Player Matchup

Izanami
Izanami
WinterMcFly
Izanami
Level 117
God Stats
36W - 27L
1,398 SR
Queue Stats
298W - 340L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
YborOne06
Sun Wukong
Level 41
God Stats
2W - 6L
1,380 SR
Queue Stats
6W - 18L
1,216 Elo+
Party 1
Xing Tian
Xing Tian
erickus
Xing Tian
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,348 Elo+
Solo
Nu Wa
Nu Wa
juanpavg97
Nu Wa
Level 154
God Stats
0W - 1L
1,182 SR
Queue Stats
11W - 20L
1,193 Elo+
Party 1
Cernunnos
Cernunnos
wolfhunter-17
Cernunnos
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 123L
1,575 Elo+
Solo
Team Averages
Level 111
1,392 SR
1,334 Elo+

VS

Team Averages
Level 139
1,630 SR
1,636 Elo+
Medusa
Medusa
BennyRay99
Medusa
Level 103
God Stats
2W - 0L
1,499 SR
Queue Stats
10W - 15L
1,280 Elo+
Party 2
Apollo
Apollo
ITSOKDONTCRY666
Apollo
Level 147
God Stats
7W - 5L
1,833 SR
Queue Stats
229W - 137L
1,817 Elo+
Party 2
Arachne
Arachne
S 0 P H l C
Arachne
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 130L
1,709 Elo+
Party 2
Merlin
Merlin
he who naps
Merlin
Level 160
God Stats
12W - 5L
1,817 SR
Queue Stats
530W - 324L
1,657 Elo+
Party 2
Susano
Susano
Ðrip
Susano
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 66L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WinterMcFly
Izanami
7
0 / 7 / 0
4,465
447
652
8,434
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
YborOne06
Sun Wukong
8
1 / 4 / 0
5,089
509
2,079
6,422
2,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
erickus
Xing Tian
7
0 / 2 / 0
4,455
446
477
6,163
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
7
0 / 7 / 0
4,376
438
2,256
6,496
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
wolfhunter-17
Cernunnos
7
1 / 1 / 0
4,729
473
2,537
3,401
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BennyRay99
Medusa
10
0 / 0 / 2
5,529
553
2,215
2,639
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 4
5,962
596
1,662
5,357
2,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
S 0 P H l C
Arachne
12
7 / 0 / 6
7,203
720
5,247
5,745
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
7 / 0 / 5
7,509
751
7,175
5,207
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Ðrip
Susano
12
7 / 2 / 0
7,126
713
6,760
5,189
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
21
21
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
BennyRay99
Medusa
0
0
2
1
W
0
0
4
2
W
Arachne
S 0 P H l C
Arachne
7
0
6
10
L
Izanami
WinterMcFly
Izanami
0
7
0
0
L
Sun Wukong
YborOne06
Sun Wukong
1
4
0
0.25
L
Xing Tian
erickus
Xing Tian
0
2
0
0
W
Merlin
7
0
5
9.5
L
Nu Wa
0
7
0
0
L
Cernunnos
wolfhunter-17
Cernunnos
1
1
0
1
W
Susano
Ðrip
Susano
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,001
Damage
23,059
30,916
Taken
24,137
10,948
Mitigated
7,827
5,544
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BennyRay99
Medusa
2,215
711
0
991
2,639
757
432
281
2,320
0
33,383
W
1,662
838
1,051
1,956
5,357
2,003
184
343
4,966
0
22,744
W
Arachne
S 0 P H l C
Arachne
5,247
4,206
0
2,941
5,745
1,651
0
507
5,158
0
37,491
L
Izanami
WinterMcFly
Izanami
652
477
0
420
8,434
2,111
0
1,209
7,065
0
22,021
L
Sun Wukong
YborOne06
Sun Wukong
2,079
591
0
1,298
6,422
2,629
0
783
5,606
0
22,512
L
Xing Tian
erickus
Xing Tian
477
0
0
1,362
6,163
3,604
0
1,894
4,221
9,717
0
W
Merlin
7,175
1,054
0
1,812
5,207
1,666
0
1,092
3,913
53,788
0
L
Nu Wa
2,256
332
0
698
6,496
1,887
9
2,874
3,448
15,860
0
L
Cernunnos
wolfhunter-17
Cernunnos
2,537
657
0
1,766
3,401
717
0
0
3,401
0
19,827
W
Susano
Ðrip
Susano
6,760
2,863
0
2,324
5,189
1,750
0
116
5,047
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
33,329
201
Minions Killed
389
0
Camps Cleared
0
888,561
Distance Traveled
994,131
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,529
553
73
7
0
189,395
1
W
Apollo
5,962
596
47
5
0
195,230
2
W
Arachne
7,203
720
70
7
0
226,377
2
L
Izanami
4,465
447
39
4
0
179,744
2
L
Sun Wukong
5,089
509
65
7
0
194,749
1
L
Xing Tian
4,455
446
17
2
0
180,318
1
W
Merlin
7,509
751
115
12
0
179,449
1
L
Nu Wa
4,376
438
42
4
0
166,454
0
L
Cernunnos
4,729
473
38
4
0
167,296
1
W
Susano
7,126
713
84
8
0
203,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role