Player Matchup

Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DARKSHAD0W091002
Mulan
Level 40
God Stats
5W - 4L
1,623 SR
Queue Stats
179W - 184L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Inmoraljack
Jing Wei
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
181W - 172L
1,542 Elo+
Solo
Bastet
Bastet
Just4Shiggles
Bastet
Level 146
God Stats
40W - 43L
1,547 SR
Queue Stats
856W - 991L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
JustG3946
Baron Samedi
Level 124
God Stats
10W - 6L
1,500 SR
Queue Stats
275W - 294L
1,635 Elo+
Solo
Team Averages
Level 78
1,528 SR
1,528 Elo+

VS

Team Averages
Level 94
1,518 SR
1,449 Elo+
Bastet
Bastet
BenDrowned911
Bastet
Level 144
God Stats
2W - 5L
1,834 SR
Queue Stats
164W - 151L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
GFAVATO
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,161 Elo+
Solo
Xbalanque
Xbalanque
LRD7113
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo
Khepri
Khepri
Myrmidden
Khepri
Level 102
God Stats
3W - 2L
1,285 SR
Queue Stats
227W - 212L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
xXXhAsChXXx
Ah Puch
Level 104
God Stats
6W - 6L
1,470 SR
Queue Stats
434W - 415L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
7 / 1 / 6
11,380
759
14,787
17,977
14,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
 
Tyr
19
7 / 1 / 6
11,380
759
14,787
17,977
14,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 0 / 10
10,855
724
8,989
13,893
11,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Inmoraljack
Jing Wei
19
6 / 2 / 5
11,365
758
13,254
12,207
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 7
9,904
660
9,567
10,459
3,567
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
JustG3946
Baron Samedi
19
3 / 3 / 14
11,182
745
16,977
14,030
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
10,541
703
17,507
16,580
7,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GFAVATO
Heimdallr
15
0 / 9 / 3
9,302
620
6,457
14,089
5,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
LRD7113
Xbalanque
16
1 / 5 / 3
9,820
655
5,871
14,709
4,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Myrmidden
Khepri
17
1 / 3 / 4
10,334
689
6,773
15,931
20,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
xXXhAsChXXx
Ah Puch
18
2 / 3 / 0
10,715
714
16,295
10,439
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
21
30
Kills
7
8
Deaths
23
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
6
10
W
Tyr
 
Tyr
7
1
6
10
L
3
3
4
1.67
W
4
0
10
9
L
Heimdallr
GFAVATO
Heimdallr
0
9
3
0.17
W
Jing Wei
Inmoraljack
Jing Wei
6
2
5
4.25
W
3
1
7
6.5
W
Baron Samedi
JustG3946
Baron Samedi
3
3
14
3.33
L
Xbalanque
LRD7113
Xbalanque
1
5
3
0.5
L
Khepri
Myrmidden
Khepri
1
3
4
1
L
Ah Puch
xXXhAsChXXx
Ah Puch
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,361
Damage
52,903
86,543
Taken
71,748
55,583
Mitigated
41,879
25,559
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,787
1,565
0
4,347
17,977
14,577
360
6,245
11,732
5,543
29,928
W
Tyr
 
Tyr
14,787
1,565
0
4,347
17,977
14,577
360
6,245
11,732
5,543
29,928
L
17,507
4,742
0
2,475
16,580
7,450
0
2,913
13,575
0
36,264
W
8,989
2,053
165
3,172
13,893
11,813
1,199
6,749
7,144
0
22,475
L
Heimdallr
GFAVATO
Heimdallr
6,457
1,528
0
1,193
14,089
5,111
0
2,501
11,422
0
29,021
W
Jing Wei
Inmoraljack
Jing Wei
13,254
11,333
0
5,083
12,207
4,877
56
3,177
9,030
0
51,804
W
9,567
1,705
0
3,107
10,459
3,567
62
2,355
8,104
0
31,162
W
Baron Samedi
JustG3946
Baron Samedi
16,977
1,018
1,144
4,194
14,030
6,172
511
4,542
9,488
51,425
0
L
Xbalanque
LRD7113
Xbalanque
5,871
2,813
65
1,121
14,709
4,651
576
4,548
9,931
0
23,086
L
Khepri
Myrmidden
Khepri
6,773
415
0
723
15,931
20,854
0
5,394
10,213
18,025
0
L
Ah Puch
xXXhAsChXXx
Ah Puch
16,295
472
0
3,684
10,439
3,813
0
2,730
7,557
61,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,066
Gold Earned
50,712
368
Minions Killed
250
0
Camps Cleared
0
1,914,158
Distance Traveled
1,408,955
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,380
759
51
3
0
348,982
3
W
Tyr
11,380
759
51
3
0
348,982
3
L
Bastet
10,541
703
39
3
0
342,619
3
W
Mulan
10,855
724
42
3
0
361,653
2
L
Heimdallr
9,302
620
58
4
0
230,145
5
W
Jing Wei
11,365
758
106
7
0
293,285
3
W
Bastet
9,904
660
37
2
0
284,023
4
W
Baron Samedi
11,182
745
81
5
0
277,233
2
L
Xbalanque
9,820
655
48
3
0
270,141
0
L
Khepri
10,334
689
16
1
0
295,423
3
L
Ah Puch
10,715
714
89
6
0
270,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role