Player Matchup

Skadi
Skadi
Gingazkhan
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,583 Elo+
Party 1
Artio
Artio
KxllSwxtch__
Artio
Level 116
God Stats
17W - 7L
1,707 SR
Queue Stats
227W - 250L
1,527 Elo+
Party 1
Merlin
Merlin
salty-_-nip
Merlin
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 12L
1,717 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,609 Elo+

VS

Team Averages
Level 85
1,547 SR
1,501 Elo+
Sol
Sol
EXTR3ME MONSTA
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 164L
1,648 Elo+
Solo
Atlas
Atlas
JEANx-_-
Atlas
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,390 Elo+
Solo
Fenrir
Fenrir
levelonepotato
Fenrir
Level 69
God Stats
47W - 46L
1,642 SR
Queue Stats
427W - 456L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 5 / 5
9,210
614
10,237
12,591
4,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 4 / 1
10,584
706
9,153
22,104
23,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
13
0 / 5 / 3
8,860
591
8,536
10,203
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
12,235
816
22,556
13,630
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
JEANx-_-
Atlas
14
1 / 3 / 10
9,877
658
6,499
12,200
11,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 8
10,449
697
8,789
12,885
9,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
14
14
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Skadi
1
5
5
0.7
W
Atlas
JEANx-_-
Atlas
1
3
10
2
L
6
4
1
1.63
W
4
3
8
2.67
L
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
37,844
44,898
Taken
38,715
31,502
Mitigated
26,626
8,007
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,556
10,821
0
6,349
13,630
5,272
2,878
5,093
8,537
87,959
0
L
Skadi
10,237
2,779
0
699
12,591
4,330
197
7,590
5,001
0
36,848
W
Atlas
JEANx-_-
Atlas
6,499
2,069
618
2,206
12,200
11,566
0
6,687
5,513
15,107
0
L
9,153
1,021
1,515
4,780
22,104
23,670
0
15,109
6,995
19,932
0
W
8,789
557
0
3,752
12,885
9,788
0
6,347
6,538
0
27,590
L
Merlin
8,536
383
84
929
10,203
3,502
0
6,870
3,333
41,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
32,561
141
Minions Killed
180
4
Camps Cleared
8
734,363
Distance Traveled
842,568
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,235
816
142
9
4
264,608
0
L
Skadi
9,210
614
63
4
2
230,386
6
W
Atlas
9,877
658
10
1
1
264,838
4
L
Artio
10,584
706
18
1
1
278,150
1
W
Fenrir
10,449
697
28
2
3
313,122
1
L
Merlin
8,860
591
60
4
1
225,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role