Player Matchup

Neith
Neith
DeathHunter480
Neith
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 36L
1,352 Elo+
Party 1
Achilles
Achilles
Izuku_Edge
Achilles
Level 109
God Stats
1W - 2L
1,496 SR
Queue Stats
128W - 139L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
KarrarAli-W
Zhong Kui
Level 48
God Stats
5W - 5L
1,743 SR
Queue Stats
65W - 75L
1,416 Elo+
Solo
Yemoja
Yemoja
Tiriki_1022
Yemoja
Level 27
God Stats
0W - 2L
1,143 SR
Queue Stats
2W - 5L
1,225 Elo+
Party 1
Bakasura
Bakasura
fl4ack0__
Bakasura
Level 34
God Stats
6W - 7L
1,385 SR
Queue Stats
56W - 59L
1,380 Elo+
Solo
Team Averages
Level 61
1,454 SR
1,365 Elo+

VS

Team Averages
Level 48
1,511 SR
1,492 Elo+
Danzaburou
Danzaburou
Canneman1234
Danzaburou
Level 68
God Stats
13W - 6L
1,571 SR
Queue Stats
270W - 293L
1,413 Elo+
Party 3
Hera
Hera
El Frankito3076
Hera
Level 89
God Stats
35W - 30L
1,516 SR
Queue Stats
115W - 100L
1,483 Elo+
Party 2
Cerberus
Cerberus
Gerroe0226
Cerberus
Level 9
God Stats
13W - 12L
1,500 SR
Queue Stats
18W - 24L
1,235 Elo+
Party 3
Gilgamesh
Gilgamesh
Poulet5419
Gilgamesh
Level 25
God Stats
2W - 0L
1,469 SR
Queue Stats
35W - 20L
1,585 Elo+
Party 2
Thanatos
Thanatos
Scientist_Cat
Thanatos
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 21L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 11
11,715
434
20,746
22,369
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Izuku_Edge
Achilles
15
0 / 10 / 7
10,207
378
8,656
27,210
28,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
KarrarAli-W
Zhong Kui
20
11 / 11 / 2
15,344
568
20,009
29,033
16,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
16
0 / 9 / 9
10,957
406
6,645
23,504
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
fl4ack0__
Bakasura
20
7 / 7 / 4
13,877
514
16,382
23,969
8,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canneman1234
Danzaburou
20
4 / 4 / 11
14,729
546
14,981
20,114
7,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 9
15,470
573
25,121
15,696
5,163
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Gerroe0226
Cerberus
18
2 / 5 / 13
12,940
479
7,303
21,817
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Poulet5419
Gilgamesh
20
18 / 4 / 7
17,695
655
33,178
27,467
22,269
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
Scientist_Cat
Thanatos
20
9 / 5 / 10
15,704
582
20,600
30,402
12,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
21
Kills
42
42
Deaths
22
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Canneman1234
Danzaburou
4
4
11
2.38
L
3
5
11
1.7
W
9
4
9
3.38
W
Cerberus
Gerroe0226
Cerberus
2
5
13
1.7
L
Achilles
Izuku_Edge
Achilles
0
10
7
0.35
L
Zhong Kui
KarrarAli-W
Zhong Kui
11
11
2
1.09
W
Gilgamesh
Poulet5419
Gilgamesh
18
4
7
5.38
W
Thanatos
Scientist_Cat
Thanatos
9
5
10
2.8
L
Yemoja
0
9
9
0.5
L
Bakasura
fl4ack0__
Bakasura
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,438
Damage
101,183
126,085
Taken
115,496
81,095
Mitigated
69,070
30,561
Healing
49,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Canneman1234
Danzaburou
14,981
5,145
0
9,980
20,114
7,364
5,203
3,806
16,308
0
127,504
L
20,746
9,373
3
7,835
22,369
7,706
2,492
3,582
18,787
0
93,472
W
25,121
7,667
0
1,410
15,696
5,163
90
7,544
8,000
121,182
0
W
Cerberus
Gerroe0226
Cerberus
7,303
425
0
4,162
21,817
22,239
661
7,145
14,105
30,793
0
L
Achilles
Izuku_Edge
Achilles
8,656
2,334
0
6,449
27,210
28,528
199
7,127
20,083
0
33,726
L
Zhong Kui
KarrarAli-W
Zhong Kui
20,009
3,377
0
6,015
29,033
16,228
3,367
10,323
18,710
86,280
0
W
Gilgamesh
Poulet5419
Gilgamesh
33,178
12,928
0
5,864
27,467
22,269
0
4,288
21,020
0
134,671
W
Thanatos
Scientist_Cat
Thanatos
20,600
8,876
19
27,722
30,402
12,035
879
5,920
23,731
0
144,880
L
Yemoja
6,645
1,468
3,434
2,855
23,504
19,723
392
6,262
17,242
26,669
0
L
Bakasura
fl4ack0__
Bakasura
16,382
10,619
0
3,970
23,969
8,910
195
5,130
18,839
0
83,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,100
Gold Earned
76,538
487
Minions Killed
745
0
Camps Cleared
0
2,273,267
Distance Traveled
2,527,932
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,729
546
159
6
0
508,602
1
L
Neith
11,715
434
127
5
0
424,700
2
W
Hera
15,470
573
195
7
0
519,660
1
W
Cerberus
12,940
479
37
1
0
433,619
0
L
Achilles
10,207
378
39
1
0
477,673
4
L
Zhong Kui
15,344
568
131
5
0
386,055
1
W
Gilgamesh
17,695
655
186
7
0
524,324
0
W
Thanatos
15,704
582
168
6
0
541,727
4
L
Yemoja
10,957
406
36
1
0
428,962
0
L
Bakasura
13,877
514
154
6
0
555,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role