Player Matchup

Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
SATA83
Agni
Level 118
God Stats
2W - 3L
1,301 SR
Queue Stats
9W - 13L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Sparkschongsbif
Jing Wei
Level 68
God Stats
4W - 8L
1,518 SR
Queue Stats
161W - 172L
1,528 Elo+
Solo
Ymir
Ymir
Trafalgar_D_Kory
Ymir
Level 47
God Stats
3W - 3L
1,718 SR
Queue Stats
274W - 269L
1,461 Elo+
Solo
Neith
Neith
cxunter
Neith
Level 40
God Stats
3W - 6L
1,340 SR
Queue Stats
55W - 87L
1,399 Elo+
Solo
Team Averages
Level 81
1,479 SR
1,468 Elo+

VS

Team Averages
Level 87
1,489 SR
1,512 Elo+
Nike
Nike
Erlaitz06
Nike
Level 122
God Stats
2W - 4L
1,187 SR
Queue Stats
251W - 271L
1,532 Elo+
Solo
Anubis
Anubis
FuSioNx_Storm
Anubis
Level 42
God Stats
7W - 11L
1,339 SR
Queue Stats
124W - 173L
1,448 Elo+
Solo
Bacchus
Bacchus
Junior54052
Bacchus
Level 69
God Stats
15W - 7L
1,903 SR
Queue Stats
403W - 400L
1,645 Elo+
Solo
Hou Yi
Hou Yi
MiSteR__RuSh_
Hou Yi
Level 160
God Stats
145W - 145L
1,593 SR
Queue Stats
607W - 621L
1,551 Elo+
Solo
Apollo
Apollo
TalkingJarl2395
Apollo
Level 44
God Stats
7W - 9L
1,424 SR
Queue Stats
380W - 456L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 3 / 2
7,143
549
5,522
9,291
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
12
4 / 3 / 2
7,143
549
5,522
9,291
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
SATA83
Agni
14
3 / 3 / 3
8,029
618
7,723
6,440
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
9
1 / 4 / 1
6,129
471
2,289
8,040
2,013
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 3
6,527
502
4,016
6,457
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
cxunter
Neith
11
1 / 3 / 1
6,518
501
4,238
5,709
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
5 / 1 / 0
8,067
621
6,564
7,026
4,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 1
6,581
506
3,320
8,569
3,861
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Junior54052
Bacchus
11
3 / 1 / 4
7,163
551
5,854
8,248
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 2
7,640
588
6,253
8,160
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
7,521
579
1,131
7,065
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
14
Kills
14
17
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
3
2
1.67
L
Athena
 
Athena
4
3
2
1.67
W
Nike
5
1
0
5
W
2
5
1
0.5
W
Bacchus
Junior54052
Bacchus
3
1
4
5
W
3
3
2
1.33
L
Agni
SATA83
Agni
3
3
3
1.5
L
Jing Wei
1
4
1
0.38
W
1
0
2
2
L
1
1
3
2.5
L
Neith
cxunter
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
23,122
45,228
Taken
39,068
16,389
Mitigated
20,785
12,982
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,522
1,378
0
3,252
9,291
3,453
0
1,810
7,481
38,705
0
L
Athena
 
Athena
5,522
1,378
0
3,252
9,291
3,453
0
1,810
7,481
38,705
0
W
Nike
6,564
1,093
0
910
7,026
4,123
43
1,264
5,762
0
44,878
W
3,320
139
230
2,270
8,569
3,861
0
6,371
1,896
29,909
0
W
Bacchus
Junior54052
Bacchus
5,854
1,329
216
2,771
8,248
7,720
0
2,785
5,416
15,335
2,660
W
6,253
2,886
0
2,098
8,160
2,772
1,184
3,517
4,601
0
50,628
L
Agni
SATA83
Agni
7,723
404
0
446
6,440
1,391
275
2,598
3,842
51,374
0
L
Jing Wei
2,289
1,428
0
2,525
8,040
2,013
0
666
7,374
0
26,310
W
1,131
556
0
3,119
7,065
2,309
1,387
2,651
4,132
0
43,543
L
4,016
835
0
1,419
6,457
4,644
0
2,079
4,378
21,047
0
L
Neith
cxunter
Neith
4,238
1,310
0
2,088
5,709
1,435
427
1,535
4,174
0
33,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
36,972
400
Minions Killed
380
0
Camps Cleared
0
1,527,032
Distance Traveled
1,238,449
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,143
549
68
5
0
304,882
0
L
Athena
7,143
549
68
5
0
304,882
0
W
Nike
8,067
621
103
8
0
237,443
4
W
Anubis
6,581
506
54
4
0
220,606
5
W
Bacchus
7,163
551
24
2
0
284,261
5
W
Hou Yi
7,640
588
93
7
0
224,365
1
L
Agni
8,029
618
104
8
0
252,926
1
L
Jing Wei
6,129
471
52
4
0
184,974
4
W
Apollo
7,521
579
106
8
0
271,774
0
L
Ymir
6,527
502
45
3
0
241,844
4
L
Neith
6,518
501
63
5
0
237,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role