Player Matchup

Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Baloosenpai
Sobek
Level 67
God Stats
1W - 2L
1,504 SR
Queue Stats
18W - 23L
1,604 Elo+
Party 1
Janus
Janus
Barette78
Janus
Level 32
God Stats
1W - 4L
1,207 SR
Queue Stats
8W - 19L
1,527 Elo+
Party 1
Hachiman
Hachiman
Nasch
Hachiman
Level 59
God Stats
5W - 7L
1,285 SR
Queue Stats
266W - 254L
1,506 Elo+
Party 1
Agni
Agni
Thibi_de_soldaat
Agni
Level 145
God Stats
11W - 13L
1,484 SR
Queue Stats
118W - 133L
1,487 Elo+
Solo
Team Averages
Level 69
1,396 SR
1,525 Elo+

VS

Team Averages
Level 87
1,422 SR
1,499 Elo+
Scylla
Scylla
AkaiJesus
Scylla
Level 82
God Stats
31W - 36L
1,454 SR
Queue Stats
298W - 351L
1,436 Elo+
Solo
Shiva
Shiva
GamerRSpro
Shiva
Level 147
God Stats
7W - 14L
1,379 SR
Queue Stats
106W - 113L
1,471 Elo+
Solo
Ares
Ares
OoC323oO
Ares
Level 27
God Stats
1W - 3L
1,177 SR
Queue Stats
14W - 10L
1,569 Elo+
Party 2
Ra
Ra
VLD33228
Ra
Level 33
God Stats
166W - 189L
1,473 SR
Queue Stats
215W - 257L
1,401 Elo+
Solo
Loki
Loki
xDatNub
Loki
Level 146
God Stats
42W - 28L
1,626 SR
Queue Stats
101W - 90L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 6 / 2
7,554
630
3,873
12,345
12,235
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 0 / 3
8,376
698
4,401
8,325
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Barette78
Janus
14
1 / 5 / 2
8,039
670
6,381
7,657
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Nasch
Hachiman
14
2 / 3 / 2
8,246
687
8,297
10,008
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 2
8,503
709
9,021
11,404
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkaiJesus
Scylla
17
3 / 0 / 9
9,608
801
10,228
4,318
1,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
16
3 / 1 / 6
9,549
796
10,092
15,328
8,219
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ares
15
4 / 0 / 8
9,669
806
6,364
9,896
8,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 6
9,459
788
4,541
7,271
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
xDatNub
Loki
17
6 / 2 / 5
9,821
818
11,182
11,521
3,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
5
Kills
19
19
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
2
0.17
W
Scylla
AkaiJesus
Scylla
3
0
9
7.5
L
1
0
3
2.5
L
Janus
Barette78
Janus
1
5
2
0.4
W
Shiva
3
1
6
6
L
Hachiman
Nasch
Hachiman
2
3
2
1
W
Ares
4
0
8
8
L
1
5
2
0.4
W
3
2
6
3
W
Loki
xDatNub
Loki
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
42,407
49,739
Taken
48,334
28,529
Mitigated
24,647
5,138
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,873
814
0
396
12,345
12,235
259
5,175
7,170
0
15,775
W
Scylla
AkaiJesus
Scylla
10,228
404
0
252
4,318
1,605
1,838
2,166
2,152
35,275
0
L
4,401
924
0
3,046
8,325
7,935
0
4,316
4,009
13,267
0
L
Janus
Barette78
Janus
6,381
292
0
0
7,657
1,992
0
1,756
5,901
23,581
0
W
Shiva
10,092
989
545
1,390
15,328
8,219
1,253
5,217
10,111
0
35,281
L
Hachiman
Nasch
Hachiman
8,297
4,846
0
1,071
10,008
3,001
0
4,204
5,804
0
24,027
W
Ares
6,364
70
0
766
9,896
8,109
47
3,792
5,340
11,197
0
L
9,021
268
0
625
11,404
3,366
208
5,682
5,722
34,223
0
W
4,541
281
3,002
1,535
7,271
2,912
1,156
3,452
3,819
37,955
0
W
Loki
xDatNub
Loki
11,182
4,974
0
2,974
11,521
3,802
1,589
5,176
6,345
0
35,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
48,106
193
Minions Killed
216
0
Camps Cleared
0
1,179,474
Distance Traveled
1,378,372
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,554
630
12
1
0
263,697
0
W
Scylla
9,608
801
56
5
0
257,092
2
L
Sobek
8,376
698
21
2
0
266,462
3
L
Janus
8,039
670
47
4
0
231,349
3
W
Shiva
9,549
796
53
4
0
268,835
0
L
Hachiman
8,246
687
40
3
0
206,223
1
W
Ares
9,669
806
6
1
0
270,516
1
L
Agni
8,503
709
73
6
0
211,743
1
W
Ra
9,459
788
70
6
0
268,729
2
W
Loki
9,821
818
31
3
0
313,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role