Player Matchup

Cerberus
Cerberus
Anginorub
Cerberus
Level 115
God Stats
4W - 2L
1,715 SR
Queue Stats
475W - 507L
1,460 Elo+
Solo
Fenrir
Fenrir
JrNoriz710
Fenrir
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
313W - 299L
1,489 Elo+
Solo
Hera
Hera
llns2
Hera
Level 27
God Stats
2W - 0L
1,689 SR
Queue Stats
54W - 69L
1,430 Elo+
Solo
Pele
Pele
ultracookies74
Pele
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,742 Elo+
Solo
Bastet
Bastet
ΨSusanitaΨ
Bastet
Level 123
God Stats
2W - 2L
1,102 SR
Queue Stats
70W - 77L
1,386 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,501 Elo+

VS

Team Averages
Level 88
1,556 SR
1,484 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Direpig
Poseidon
Level 120
God Stats
0W - 1L
1,517 SR
Queue Stats
15W - 20L
1,519 Elo+
Solo
Kukulkan
Kukulkan
PeteyPimp
Kukulkan
Level 49
God Stats
5W - 4L
1,569 SR
Queue Stats
304W - 311L
1,480 Elo+
Solo
Thoth
Thoth
PurpHustler
Thoth
Level 114
God Stats
2W - 4L
1,826 SR
Queue Stats
198W - 200L
1,473 Elo+
Solo
Agni
Agni
cantbcspaghetti
Agni
Level 129
God Stats
4W - 13L
1,368 SR
Queue Stats
314W - 329L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anginorub
Cerberus
16
4 / 2 / 19
10,176
848
8,451
13,206
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JrNoriz710
Fenrir
17
9 / 2 / 13
10,392
866
8,066
12,975
14,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
llns2
Hera
17
4 / 2 / 13
10,089
841
9,717
7,341
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
15 / 4 / 13
11,262
939
11,913
13,606
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
17
2 / 0 / 23
9,396
783
6,979
13,107
6,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 9 / 2
7,098
592
1,364
8,918
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Direpig
Poseidon
15
3 / 6 / 4
8,400
700
9,862
9,794
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
PeteyPimp
Kukulkan
17
1 / 4 / 5
8,998
750
13,717
7,568
2,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 4
7,504
625
4,106
10,871
2,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 2
9,824
819
9,325
9,172
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
34
Kills
10
10
Deaths
34
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
9
2
0.11
W
Cerberus
Anginorub
Cerberus
4
2
19
6.75
L
Poseidon
Direpig
Poseidon
3
6
4
0.83
W
Fenrir
JrNoriz710
Fenrir
9
2
13
7.75
L
Kukulkan
PeteyPimp
Kukulkan
1
4
5
0.88
L
0
10
4
0.2
L
6
5
2
1.4
W
Hera
llns2
Hera
4
2
13
5.25
W
15
4
13
5.38
W
Bastet
2
0
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,126
Damage
38,374
60,235
Taken
46,323
43,228
Mitigated
14,516
29,075
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,364
337
0
295
8,918
3,303
0
4,616
3,641
4,770
0
W
Cerberus
Anginorub
Cerberus
8,451
45
1,616
3,420
13,206
12,723
252
7,650
5,306
23,383
0
L
Poseidon
Direpig
Poseidon
9,862
718
0
1,553
9,794
3,099
0
2,914
6,581
16,734
0
W
Fenrir
JrNoriz710
Fenrir
8,066
894
1,806
1,222
12,975
14,112
1,174
7,723
5,003
0
16,669
L
Kukulkan
PeteyPimp
Kukulkan
13,717
757
433
1,387
7,568
2,659
0
2,961
4,280
36,198
0
L
4,106
155
334
446
10,871
2,593
0
3,867
6,686
12,285
0
L
9,325
115
643
1,708
9,172
2,862
0
3,116
5,723
19,941
0
W
Hera
llns2
Hera
9,717
1,396
1,118
853
7,341
2,453
1,500
6,341
776
35,533
0
W
11,913
2,469
3,483
5,864
13,606
7,745
1,732
6,533
6,898
0
25,170
W
Bastet
6,979
1,471
2,428
7,265
13,107
6,195
790
9,231
3,714
0
12,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
41,824
149
Minions Killed
120
0
Camps Cleared
0
1,227,487
Distance Traveled
894,985
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,098
592
6
1
0
135,267
2
W
Cerberus
10,176
848
40
3
0
227,251
0
L
Poseidon
8,400
700
19
2
0
197,132
1
W
Fenrir
10,392
866
20
2
0
225,494
4
L
Kukulkan
8,998
750
57
5
0
205,567
3
L
Thoth
7,504
625
17
1
0
187,592
3
L
Agni
9,824
819
21
2
0
169,427
2
W
Hera
10,089
841
50
4
0
234,951
4
W
Pele
11,262
939
28
2
0
247,698
1
W
Bastet
9,396
783
11
1
0
292,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role