Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dzestis
Loki
Level 66
God Stats
3W - 8L
1,297 SR
Queue Stats
753W - 747L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Emanuel-ar
Danzaburou
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 160L
1,427 Elo+
Solo
Kali
Kali
SEXXXXXX
Kali
Level 85
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 2L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
VA113YMAN
Gilgamesh
Level 27
God Stats
2W - 1L
1,824 SR
Queue Stats
25W - 30L
1,409 Elo+
Party 2
Team Averages
Level 77
1,529 SR
1,480 Elo+

VS

Team Averages
Level 63
1,462 SR
1,472 Elo+
Thoth
Thoth
 
Thoth
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pasha_Vintovar
Gilgamesh
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 156L
1,501 Elo+
Solo
Janus
Janus
PrincessBeans
Janus
Level 85
God Stats
3W - 8L
1,266 SR
Queue Stats
362W - 356L
1,445 Elo+
Solo
Ra
Ra
Zloolia
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
721W - 707L
1,437 Elo+
Party 1
Ymir
Ymir
Шанго
Ymir
Level 92
God Stats
15W - 16L
1,503 SR
Queue Stats
996W - 945L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 1 / 3
5,413
902
4,648
4,753
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
 
Chang'e
11
1 / 1 / 3
5,413
902
4,648
4,753
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Dzestis
Loki
13
4 / 1 / 1
6,125
1,021
6,568
5,416
1,708
Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Emanuel-ar
Danzaburou
12
1 / 1 / 3
5,467
911
4,272
4,745
1,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
1
0 / 0 / 0
1,572
262
0
0
0
Gilgamesh
VA113YMAN
Gilgamesh
11
0 / 3 / 3
5,549
925
3,982
10,304
3,113
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 2 / 3
7,098
1,183
6,416
5,556
2,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
 
Thoth
13
2 / 2 / 3
7,098
1,183
6,416
5,556
2,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pasha_Vintovar
Gilgamesh
10
0 / 1 / 5
6,013
1,002
2,180
9,531
4,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 3
5,779
963
4,239
3,606
1,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 4
6,470
1,078
4,647
3,638
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 3
6,586
1,098
5,189
8,168
9,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
7
Kills
8
7
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
3
2.5
L
Chang'e
 
Chang'e
1
1
3
2.5
W
Thoth
 
Thoth
2
2
3
1.75
W
Thoth
 
Thoth
2
2
3
1.75
L
Loki
Dzestis
Loki
4
1
1
4.5
L
Danzaburou
Emanuel-ar
Danzaburou
1
1
3
2.5
W
Gilgamesh
Pasha_Vintovar
Gilgamesh
0
1
5
2.5
W
0
1
3
1.5
L
Kali
0
0
0
0
L
Gilgamesh
VA113YMAN
Gilgamesh
0
3
3
0.5
W
2
1
4
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
29,087
29,971
Taken
36,055
9,583
Mitigated
22,007
18,298
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,648
905
2,916
2,402
4,753
1,565
0
3,911
756
7,875
0
L
Chang'e
 
Chang'e
4,648
905
2,916
2,402
4,753
1,565
0
3,911
756
7,875
0
W
Thoth
 
Thoth
6,416
831
489
228
5,556
2,468
544
782
4,774
19,040
0
W
Thoth
 
Thoth
6,416
831
489
228
5,556
2,468
544
782
4,774
19,040
0
L
Loki
Dzestis
Loki
6,568
1,693
412
1,395
5,416
1,708
0
4,269
1,007
0
12,396
L
Danzaburou
Emanuel-ar
Danzaburou
4,272
1,512
1,012
1,581
4,745
1,632
0
3,446
1,205
0
11,246
W
Gilgamesh
Pasha_Vintovar
Gilgamesh
2,180
215
1,706
3,594
9,531
4,693
0
2,285
7,246
0
5,137
W
4,239
605
344
459
3,606
1,398
462
277
3,329
7,984
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
VA113YMAN
Gilgamesh
3,982
418
763
2,499
10,304
3,113
0
8,377
1,759
0
7,832
W
4,647
650
2,507
882
3,638
1,842
986
190
3,448
12,017
0
W
5,189
923
526
1,888
8,168
9,138
0
1,114
7,054
7,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
39,044
48
Minions Killed
106
0
Camps Cleared
0
584,589
Distance Traveled
770,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,413
902
9
2
0
106,739
0
L
Chang'e
5,413
902
9
2
0
106,739
0
W
Thoth
7,098
1,183
33
6
0
117,505
0
W
Thoth
7,098
1,183
33
6
0
117,505
0
L
Loki
6,125
1,021
9
2
0
134,113
0
L
Danzaburou
5,467
911
15
3
0
123,341
0
W
Gilgamesh
6,013
1,002
4
1
0
147,024
1
W
Janus
5,779
963
9
2
0
129,523
1
L
Kali
1,572
262
0
0
0
0
0
L
Gilgamesh
5,549
925
6
1
0
113,657
0
W
Ra
6,470
1,078
17
3
0
125,932
0
W
Ymir
6,586
1,098
10
2
0
132,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role