Player Matchup

Kuzenbo
Kuzenbo
AnOpGranny
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,585 Elo+
Solo
Rama
Rama
BIGLUKE3243
Rama
Level 140
God Stats
2W - 6L
1,377 SR
Queue Stats
381W - 392L
1,544 Elo+
Solo
Mercury
Mercury
Lucid-HSOM
Mercury
Level 154
God Stats
3W - 2L
1,849 SR
Queue Stats
388W - 381L
1,525 Elo+
Solo
Osiris
Osiris
UrbanSauce72895
Osiris
Level 125
God Stats
4W - 4L
1,661 SR
Queue Stats
133W - 131L
1,529 Elo+
Solo
Nu Wa
Nu Wa
ziggy921
Nu Wa
Level 160
God Stats
4W - 1L
1,319 SR
Queue Stats
303W - 298L
1,483 Elo+
Solo
Team Averages
Level 137
1,541 SR
1,533 Elo+

VS

Team Averages
Level 101
1,658 SR
1,546 Elo+
Aphrodite
Aphrodite
KingGoomba19
Aphrodite
Level 157
God Stats
9W - 4L
1,860 SR
Queue Stats
400W - 401L
1,392 Elo+
Solo
Bastet
Bastet
PeachBuffalo30
Bastet
Level 104
God Stats
2W - 5L
1,382 SR
Queue Stats
130W - 145L
1,540 Elo+
Solo
Anhur
Anhur
TTV_CHECKMEOUT
Anhur
Level 99
God Stats
3W - 0L
1,831 SR
Queue Stats
200W - 168L
1,637 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zords
Kumbhakarna
Level 77
God Stats
6W - 12L
1,597 SR
Queue Stats
154W - 167L
1,600 Elo+
Solo
Ra
Ra
iHiTho3sBoi
Ra
Level 66
God Stats
29W - 22L
1,621 SR
Queue Stats
167W - 154L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AnOpGranny
Kuzenbo
6
0 / 0 / 0
3,587
512
551
4,829
2,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
3,242
463
185
934
129
Mace

Mace

+10
Physical Power

Mercury
Lucid-HSOM
Mercury
7
0 / 1 / 0
4,195
599
2,020
5,180
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
3,959
566
1,860
3,834
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
ziggy921
Nu Wa
8
0 / 1 / 0
4,387
627
1,419
2,983
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingGoomba19
Aphrodite
9
0 / 0 / 1
4,957
708
1,897
3,509
1,965
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 0 / 2
4,835
691
3,265
4,146
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,696
671
3,159
2,664
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Zords
Kumbhakarna
7
0 / 0 / 2
4,008
573
1,179
5,436
1,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 0 / 0
5,073
725
1,529
2,170
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AnOpGranny
Kuzenbo
0
0
0
0
L
0
1
0
0
W
Aphrodite
KingGoomba19
Aphrodite
0
0
1
0.5
L
Mercury
Lucid-HSOM
Mercury
0
1
0
0
W
1
0
2
2
W
1
0
0
1
L
0
1
0
0
W
Kumbhakarna
Zords
Kumbhakarna
0
0
2
1
W
2
0
0
2
L
Nu Wa
ziggy921
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,035
Damage
11,029
17,760
Taken
17,925
7,493
Mitigated
6,507
3,942
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AnOpGranny
Kuzenbo
551
322
0
1,766
4,829
2,560
0
603
4,226
9,905
0
L
185
185
0
90
934
129
0
201
733
0
3,380
W
Aphrodite
KingGoomba19
Aphrodite
1,897
418
50
2,809
3,509
1,965
395
102
3,407
24,912
0
L
Mercury
Lucid-HSOM
Mercury
2,020
926
0
500
5,180
1,322
0
1,350
3,830
0
20,854
W
3,265
1,017
0
1,731
4,146
1,588
0
322
3,824
0
26,368
W
3,159
2,151
0
1,370
2,664
653
0
487
2,177
0
25,330
L
1,860
584
0
609
3,834
2,747
0
1,737
2,097
0
17,215
W
Kumbhakarna
Zords
Kumbhakarna
1,179
318
160
2,121
5,436
1,628
194
670
4,766
11,019
0
W
1,529
0
88
591
2,170
673
0
389
1,781
32,623
0
L
Nu Wa
ziggy921
Nu Wa
1,419
139
0
977
2,983
735
0
714
2,269
28,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,370
Gold Earned
23,569
158
Minions Killed
238
0
Camps Cleared
0
648,625
Distance Traveled
715,271
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,587
512
15
2
0
132,962
3
L
Rama
3,242
463
12
2
0
62,899
1
W
Aphrodite
4,957
708
60
9
0
125,951
0
L
Mercury
4,195
599
49
7
0
175,202
2
W
Bastet
4,835
691
59
8
0
167,694
3
W
Anhur
4,696
671
50
7
0
128,202
0
L
Osiris
3,959
566
26
4
0
135,001
0
W
Kumbhakarna
4,008
573
13
2
0
139,096
0
W
Ra
5,073
725
56
8
0
154,328
3
L
Nu Wa
4,387
627
56
8
0
142,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role