Player Matchup

Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JelliBelly69
Medusa
Level 39
God Stats
5W - 8L
1,313 SR
Queue Stats
87W - 105L
1,334 Elo+
Solo
Ne Zha
Ne Zha
JohnSmithOO7
Ne Zha
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 104L
1,697 Elo+
Solo
Bacchus
Bacchus
NavaXbx
Bacchus
Level 34
God Stats
2W - 3L
1,916 SR
Queue Stats
26W - 44L
1,423 Elo+
Solo
Shiva
Shiva
baconlover20
Shiva
Level 120
God Stats
10W - 8L
1,500 SR
Queue Stats
214W - 220L
1,493 Elo+
Solo
Team Averages
Level 80
1,538 SR
1,491 Elo+

VS

Team Averages
Level 103
1,563 SR
1,531 Elo+
Eset
Eset
Antidoll
Eset
Level 155
God Stats
14W - 5L
1,098 SR
Queue Stats
293W - 122L
1,798 Elo+
Party 1
Osiris
Osiris
BigNutn
Osiris
Level 157
God Stats
10W - 5L
1,507 SR
Queue Stats
942W - 362L
1,872 Elo+
Party 1
Artemis
Artemis
HOF v Drip
Artemis
Level 58
God Stats
1W - 0L
1,732 SR
Queue Stats
46W - 62L
1,129 Elo+
Solo
Kukulkan
Kukulkan
almeiidadebora
Kukulkan
Level 66
God Stats
9W - 5L
1,601 SR
Queue Stats
14W - 10L
1,508 Elo+
Solo
Mulan
Mulan
xBloodGamingx
Mulan
Level 80
God Stats
32W - 22L
1,876 SR
Queue Stats
486W - 506L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 11 / 1
5,214
372
94
7,920
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
6
0 / 11 / 1
5,214
372
94
7,920
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
4 / 6 / 6
7,515
537
7,105
10,715
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
12
6 / 6 / 4
7,842
560
6,310
11,451
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
NavaXbx
Bacchus
12
1 / 4 / 6
7,386
528
6,279
11,778
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 0
8,625
616
8,580
9,721
7,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
13 / 2 / 7
9,663
690
13,025
7,506
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
BigNutn
Osiris
17
9 / 2 / 6
9,863
705
9,116
11,199
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
HOF v Drip
Artemis
10
2 / 5 / 4
6,218
444
5,481
8,129
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
10
2 / 3 / 5
6,661
476
3,789
5,164
1,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
7,163
512
6,134
10,723
8,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
27
39
Deaths
15
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
11
1
0.05
L
Merlin
 
Merlin
0
11
1
0.05
W
Eset
13
2
7
8.25
W
Osiris
BigNutn
Osiris
9
2
6
6
W
Artemis
HOF v Drip
Artemis
2
5
4
0.8
L
Medusa
4
6
6
1.17
L
Ne Zha
6
6
4
1.33
L
Bacchus
NavaXbx
Bacchus
1
4
6
1
W
Kukulkan
2
3
5
1.5
L
4
1
0
4
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
37,545
59,505
Taken
42,721
25,544
Mitigated
21,741
10,212
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
94
37
0
518
7,920
1,433
56
3,643
4,277
7,093
0
L
Merlin
 
Merlin
94
37
0
518
7,920
1,433
56
3,643
4,277
7,093
0
W
Eset
13,025
2,335
238
1,880
7,506
2,673
0
3,674
3,832
68,247
0
W
Osiris
BigNutn
Osiris
9,116
3,737
0
4,068
11,199
7,848
44
1,566
9,633
0
83,926
W
Artemis
HOF v Drip
Artemis
5,481
2,353
157
724
8,129
1,645
176
524
7,605
0
19,499
L
Medusa
7,105
2,198
0
1,854
10,715
3,003
0
4,750
5,965
0
44,112
L
Ne Zha
6,310
1,578
0
1,087
11,451
6,979
0
3,654
7,797
0
26,107
L
Bacchus
NavaXbx
Bacchus
6,279
768
0
3,589
11,778
5,492
0
4,767
7,011
37,531
0
W
Kukulkan
3,789
299
145
257
5,164
1,542
230
603
4,561
30,428
0
L
8,580
1,550
0
2,646
9,721
7,204
54
0
9,721
8,601
43,924
W
6,134
877
112
3,501
10,723
8,033
200
1,616
9,107
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
39,568
313
Minions Killed
414
0
Camps Cleared
0
1,485,824
Distance Traveled
1,371,750
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,214
372
10
1
0
217,484
0
L
Merlin
5,214
372
10
1
0
217,484
0
W
Eset
9,663
690
113
8
0
277,425
3
W
Osiris
9,863
705
138
10
0
314,400
3
W
Artemis
6,218
444
31
2
0
247,131
0
L
Medusa
7,515
537
72
5
0
272,008
5
L
Ne Zha
7,842
560
35
3
0
287,003
7
L
Bacchus
7,386
528
73
5
0
256,100
3
W
Kukulkan
6,661
476
57
4
0
245,751
3
L
Shiva
8,625
616
113
8
0
235,745
2
W
Mulan
7,163
512
75
5
0
287,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role