Player Matchup

Raijin
Raijin
 
Raijin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GameofMoans
Jormungandr
Level 159
God Stats
98W - 53L
1,802 SR
Queue Stats
324W - 318L
1,638 Elo+
Solo
Loki
Loki
SilverHD
Loki
Level 160
God Stats
19W - 21L
1,462 SR
Queue Stats
148W - 149L
1,533 Elo+
Solo
Izanami
Izanami
alphagod707
Izanami
Level 129
God Stats
1W - 2L
1,293 SR
Queue Stats
149W - 129L
1,590 Elo+
Party 2
Atlas
Atlas
jayeCAPlucid
Atlas
Level 126
God Stats
5W - 4L
1,477 SR
Queue Stats
20W - 22L
1,507 Elo+
Party 2
Team Averages
Level 110
1,506 SR
1,545 Elo+

VS

Team Averages
Level 31
1,381 SR
1,260 Elo+
Bacchus
Bacchus
BAJIT
Bacchus
Level 24
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 12L
1,189 Elo+
Party 1
Odin
Odin
Lochound
Odin
Level 24
God Stats
1W - 4L
1,369 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ransys
Tsukuyomi
Level 49
God Stats
0W - 2L
1,248 SR
Queue Stats
14W - 20L
1,355 Elo+
Party 1
Raijin
Raijin
bearjellyparty
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 1
Artemis
Artemis
yoppa7
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
11 / 0 / 1
7,643
764
8,587
4,131
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
 
Raijin
12
11 / 0 / 1
7,643
764
8,587
4,131
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
GameofMoans
Jormungandr
11
5 / 0 / 3
6,626
663
7,064
5,049
5,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
11
2 / 1 / 6
6,153
615
2,846
6,392
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
alphagod707
Izanami
11
3 / 0 / 0
6,454
645
1,191
2,477
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 5
5,750
575
1,658
5,225
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAJIT
Bacchus
7
1 / 2 / 0
5,003
500
1,139
6,897
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
8
0 / 4 / 1
4,695
470
1,515
7,923
2,453
Tsukuyomi
Ransys
Tsukuyomi
6
0 / 6 / 1
4,355
436
3,068
5,907
1,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,943
494
2,348
5,344
1,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
yoppa7
Artemis
7
0 / 4 / 0
4,475
448
2,462
5,035
869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
32
Kills
1
1
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
0
1
11.5
W
Raijin
 
Raijin
11
0
1
11.5
L
Bacchus
BAJIT
Bacchus
1
2
0
0.5
W
Jormungandr
GameofMoans
Jormungandr
5
0
3
6.5
L
Odin
0
4
1
0.13
L
Tsukuyomi
Ransys
Tsukuyomi
0
6
1
0.08
W
Loki
2
1
6
5
W
Izanami
alphagod707
Izanami
3
0
0
3
L
0
5
0
0
W
0
0
5
2.5
L
Artemis
yoppa7
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
10,532
27,405
Taken
31,106
13,405
Mitigated
9,388
9,514
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,587
545
0
452
4,131
1,281
420
1,313
2,818
40,468
0
W
Raijin
 
Raijin
8,587
545
0
452
4,131
1,281
420
1,313
2,818
40,468
0
L
Bacchus
BAJIT
Bacchus
1,139
0
0
1,412
6,897
3,167
0
2,982
3,839
10,583
0
W
Jormungandr
GameofMoans
Jormungandr
7,064
2,037
0
2,073
5,049
5,400
0
195
4,854
31,188
0
L
Odin
1,515
241
0
1,201
7,923
2,453
0
5,202
2,662
0
16,851
L
Tsukuyomi
Ransys
Tsukuyomi
3,068
914
0
597
5,907
1,726
0
2,631
3,188
0
18,546
W
Loki
2,846
684
0
2,921
6,392
1,898
0
255
6,137
0
36,965
W
Izanami
alphagod707
Izanami
1,191
801
0
1,638
2,477
591
516
123
2,354
0
47,905
L
2,348
410
0
829
5,344
1,173
0
3,773
1,347
25,545
0
W
1,658
611
149
1,829
5,225
2,954
352
1,601
3,624
14,781
0
L
Artemis
yoppa7
Artemis
2,462
1,195
0
985
5,035
869
0
2,189
2,761
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,269
Gold Earned
23,471
455
Minions Killed
206
0
Camps Cleared
0
1,263,017
Distance Traveled
934,230
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,643
764
93
9
0
205,108
5
W
Raijin
7,643
764
93
9
0
205,108
5
L
Bacchus
5,003
500
18
2
0
194,787
2
W
Jormungandr
6,626
663
62
6
0
192,231
2
L
Odin
4,695
470
49
5
0
200,492
0
L
Tsukuyomi
4,355
436
34
3
0
203,155
2
W
Loki
6,153
615
77
8
0
235,104
3
W
Izanami
6,454
645
102
10
0
209,588
3
L
Raijin
4,943
494
58
6
0
179,027
0
W
Atlas
5,750
575
28
3
0
215,878
5
L
Artemis
4,475
448
47
5
0
156,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role