Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
StraightUpPog02
Arachne
Level 40
God Stats
14W - 9L
1,500 SR
Queue Stats
64W - 81L
1,272 Elo+
Solo
Kukulkan
Kukulkan
almeiidadebora
Kukulkan
Level 66
God Stats
9W - 5L
1,575 SR
Queue Stats
14W - 10L
1,489 Elo+
Solo
Apollo
Apollo
cxlszy
Apollo
Level 48
God Stats
4W - 6L
1,300 SR
Queue Stats
192W - 215L
1,323 Elo+
Party 1
Shiva
Shiva
我是炮灰让我冲
Shiva
Level 23
God Stats
13W - 10L
1,407 SR
Queue Stats
152W - 171L
1,298 Elo+
Party 1
Team Averages
Level 44
1,464 SR
1,397 Elo+

VS

Team Averages
Level 100
1,468 SR
1,457 Elo+
Scylla
Scylla
SkiLLzLiKeOpie
Scylla
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 182L
1,521 Elo+
Solo
Artemis
Artemis
TMGCatchingEar
Artemis
Level 41
God Stats
0W - 2L
1,298 SR
Queue Stats
66W - 57L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Volk_Swag_
Kukulkan
Level 109
God Stats
0W - 6L
1,500 SR
Queue Stats
320W - 349L
1,397 Elo+
Solo
Chaac
Chaac
luizasd
Chaac
Level 107
God Stats
1W - 2L
1,447 SR
Queue Stats
138W - 167L
1,375 Elo+
Solo
Awilix
Awilix
shamanskyy54
Awilix
Level 89
God Stats
3W - 3L
1,593 SR
Queue Stats
60W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 2
6,556
596
4,858
7,899
4,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
 
King Arthur
12
1 / 1 / 2
6,556
596
4,858
7,899
4,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 1 / 2
7,024
639
5,200
7,926
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
10
3 / 0 / 0
6,198
563
1,355
3,363
837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
cxlszy
Apollo
11
4 / 2 / 2
6,157
560
6,776
7,636
2,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 4
6,101
555
3,355
8,036
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,047
550
2,410
4,253
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 1
5,340
485
7,277
6,359
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Volk_Swag_
Kukulkan
10
1 / 4 / 0
5,667
515
3,438
5,897
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
luizasd
Chaac
7
2 / 3 / 0
4,797
436
3,734
7,564
3,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
9
0 / 3 / 3
5,581
507
3,172
7,312
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
6
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
W
King Arthur
 
King Arthur
1
1
2
2
L
1
2
0
0.5
W
5
1
2
6
L
1
3
1
0.5
L
Kukulkan
Volk_Swag_
Kukulkan
1
4
0
0.25
W
Kukulkan
3
0
0
3
W
Apollo
cxlszy
Apollo
4
2
2
2.5
L
Chaac
luizasd
Chaac
2
3
0
0.67
L
Awilix
0
3
3
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
20,031
42,759
Taken
31,385
19,622
Mitigated
10,556
12,082
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,858
255
0
2,221
7,899
4,998
0
2,333
5,243
0
34,800
W
King Arthur
 
King Arthur
4,858
255
0
2,221
7,899
4,998
0
2,333
5,243
0
34,800
L
2,410
341
0
769
4,253
1,162
0
816
3,437
36,352
0
W
5,200
4,241
0
1,180
7,926
2,421
0
1,495
6,319
0
39,911
L
7,277
3,345
72
2,290
6,359
1,425
130
0
6,359
0
27,867
L
Kukulkan
Volk_Swag_
Kukulkan
3,438
635
0
1,177
5,897
1,890
252
0
5,897
29,743
0
W
Kukulkan
1,355
78
0
118
3,363
837
804
1,489
1,778
29,657
0
W
Apollo
cxlszy
Apollo
6,776
4,722
300
3,178
7,636
2,274
618
0
7,636
0
36,366
L
Chaac
luizasd
Chaac
3,734
335
23
2,755
7,564
3,749
205
0
7,564
0
14,805
L
Awilix
3,172
955
0
2,310
7,312
2,330
0
539
6,773
0
24,932
W
3,355
1,180
396
2,468
8,036
4,094
128
0
8,036
0
17,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
27,432
370
Minions Killed
273
0
Camps Cleared
0
1,282,550
Distance Traveled
983,204
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,556
596
69
6
0
216,791
3
W
King Arthur
6,556
596
69
6
0
216,791
3
L
Scylla
6,047
550
74
7
0
191,690
0
W
Arachne
7,024
639
74
7
0
233,973
1
L
Artemis
5,340
485
49
4
0
168,133
3
L
Kukulkan
5,667
515
70
6
0
182,886
1
W
Kukulkan
6,198
563
61
6
0
187,894
3
W
Apollo
6,157
560
73
7
0
204,206
5
L
Chaac
4,797
436
22
2
0
188,086
1
L
Awilix
5,581
507
58
5
0
252,409
1
W
Shiva
6,101
555
24
2
0
222,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role