Player Matchup

Scylla
Scylla
Silver I
DeathCoach
Scylla
Silver I
Level 126
God Stats
0W - 5L
1,601 SR
Queue Stats
36W - 38L
1,477 MMR
Solo
Chaac
Chaac
Bronze V
SgtShades
Chaac
Bronze V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,312 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze IV
odin1008
Kuzenbo
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,326 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,534 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,543 SR
1,362 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver II
POTISGEORGE
Anubis
Silver II
Level 88
God Stats
2W - 4L
1,666 SR
Queue Stats
4W - 6L
1,488 MMR
Solo
Hou Yi
Hou Yi
Silver II
duckons
Hou Yi
Silver II
Level 154
God Stats
28W - 27L
1,464 SR
Queue Stats
92W - 93L
1,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeathCoach
Scylla
12
2 / 2 / 0
7,243
724
5,461
4,554
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
SgtShades
Chaac
9
0 / 4 / 2
6,183
618
5,287
8,541
2,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
odin1008
Kuzenbo
9
0 / 4 / 1
6,283
628
4,047
11,952
5,822
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
BastetThothTsukuyomiAh Muzen CabAtlas

VS

Bans
PersephoneGebUllrAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 0 / 10
7,729
773
3,843
10,151
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
13
6 / 2 / 4
8,275
828
10,607
6,883
3,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
duckons
Hou Yi
12
4 / 0 / 6
7,901
790
7,840
4,272
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
10
5
L
Scylla
DeathCoach
Scylla
2
2
0
1
W
Anubis
6
2
4
4
L
Chaac
SgtShades
Chaac
0
4
2
0.25
W
Hou Yi
duckons
Hou Yi
4
0
6
7
L
Kuzenbo
odin1008
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,795
Damage
22,290
25,047
Taken
21,306
9,394
Mitigated
15,879
3,500
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,843
364
0
4,508
10,151
10,053
372
4,088
6,063
16,696
0
L
Scylla
DeathCoach
Scylla
5,461
393
0
480
4,554
1,050
0
3,113
1,441
32,225
0
W
Anubis
10,607
385
346
3,520
6,883
3,962
686
3,768
3,115
31,508
0
L
Chaac
SgtShades
Chaac
5,287
821
0
1,472
8,541
2,522
0
4,585
3,956
0
15,952
W
Hou Yi
duckons
Hou Yi
7,840
4,000
0
1,846
4,272
1,864
1,582
1,800
2,472
0
25,028
L
Kuzenbo
odin1008
Kuzenbo
4,047
1,420
0
1,548
11,952
5,822
0
7,148
4,804
6,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,709
Gold Earned
23,905
96
Minions Killed
115
4
Camps Cleared
5
530,791
Distance Traveled
581,581
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,729
773
15
2
0
214,473
7
L
Scylla
7,243
724
72
7
2
170,116
5
W
Anubis
8,275
828
56
6
1
171,672
0
L
Chaac
6,183
618
20
2
2
172,519
0
W
Hou Yi
7,901
790
44
4
4
195,436
3
L
Kuzenbo
6,283
628
4
0
0
188,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role