Player Matchup

Cthulhu
Cthulhu
Bronze V
ActiveSnagz
Cthulhu
Bronze V
Level 46
God Stats
0W - 1L
1,679 SR
Queue Stats
13W - 61L
775 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Astral_Wizard24
Jing Wei
Silver I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,478 MMR
Solo
Scylla
Scylla
Silver IV
Taco246
Scylla
Silver IV
Level 69
God Stats
8W - 21L
1,281 SR
Queue Stats
11W - 36L
1,365 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,486 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,511 SR
1,435 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
King-Dom6999
Fenrir
Silver I
Level 109
God Stats
1W - 3L
1,730 SR
Queue Stats
77W - 74L
1,307 MMR
Solo
Freya
Freya
Gold IV
Odoruku
Freya
Gold IV
Level 106
God Stats
3W - 5L
1,315 SR
Queue Stats
624W - 842L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ActiveSnagz
Cthulhu
12
1 / 12 / 1
8,953
597
10,028
23,669
20,091
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
12
0 / 8 / 2
9,108
607
7,933
13,256
3,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Taco246
Scylla
14
3 / 5 / 1
10,733
716
11,933
13,279
4,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusBastetArtioSolChaac

VS

Bans
GilgameshGebAtlasAchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
7 / 1 / 12
11,841
789
12,976
15,705
12,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
 
Bacchus
17
7 / 1 / 12
11,841
789
12,976
15,705
12,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
12 / 1 / 11
12,563
838
21,646
20,698
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
Odoruku
Freya
17
6 / 2 / 10
11,591
773
11,485
11,583
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
4
Kills
32
25
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
12
13
W
Bacchus
 
Bacchus
7
1
12
13
L
Cthulhu
ActiveSnagz
Cthulhu
1
12
1
0.13
L
Jing Wei
0
8
2
0.13
W
Fenrir
12
1
11
17.5
W
Freya
Odoruku
Freya
6
2
10
5.5
L
Scylla
Taco246
Scylla
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
59,083
50,204
Taken
63,691
27,918
Mitigated
40,196
5,285
Healing
27,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,976
1,502
0
6,132
15,705
12,421
861
7,171
8,534
50,356
0
W
Bacchus
 
Bacchus
12,976
1,502
0
6,132
15,705
12,421
861
7,171
8,534
50,356
0
L
Cthulhu
ActiveSnagz
Cthulhu
10,028
370
0
1,464
23,669
20,091
0
12,079
11,161
27,889
0
L
Jing Wei
7,933
6,577
0
770
13,256
3,684
0
4,292
8,761
0
26,894
W
Fenrir
21,646
7,591
0
9,845
20,698
10,551
793
9,612
11,086
0
41,684
W
Freya
Odoruku
Freya
11,485
3,427
0
5,762
11,583
4,803
1,710
6,343
5,240
49,102
4,450
L
Scylla
Taco246
Scylla
11,933
1,133
0
3,051
13,279
4,143
0
7,633
5,385
27,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
47,836
116
Minions Killed
222
3
Camps Cleared
16
785,050
Distance Traveled
1,177,744
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,841
789
57
4
5
296,640
1
W
Bacchus
11,841
789
57
4
5
296,640
1
L
Cthulhu
8,953
597
33
2
1
248,250
1
L
Jing Wei
9,108
607
45
3
2
270,043
7
W
Fenrir
12,563
838
40
3
3
310,600
5
W
Freya
11,591
773
68
5
3
273,864
1
L
Scylla
10,733
716
38
3
0
266,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role