Player Matchup

Nu Wa
Nu Wa
DERTISUN0
Nu Wa
Level 46
God Stats
42W - 33L
1,457 SR
Queue Stats
116W - 107L
1,446 Elo+
Party 3
Bellona
Bellona
FuSioNx_Storm
Bellona
Level 42
God Stats
8W - 8L
1,724 SR
Queue Stats
124W - 173L
1,438 Elo+
Solo
Yemoja
Yemoja
LunarLightYuna
Yemoja
Level 25
God Stats
17W - 11L
1,654 SR
Queue Stats
193W - 146L
1,556 Elo+
Party 2
Neith
Neith
Yowaii_mo_
Neith
Level 58
God Stats
48W - 36L
1,575 SR
Queue Stats
580W - 481L
1,528 Elo+
Party 2
Cerberus
Cerberus
blackdragon9900
Cerberus
Level 108
God Stats
5W - 5L
1,766 SR
Queue Stats
243W - 248L
1,438 Elo+
Party 3
Team Averages
Level 56
1,635 SR
1,481 Elo+

VS

Team Averages
Level 40
1,463 SR
1,375 Elo+
Kumbhakarna
Kumbhakarna
Trafalgar_D_Kory
Kumbhakarna
Level 47
God Stats
1W - 1L
1,663 SR
Queue Stats
274W - 269L
1,472 Elo+
Solo
Thor
Thor
X_EldelaGrasa_X
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,335 Elo+
Party 1
Thanatos
Thanatos
Xx_PdA_xX
Thanatos
Level 51
God Stats
20W - 25L
1,500 SR
Queue Stats
101W - 91L
1,513 Elo+
Party 1
Neith
Neith
cxunter
Neith
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
55W - 87L
1,410 Elo+
Solo
Nu Wa
Nu Wa
grausam885Otter
Nu Wa
Level 33
God Stats
2W - 7L
1,150 SR
Queue Stats
143W - 191L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DERTISUN0
Nu Wa
15
8 / 1 / 4
9,894
618
8,746
6,329
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
3 / 2 / 4
7,499
469
6,073
9,004
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 3
7,425
464
2,329
8,335
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
0 / 1 / 4
7,849
491
5,716
8,341
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
16
6 / 0 / 5
9,710
607
11,837
11,249
7,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Trafalgar_D_Kory
Kumbhakarna
12
0 / 1 / 2
7,393
462
4,964
10,921
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 0
7,096
444
2,913
10,850
3,241
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Xx_PdA_xX
Thanatos
13
0 / 4 / 2
7,390
462
5,532
13,546
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
cxunter
Neith
13
3 / 2 / 0
8,034
502
8,163
8,232
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 0
7,367
460
6,595
9,676
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
3
4
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DERTISUN0
Nu Wa
8
1
4
10
W
Bellona
3
2
4
2.5
W
0
0
3
1.5
L
Kumbhakarna
Trafalgar_D_Kory
Kumbhakarna
0
1
2
1
L
0
3
0
0
L
Thanatos
Xx_PdA_xX
Thanatos
0
4
2
0.25
W
Neith
0
1
4
2
W
Cerberus
6
0
5
8.5
L
Neith
cxunter
Neith
3
2
0
1.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
28,167
43,258
Taken
53,225
24,714
Mitigated
18,886
19,309
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DERTISUN0
Nu Wa
8,746
1,282
99
958
6,329
2,270
671
2,221
3,894
57,044
0
W
Bellona
6,073
2,287
21
2,464
9,004
5,541
0
1,966
6,904
0
32,529
W
2,329
614
3,891
2,859
8,335
5,696
54
1,733
6,468
12,526
0
L
Kumbhakarna
Trafalgar_D_Kory
Kumbhakarna
4,964
358
218
2,296
10,921
7,277
0
4,171
6,750
24,572
5,480
L
2,913
1,464
0
2,145
10,850
3,241
477
4,075
6,775
0
33,590
L
Thanatos
Xx_PdA_xX
Thanatos
5,532
1,569
0
6,000
13,546
3,835
0
5,315
8,231
0
52,880
W
Neith
5,716
2,039
1
2,969
8,341
3,408
649
2,526
5,709
0
65,529
W
Cerberus
11,837
1,076
227
5,820
11,249
7,799
51
1,759
9,356
63,805
0
L
Neith
cxunter
Neith
8,163
3,111
0
3,855
8,232
2,470
0
3,556
4,676
0
50,528
L
6,595
1,897
0
575
9,676
2,063
892
5,795
3,881
41,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
37,280
410
Minions Killed
387
0
Camps Cleared
0
1,438,933
Distance Traveled
1,417,898
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,894
618
83
5
0
307,400
0
W
Bellona
7,499
469
47
3
0
271,130
5
W
Yemoja
7,425
464
29
2
0
285,437
1
L
Kumbhakarna
7,393
462
42
3
0
317,752
7
L
Thor
7,096
444
60
4
0
308,865
0
L
Thanatos
7,390
462
97
6
0
309,141
0
W
Neith
7,849
491
119
7
0
266,005
8
W
Cerberus
9,710
607
132
8
0
308,961
0
L
Neith
8,034
502
97
6
0
267,880
2
L
Nu Wa
7,367
460
91
6
0
214,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role