Player Matchup

Ne Zha
Ne Zha
Mika2k
Ne Zha
Level 68
God Stats
43W - 48L
1,488 SR
Queue Stats
172W - 206L
1,399 Elo+
Party 1
Agni
Agni
Nepheron
Agni
Level 144
God Stats
14W - 11L
1,389 SR
Queue Stats
14W - 11L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Szymsung
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 226L
1,398 Elo+
Party 1
Skadi
Skadi
saritacobaleda
Skadi
Level 104
God Stats
29W - 37L
1,407 SR
Queue Stats
116W - 141L
1,334 Elo+
Solo
Amaterasu
Amaterasu
šquidlord
Amaterasu
Level 63
God Stats
2W - 3L
1,299 SR
Queue Stats
20W - 26L
1,366 Elo+
Solo
Team Averages
Level 89
1,417 SR
1,393 Elo+

VS

Team Averages
Level 78
1,451 SR
1,444 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GROM_Kondziu
Artemis
Level 23
God Stats
1W - 3L
1,278 SR
Queue Stats
43W - 64L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
GeorgiaRicho
Nu Wa
Level 47
God Stats
13W - 13L
1,381 SR
Queue Stats
113W - 101L
1,394 Elo+
Solo
Susano
Susano
floppa-shleppa
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mika2k
Ne Zha
17
15 / 2 / 9
9,435
944
16,338
9,504
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
4 / 1 / 15
8,474
847
6,337
5,119
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Szymsung
Morgan Le Fay
14
6 / 2 / 13
7,971
797
8,855
6,372
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 6
7,736
774
3,883
5,499
1,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
šquidlord
Amaterasu
14
4 / 3 / 17
8,022
802
2,768
10,949
11,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 8 / 1
7,789
779
5,904
11,388
6,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
13
5 / 8 / 1
7,789
779
5,904
11,388
6,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hera
 
Hera
15
2 / 1 / 3
7,604
760
5,593
4,351
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
 
Hera
15
2 / 1 / 3
7,604
760
5,593
4,351
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
GROM_Kondziu
Artemis
14
1 / 7 / 4
7,660
766
4,988
9,208
3,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 7 / 2
6,956
696
5,064
8,985
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 9 / 3
6,308
631
2,783
10,213
3,489
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
32
Kills
16
9
Deaths
41
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
1
0.69
L
Fenrir
 
Fenrir
5
8
1
0.69
L
Hera
 
Hera
2
1
3
3.5
L
Hera
 
Hera
2
1
3
3.5
L
Artemis
GROM_Kondziu
Artemis
1
7
4
0.43
L
1
7
2
0.29
W
Ne Zha
Mika2k
Ne Zha
15
2
9
9.75
W
Agni
4
1
15
11.5
W
Morgan Le Fay
Szymsung
Morgan Le Fay
6
2
13
6.25
L
0
9
3
0.17
W
3
1
6
6
W
Amaterasu
šquidlord
Amaterasu
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,181
Damage
35,829
37,443
Taken
59,884
21,710
Mitigated
26,720
7,891
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,904
477
0
159
11,388
6,840
0
3,527
7,767
0
10,248
L
Fenrir
 
Fenrir
5,904
477
0
159
11,388
6,840
0
3,527
7,767
0
10,248
L
Hera
 
Hera
5,593
968
38
1,653
4,351
1,567
753
1,245
3,060
26,414
0
L
Hera
 
Hera
5,593
968
38
1,653
4,351
1,567
753
1,245
3,060
26,414
0
L
Artemis
GROM_Kondziu
Artemis
4,988
1,918
0
614
9,208
3,609
0
3,282
5,764
0
15,649
L
5,064
1,116
0
91
8,985
2,808
486
2,342
6,433
15,617
0
W
Ne Zha
Mika2k
Ne Zha
16,338
6,994
0
3,558
9,504
4,074
626
2,066
7,284
0
36,095
W
Agni
6,337
357
0
186
5,119
1,878
393
817
4,188
27,786
0
W
Morgan Le Fay
Szymsung
Morgan Le Fay
8,855
1,653
0
1,027
6,372
2,713
35
2,298
3,954
17,782
0
L
2,783
683
0
0
10,213
3,489
0
4,109
5,929
0
9,757
W
3,883
1,833
345
200
5,499
1,652
752
1,675
2,398
0
13,847
W
Amaterasu
šquidlord
Amaterasu
2,768
745
207
2,368
10,949
11,393
195
2,836
7,762
0
10,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
51,710
159
Minions Killed
207
0
Camps Cleared
0
973,695
Distance Traveled
1,371,525
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,789
779
10
1
0
194,839
1
L
Fenrir
7,789
779
10
1
0
194,839
1
L
Hera
7,604
760
60
6
0
233,712
1
L
Hera
7,604
760
60
6
0
233,712
1
L
Artemis
7,660
766
23
2
0
169,837
0
L
Nu Wa
6,956
696
24
2
0
166,907
0
W
Ne Zha
9,435
944
55
6
0
215,832
5
W
Agni
8,474
847
47
5
0
209,644
0
W
Morgan Le Fay
7,971
797
20
2
0
189,494
2
L
Susano
6,308
631
20
2
0
177,679
0
W
Skadi
7,736
774
21
2
0
133,237
0
W
Amaterasu
8,022
802
16
2
0
225,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role