Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Ablativa
Xing Tian
Level 143
God Stats
1W - 2L
1,528 SR
Queue Stats
79W - 70L
1,556 Elo+
Party 2
Thoth
Thoth
Evil_drey
Thoth
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
86W - 87L
1,494 Elo+
Party 3
Skadi
Skadi
MociioLoL
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Eset
Eset
RazorDragon82
Eset
Level 26
God Stats
1W - 1L
1,733 SR
Queue Stats
89W - 65L
1,513 Elo+
Solo
Team Averages
Level 101
1,579 SR
1,516 Elo+

VS

Team Averages
Level 116
1,529 SR
1,470 Elo+
Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kerykerry
Neith
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 75L
1,219 Elo+
Solo
Gilgamesh
Gilgamesh
Shirohige1990
Gilgamesh
Level 160
God Stats
5W - 1L
1,702 SR
Queue Stats
795W - 803L
1,534 Elo+
Solo
Hera
Hera
lceBox3
Hera
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
292W - 290L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 2
5,530
1,106
3,796
3,277
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
 
Merlin
10
1 / 2 / 2
5,530
1,106
3,796
3,277
1,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Ablativa
Xing Tian
11
0 / 2 / 2
5,577
1,115
1,984
6,949
5,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Evil_drey
Thoth
11
2 / 2 / 3
5,917
1,183
7,549
4,189
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
MociioLoL
Skadi
1
0 / 0 / 0
1,428
286
0
0
0
13
2 / 0 / 3
6,111
1,222
3,763
4,122
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 2 / 3
6,489
1,298
5,940
4,016
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
 
Raijin
12
3 / 2 / 3
6,489
1,298
5,940
4,016
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
10
1 / 1 / 5
5,668
1,134
2,500
4,670
4,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
 
Bellona
10
1 / 1 / 5
5,668
1,134
2,500
4,670
4,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kerykerry
Neith
10
1 / 0 / 5
5,537
1,107
2,329
3,939
1,681
Gilgamesh
Shirohige1990
Gilgamesh
11
1 / 0 / 5
5,828
1,166
2,890
4,961
4,762
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
lceBox3
Hera
7
0 / 2 / 1
4,755
951
2,823
2,912
908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
10
8
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
L
Merlin
 
Merlin
1
2
2
1
W
Raijin
 
Raijin
3
2
3
2.25
W
Raijin
 
Raijin
3
2
3
2.25
W
Bellona
 
Bellona
1
1
5
3.5
W
Bellona
 
Bellona
1
1
5
3.5
L
Xing Tian
Ablativa
Xing Tian
0
2
2
0.5
L
Thoth
Evil_drey
Thoth
2
2
3
1.75
W
Neith
Kerykerry
Neith
1
0
5
3.5
L
Skadi
MociioLoL
Skadi
0
0
0
0
L
2
0
3
3.5
W
Gilgamesh
Shirohige1990
Gilgamesh
1
0
5
3.5
W
Hera
lceBox3
Hera
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
24,922
21,814
Taken
29,184
10,504
Mitigated
20,179
6,572
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,796
99
322
65
3,277
1,015
0
1,701
1,576
12,558
0
L
Merlin
 
Merlin
3,796
99
322
65
3,277
1,015
0
1,701
1,576
12,558
0
W
Raijin
 
Raijin
5,940
172
0
100
4,016
1,798
396
3,527
335
20,004
0
W
Raijin
 
Raijin
5,940
172
0
100
4,016
1,798
396
3,527
335
20,004
0
W
Bellona
 
Bellona
2,500
396
1,306
631
4,670
4,616
0
2,881
1,721
0
4,402
W
Bellona
 
Bellona
2,500
396
1,306
631
4,670
4,616
0
2,881
1,721
0
4,402
L
Xing Tian
Ablativa
Xing Tian
1,984
86
223
1,488
6,949
5,613
0
2,951
3,998
5,220
0
L
Thoth
Evil_drey
Thoth
7,549
37
1,003
844
4,189
1,365
0
2,388
1,801
9,815
0
W
Neith
Kerykerry
Neith
2,329
441
112
1,512
3,939
1,681
0
3,020
717
0
7,996
L
Skadi
MociioLoL
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
3,763
54
1,046
1,194
4,122
1,496
0
1,723
2,399
12,630
0
W
Gilgamesh
Shirohige1990
Gilgamesh
2,890
438
1,329
2,043
4,961
4,762
0
4,338
397
0
3,999
W
Hera
lceBox3
Hera
2,823
521
638
223
2,912
908
140
2,471
236
5,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
40,434
76
Minions Killed
100
0
Camps Cleared
0
612,019
Distance Traveled
891,029
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,530
1,106
18
4
0
112,841
0
L
Merlin
5,530
1,106
18
4
0
112,841
0
W
Raijin
6,489
1,298
39
8
0
116,027
2
W
Raijin
6,489
1,298
39
8
0
116,027
2
W
Bellona
5,668
1,134
3
1
0
135,569
2
W
Bellona
5,668
1,134
3
1
0
135,569
2
L
Xing Tian
5,577
1,115
8
2
0
129,568
1
L
Thoth
5,917
1,183
5
1
0
134,585
3
W
Neith
5,537
1,107
12
2
0
138,005
0
L
Skadi
1,428
286
0
0
0
0
0
L
Eset
6,111
1,222
27
5
0
122,184
2
W
Gilgamesh
5,828
1,166
2
0
0
124,418
1
W
Hera
4,755
951
2
0
0
125,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role