Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CubicSpore20838
Da Ji
Level 157
God Stats
52W - 37L
1,635 SR
Queue Stats
837W - 684L
1,532 Elo+
Solo
Nemesis
Nemesis
ThePrezident
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,544 Elo+
Solo
Aphrodite
Aphrodite
Tyler6
Aphrodite
Level 146
God Stats
8W - 7L
1,699 SR
Queue Stats
589W - 620L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wanderingby
Ah Muzen Cab
Level 87
God Stats
1W - 5L
1,064 SR
Queue Stats
281W - 306L
1,462 Elo+
Solo
Team Averages
Level 134
1,479 SR
1,504 Elo+

VS

Team Averages
Level 97
1,545 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Keizerton
Rama
Level 62
God Stats
1W - 2L
1,737 SR
Queue Stats
118W - 131L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Kogaraashi-
Cthulhu
Level 121
God Stats
6W - 4L
1,812 SR
Queue Stats
158W - 156L
1,485 Elo+
Party 1
Hel
Hel
OHIOisAWESOME
Hel
Level 132
God Stats
0W - 4L
1,178 SR
Queue Stats
1,540W - 1,377L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
SailorAthena
Erlang Shen
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 1 / 15
12,888
758
34,825
17,436
7,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 4 / 8
12,207
718
16,419
13,430
9,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
ThePrezident
Nemesis
20
3 / 1 / 17
12,862
757
18,514
17,876
20,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Tyler6
Aphrodite
18
2 / 1 / 9
11,117
654
6,798
10,577
8,901
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
wanderingby
Ah Muzen Cab
18
3 / 2 / 10
11,316
666
19,133
10,988
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 7 / 3
10,163
598
8,935
17,448
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
17
2 / 3 / 6
10,273
604
5,995
18,499
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kogaraashi-
Cthulhu
19
3 / 3 / 5
11,104
653
20,691
23,664
20,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 6
9,590
564
13,731
20,520
8,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
SailorAthena
Erlang Shen
17
3 / 5 / 6
10,464
616
12,125
21,026
15,085
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
24
Kills
9
9
Deaths
24
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
15
12.5
L
Medusa
 
Medusa
1
7
3
0.36
W
11
4
8
3.75
L
Rama
2
3
6
1.67
L
Cthulhu
Kogaraashi-
Cthulhu
3
3
5
1.83
L
0
6
6
0.5
L
Erlang Shen
SailorAthena
Erlang Shen
3
5
6
1.2
W
Nemesis
ThePrezident
Nemesis
3
1
17
11.5
W
Aphrodite
Tyler6
Aphrodite
2
1
9
6.5
W
Ah Muzen Cab
wanderingby
Ah Muzen Cab
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,689
Damage
61,477
70,307
Taken
101,157
51,494
Mitigated
57,534
43,670
Healing
51,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
34,825
443
1,048
2,248
17,436
7,869
907
11,612
5,824
81,887
0
L
Medusa
 
Medusa
8,935
2,731
1,191
2,468
17,448
6,147
0
5,051
12,397
0
24,943
W
16,419
2,163
802
1,606
13,430
9,341
912
4,590
8,840
0
23,863
L
Rama
5,995
5,123
2,474
4,246
18,499
7,223
0
8,269
10,230
0
21,176
L
Cthulhu
Kogaraashi-
Cthulhu
20,691
594
2,706
2,308
23,664
20,529
0
11,427
12,237
45,658
0
L
13,731
40
18,299
10,375
20,520
8,550
0
8,831
11,689
26,521
0
L
Erlang Shen
SailorAthena
Erlang Shen
12,125
5,714
2,905
4,639
21,026
15,085
233
8,045
12,981
0
14,837
W
Nemesis
ThePrezident
Nemesis
18,514
4,542
1,198
7,484
17,876
20,637
1,290
5,037
12,839
0
27,083
W
Aphrodite
Tyler6
Aphrodite
6,798
226
17,699
7,669
10,577
8,901
1,310
7,282
3,295
15,509
0
W
Ah Muzen Cab
wanderingby
Ah Muzen Cab
19,133
4,616
880
3,036
10,988
4,746
1,019
5,901
5,087
0
39,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,390
Gold Earned
51,594
184
Minions Killed
185
0
Camps Cleared
0
1,793,890
Distance Traveled
1,540,586
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,888
758
80
5
0
369,085
0
L
Medusa
10,163
598
38
2
0
276,675
0
W
Da Ji
12,207
718
14
1
0
312,964
3
L
Rama
10,273
604
31
2
0
295,777
2
L
Cthulhu
11,104
653
57
3
0
307,293
0
L
Hel
9,590
564
42
2
0
331,408
1
L
Erlang Shen
10,464
616
17
1
0
329,433
1
W
Nemesis
12,862
757
18
1
0
375,158
3
W
Aphrodite
11,117
654
23
1
0
398,070
6
W
Ah Muzen Cab
11,316
666
49
3
0
338,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role