Player Matchup

Hou Yi
Hou Yi
Diamond IV
DehşetVerici
Hou Yi
Diamond IV
Level 136
God Stats
6W - 5L
1,642 SR
Queue Stats
91W - 83L
2,089 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,642 SR
2,089 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 56
1,925 SR
1,845 MMR
Artemis
Artemis
Platinum I
TarikDemiR
Artemis
Platinum I
Level 56
God Stats
3W - 4L
1,925 SR
Queue Stats
208W - 213L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,303
1,061
3,402
3,172
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ah Muzen CabBastetUllrOlorunSkadi

VS

Bans
SolSetFreyaIzanamiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TarikDemiR
Artemis
9
0 / 2 / 0
4,503
901
1,641
4,273
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Artemis
TarikDemiR
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,402
Damage
1,641
3,172
Taken
4,273
1,281
Mitigated
1,791
1,104
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,402
1,161
0
1,104
3,172
1,281
96
158
3,014
0
20,651
L
Artemis
TarikDemiR
Artemis
1,641
582
0
1,393
4,273
1,791
0
289
3,984
0
17,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,303
Gold Earned
4,503
49
Minions Killed
35
3
Camps Cleared
2
87,801
Distance Traveled
93,240
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,303
1,061
49
10
3
87,801
2
L
Artemis
4,503
901
35
7
2
93,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role