Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BigKnïght
Anhur
Level 159
God Stats
1W - 2L
1,827 SR
Queue Stats
87W - 97L
1,536 Elo+
Solo
Mulan
Mulan
DARKSHAD0W091002
Mulan
Level 40
God Stats
5W - 4L
1,494 SR
Queue Stats
179W - 184L
1,464 Elo+
Solo
Ymir
Ymir
W Alastor W
Ymir
Level 90
God Stats
2W - 1L
1,469 SR
Queue Stats
54W - 58L
1,519 Elo+
Party 4
Thor
Thor
tempprophet
Thor
Level 117
God Stats
4W - 2L
1,723 SR
Queue Stats
30W - 28L
1,536 Elo+
Party 4
Team Averages
Level 102
1,586 SR
1,509 Elo+

VS

Team Averages
Level 97
1,495 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BLnK Ocean3201
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Cthulhu
Cthulhu
DEAD EYE25876
Cthulhu
Level 24
God Stats
3W - 3L
1,780 SR
Queue Stats
8W - 29L
1,193 Elo+
Solo
Anubis
Anubis
Hyaqua
Anubis
Level 18
God Stats
2W - 9L
1,187 SR
Queue Stats
41W - 54L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 0 / 6
8,768
797
6,108
5,522
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
15
0 / 0 / 6
8,768
797
6,108
5,522
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
16
6 / 0 / 7
9,571
870
10,113
7,857
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 1 / 10
9,045
822
7,637
8,549
6,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 8
9,107
828
3,655
6,433
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 0 / 7
9,690
881
8,884
5,947
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 1
7,138
649
4,590
7,441
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
 
Neith
13
0 / 2 / 1
7,138
649
4,590
7,441
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
 
Cliodhna
11
0 / 4 / 0
6,435
585
3,635
4,838
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
 
Cliodhna
11
0 / 4 / 0
6,435
585
3,635
4,838
1,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
6,954
632
6,800
8,780
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
1 / 6 / 0
7,273
661
1,109
8,928
2,353
Anubis
Hyaqua
Anubis
12
0 / 6 / 1
6,886
626
2,299
10,958
3,189
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
23
Kills
1
1
Deaths
29
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
6
3
W
Sol
 
Sol
0
0
6
3
L
Neith
 
Neith
0
2
1
0.25
L
Neith
 
Neith
0
2
1
0.25
L
Cliodhna
 
Cliodhna
0
4
0
0
L
Cliodhna
 
Cliodhna
0
4
0
0
L
0
5
1
0.1
W
Anhur
6
0
7
9.5
W
4
1
10
9
L
Cthulhu
1
6
0
0.17
L
Anubis
Hyaqua
Anubis
0
6
1
0.08
W
3
0
8
7
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
26,658
39,830
Taken
53,224
19,759
Mitigated
13,980
12,025
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,108
1,183
0
2,465
5,522
1,716
4,891
965
4,557
34,553
0
W
Sol
 
Sol
6,108
1,183
0
2,465
5,522
1,716
4,891
965
4,557
34,553
0
L
Neith
 
Neith
4,590
1,659
0
1,582
7,441
1,911
0
2,003
5,438
0
25,202
L
Neith
 
Neith
4,590
1,659
0
1,582
7,441
1,911
0
2,003
5,438
0
25,202
L
Cliodhna
 
Cliodhna
3,635
134
0
642
4,838
1,159
0
1,044
3,794
0
8,994
L
Cliodhna
 
Cliodhna
3,635
134
0
642
4,838
1,159
0
1,044
3,794
0
8,994
L
6,800
1,104
0
335
8,780
2,298
0
2,617
6,163
20,915
0
W
Anhur
10,113
6,242
0
3,681
7,857
2,746
3,457
919
6,938
0
40,148
W
7,637
1,377
0
1,451
8,549
6,548
564
4,312
4,237
0
23,188
L
Cthulhu
1,109
69
0
0
8,928
2,353
208
2,233
6,695
5,096
0
L
Anubis
Hyaqua
Anubis
2,299
228
0
1,886
10,958
3,189
360
1,866
9,092
10,368
0
W
3,655
739
338
993
6,433
5,160
482
1,858
4,575
16,643
0
W
8,884
1,530
0
632
5,947
1,873
505
2,154
2,593
0
28,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
48,259
309
Minions Killed
166
0
Camps Cleared
0
1,245,648
Distance Traveled
1,131,511
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,768
797
65
6
0
183,590
2
W
Sol
8,768
797
65
6
0
183,590
2
L
Neith
7,138
649
37
3
0
195,719
3
L
Neith
7,138
649
37
3
0
195,719
3
L
Cliodhna
6,435
585
14
1
0
133,341
0
L
Cliodhna
6,435
585
14
1
0
133,341
0
L
Scylla
6,954
632
29
3
0
183,210
0
W
Anhur
9,571
870
62
6
0
206,841
2
W
Mulan
9,045
822
34
3
0
220,424
0
L
Cthulhu
7,273
661
8
1
0
134,834
1
L
Anubis
6,886
626
27
2
0
155,347
0
W
Ymir
9,107
828
25
2
0
222,276
0
W
Thor
9,690
881
58
5
0
228,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role