - 2L
1,705 SR
Queue Stats
83W - 78L
1,224 MMR
Solo
Kukulkan
Kukulkan
Bronze III
JesuciiTho
Kukulkan
Bronze III
Level 109
God Stats
1W - 2L
1,322 SR
Queue Stats
19W - 29L
1,069 MMR
Solo
Odin
Odin
Gold V
MapleTurkey
Odin
Gold V
Level 104
God Stats
4W - 3L
1,759 SR
Queue Stats
29W - 44L
1,309 MMR
Solo
Arachne
Arachne
Gold V
Undead575
Arachne
Gold V
Level 160
God Stats
19W - 11L
1,619 SR
Queue Stats
340W - 375L
1,301 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,581 SR
1,280 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,527 SR
1,377 MMR
Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Genetic862
Loki
Silver II
Level 114
God Stats
10W - 8L
1,500 SR
Queue Stats
322W - 323L
1,082 MMR
Solo
Merlin
Merlin
Gold V
blazedog03
Merlin
Gold V
Level 155
God Stats
11W - 12L
1,637 SR
Queue Stats
70W - 74L
1,306 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
xJUAnPa24x
Gilgamesh
Silver II
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 2 / 2
4,986
499
2,187
7,905
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 0
5,937
594
2,841
5,977
1,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
JesuciiTho
Kukulkan
11
3 / 2 / 0
6,279
628
4,119
3,116
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 5 / 1
4,653
465
1,353
5,379
3,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Undead575
Arachne
9
3 / 5 / 2
5,810
581
5,861
8,947
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArtioBellonaAtlas

VS

Bans
AgniKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
6 / 1 / 0
7,008
701
4,456
5,498
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
12
1 / 1 / 0
6,332
633
4,275
5,740
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 5 / 3
5,586
559
4,799
8,209
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
blazedog03
Merlin
12
3 / 0 / 2
6,364
636
2,040
3,383
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xJUAnPa24x
Gilgamesh
9
2 / 1 / 6
5,549
555
4,013
8,200
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
15
15
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
2
0.5
W
Cabrakan
 
Cabrakan
6
1
0
6
W
Izanami
 
Izanami
1
1
0
1
L
2
1
0
2
W
3
5
3
0.9
L
Kukulkan
JesuciiTho
Kukulkan
3
2
0
1.5
L
0
5
1
0.1
L
Arachne
Undead575
Arachne
3
5
2
0.8
W
Merlin
blazedog03
Merlin
3
0
2
4
W
Gilgamesh
xJUAnPa24x
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
19,583
31,324
Taken
31,030
11,031
Mitigated
15,192
7,010
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,187
343
0
2,065
7,905
2,920
0
1,442
6,437
0
15,486
W
Cabrakan
 
Cabrakan
4,456
676
0
1,586
5,498
5,429
237
0
5,498
30,930
0
W
Izanami
 
Izanami
4,275
2,099
0
2,258
5,740
1,766
0
0
5,740
0
50,629
L
2,841
1,471
0
2,129
5,977
1,214
0
0
5,900
0
30,979
W
4,799
1,674
0
2,144
8,209
2,468
0
1,359
6,790
0
24,508
L
Kukulkan
JesuciiTho
Kukulkan
4,119
424
0
433
3,116
1,121
0
143
2,913
34,116
0
L
1,353
250
0
585
5,379
3,288
0
3,168
2,211
0
12,928
L
Arachne
Undead575
Arachne
5,861
4,304
0
1,798
8,947
2,488
0
1,743
7,060
0
24,897
W
Merlin
blazedog03
Merlin
2,040
146
0
250
3,383
1,066
0
922
2,339
40,258
0
W
Gilgamesh
xJUAnPa24x
Gilgamesh
4,013
1,065
0
1,033
8,200
4,463
160
1,604
6,544
0
13,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
30,839
254
Minions Killed
342
0
Camps Cleared
0
888,393
Distance Traveled
954,571
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,986
499
31
3
0
201,326
6
W
Cabrakan
7,008
701
75
8
0
165,923
2
W
Izanami
6,332
633
106
11
0
174,599
3
L
Hou Yi
5,937
594
71
7
0
179,865
2
W
Loki
5,586
559
50
5
0
209,393
1
L
Kukulkan
6,279
628
81
8
0
174,607
5
L
Odin
4,653
465
30
3
0
114,862
3
L
Arachne
5,810
581
41
4
0
217,733
3
W
Merlin
6,364
636
92
9
0
186,641
4
W
Gilgamesh
5,549
555
19
2
0
218,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role