Player Matchup

Vamana
Vamana
FGS J Dad12
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,185 Elo+
Party 1
Neith
Neith
Projectdeath490
Neith
Level 7
God Stats
0W - 3L
1,217 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Ares
Ares
VicPiter666
Ares
Level 24
God Stats
4W - 6L
1,658 SR
Queue Stats
99W - 145L
1,404 Elo+
Solo
Ra
Ra
liammjiky627
Ra
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 1
Kali
Kali
nitewolf91
Kali
Level 23
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 12L
1,050 Elo+
Party 1
Team Averages
Level 17
1,388 SR
1,189 Elo+

VS

Team Averages
Level 48
1,530 SR
1,366 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SlimsyIce449743
Artemis
Level 14
God Stats
35W - 88L
1,328 SR
Queue Stats
95W - 226L
1,246 Elo+
Solo
Nu Wa
Nu Wa
ToasterClem
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 75L
1,354 Elo+
Solo
Thanatos
Thanatos
duk-alexandredav
Thanatos
Level 48
God Stats
2W - 6L
1,583 SR
Queue Stats
391W - 435L
1,330 Elo+
Solo
Cthulhu
Cthulhu
hellsmagic0x
Cthulhu
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
41W - 35L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 1 / 5
7,418
674
332
1,474
389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 6 / 6
7,808
710
3,728
8,527
3,159
17
8 / 2 / 1
9,987
908
10,985
21,932
24,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 11 / 0
6,906
628
895
10,901
3,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 3
7,060
642
2,738
12,039
4,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 1 / 10
9,621
875
10,400
11,491
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 10
8,993
818
6,234
6,050
2,184
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 13
8,830
803
9,114
8,124
2,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 8
9,432
857
5,682
9,941
3,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
hellsmagic0x
Cthulhu
16
9 / 2 / 13
9,786
890
11,459
15,671
12,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
9
Kills
28
29
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
1
10
12
L
Vamana
0
1
5
2.5
L
1
6
6
0.67
W
4
2
10
4.5
W
2
2
13
4.25
L
8
2
1
4.25
W
6
5
8
2
W
Cthulhu
hellsmagic0x
Cthulhu
9
2
13
7.75
L
0
11
0
0
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
42,889
54,873
Taken
51,277
36,336
Mitigated
30,379
4,109
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,400
1,283
0
3,274
11,491
9,244
1,084
4,045
6,538
0
33,632
L
Vamana
332
0
386
5
1,474
389
0
753
721
0
332
L
3,728
1,848
0
252
8,527
3,159
95
3,337
5,065
0
16,435
W
6,234
2,437
0
561
6,050
2,184
2,709
2,356
2,949
0
18,864
W
9,114
5,377
0
768
8,124
2,755
922
1,406
6,718
25,866
0
L
10,985
587
11
2,906
21,932
24,396
0
7,413
14,078
29,005
0
W
5,682
2,848
0
5,504
9,941
3,709
831
756
8,079
0
29,252
W
Cthulhu
hellsmagic0x
Cthulhu
11,459
1,251
1,655
5,664
15,671
12,487
598
3,317
11,045
33,160
0
L
895
398
26
0
10,901
3,966
0
3,861
7,007
7,934
0
L
2,738
701
0
523
12,039
4,426
455
5,209
6,681
0
10,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
46,662
89
Minions Killed
199
0
Camps Cleared
0
667,818
Distance Traveled
1,089,623
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,621
875
73
7
0
222,101
0
L
Vamana
7,418
674
0
0
0
22,530
0
L
Neith
7,808
710
27
2
0
141,847
0
W
Artemis
8,993
818
26
2
0
191,906
1
W
Nu Wa
8,830
803
24
2
0
209,079
0
L
Ares
9,987
908
29
3
0
213,600
2
W
Thanatos
9,432
857
47
4
0
217,929
0
W
Cthulhu
9,786
890
29
3
0
248,608
0
L
Ra
6,906
628
14
1
0
145,148
0
L
Kali
7,060
642
19
2
0
144,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role