Player Matchup

Anubis
Anubis
Andersoncig
Anubis
Level 127
God Stats
5W - 3L
1,520 SR
Queue Stats
100W - 174L
1,232 Elo+
Solo
Da Ji
Da Ji
CrimsonVybZ
Da Ji
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 112L
1,492 Elo+
Solo
Bastet
Bastet
Zila Ryn
Bastet
Level 42
God Stats
2W - 0L
1,508 SR
Queue Stats
42W - 41L
1,487 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,403 Elo+

VS

Team Averages
Level 112
1,400 SR
1,419 Elo+
Tiamat
Tiamat
TheOneIsaiah
Tiamat
Level 127
God Stats
7W - 11L
1,321 SR
Queue Stats
128W - 138L
1,438 Elo+
Solo
Odin
Odin
TogaedCoder2433
Odin
Level 62
God Stats
1W - 4L
1,353 SR
Queue Stats
75W - 122L
1,255 Elo+
Solo
Rama
Rama
leobinho20
Rama
Level 147
God Stats
1W - 3L
1,525 SR
Queue Stats
169W - 138L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 2 / 12
11,273
752
9,669
10,585
5,058
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 0 / 8
12,102
807
11,133
10,579
5,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Zila Ryn
Bastet
16
5 / 3 / 11
11,327
755
14,010
12,510
4,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 9 / 1
9,720
648
6,769
13,531
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 4
8,289
553
3,593
13,157
11,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 6 / 2
9,771
651
10,862
12,798
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
12
5.5
W
11
0
8
15
L
Tiamat
3
9
1
0.39
L
0
6
4
0.33
W
Bastet
Zila Ryn
Bastet
5
3
11
3.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,812
Damage
21,224
33,674
Taken
39,486
15,145
Mitigated
19,616
9,508
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,669
365
89
4,740
10,585
5,058
468
2,363
8,222
35,799
0
W
11,133
2,094
0
1,378
10,579
5,099
0
1,493
9,086
0
44,489
L
Tiamat
6,769
479
0
1,535
13,531
5,601
0
3,387
10,144
27,642
0
L
3,593
1,494
370
1,434
13,157
11,158
0
3,434
9,662
0
8,420
W
Bastet
Zila Ryn
Bastet
14,010
2,742
0
3,301
12,510
4,988
1,527
3,434
9,076
0
52,769
L
10,862
8,435
0
1,588
12,798
2,857
0
3,119
9,679
0
41,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
27,780
182
Minions Killed
126
11
Camps Cleared
3
790,010
Distance Traveled
676,830
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,273
752
43
3
0
246,882
5
W
Da Ji
12,102
807
73
5
6
280,007
1
L
Tiamat
9,720
648
47
3
2
229,963
3
L
Odin
8,289
553
8
1
0
233,406
1
W
Bastet
11,327
755
66
4
5
263,121
1
L
Rama
9,771
651
71
5
1
213,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role