Player Matchup

Nemesis
Nemesis
DeathZoneVally
Nemesis
Level 125
God Stats
27W - 20L
1,564 SR
Queue Stats
266W - 195L
1,516 Elo+
Party 1
Khepri
Khepri
Kashikoiyagi
Khepri
Level 89
God Stats
1W - 1L
1,503 SR
Queue Stats
242W - 146L
1,677 Elo+
Party 1
Neith
Neith
TRelaxingStart
Neith
Level 84
God Stats
4W - 3L
1,598 SR
Queue Stats
149W - 134L
1,486 Elo+
Party 1
Team Averages
Level 99
1,555 SR
1,560 Elo+

VS

Team Averages
Level 77
1,583 SR
1,521 Elo+
Ares
Ares
CowieXr
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
poxi-UwU
Zhong Kui
Level 60
God Stats
1W - 1L
1,484 SR
Queue Stats
26W - 40L
1,330 Elo+
Party 2
Chaac
Chaac
wwamk
Chaac
Level 145
God Stats
2W - 1L
1,765 SR
Queue Stats
48W - 14L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
10,098
673
9,268
19,862
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
0 / 7 / 4
8,820
588
6,183
16,430
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 2
9,290
619
14,538
10,248
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CowieXr
Ares
16
4 / 2 / 8
11,275
752
5,927
13,116
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
poxi-UwU
Zhong Kui
14
0 / 3 / 11
9,839
656
10,505
10,832
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
wwamk
Chaac
18
10 / 0 / 4
11,976
798
24,748
19,670
21,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
CowieXr
Ares
4
2
8
4
L
3
4
2
1
L
Khepri
0
7
4
0.29
L
2
3
2
1
W
Zhong Kui
poxi-UwU
Zhong Kui
0
3
11
1.83
W
Chaac
wwamk
Chaac
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
41,180
46,540
Taken
43,618
27,402
Mitigated
43,384
8,762
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CowieXr
Ares
5,927
405
0
1,224
13,116
13,785
312
1,616
11,500
18,500
0
L
9,268
4,595
0
4,356
19,862
13,672
0
8,344
11,518
0
20,139
L
Khepri
6,183
388
0
1,688
16,430
9,969
0
4,235
12,195
17,461
0
L
14,538
5,827
0
2,718
10,248
3,761
0
2,962
7,286
0
49,900
W
Zhong Kui
poxi-UwU
Zhong Kui
10,505
1,347
335
2,974
10,832
7,929
1,466
1,885
8,947
35,118
4,585
W
Chaac
wwamk
Chaac
24,748
5,402
0
6,876
19,670
21,670
1,135
3,472
16,198
0
72,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
33,090
129
Minions Killed
187
1
Camps Cleared
12
741,493
Distance Traveled
826,069
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,275
752
37
2
1
285,969
0
L
Nemesis
10,098
673
22
1
0
248,063
0
L
Khepri
8,820
588
16
1
1
249,497
3
L
Neith
9,290
619
91
6
0
243,933
1
W
Zhong Kui
9,839
656
58
4
5
236,772
3
W
Chaac
11,976
798
92
6
6
303,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role