Player Matchup

Kumbhakarna
Kumbhakarna
Ahzrick
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 1
Ne Zha
Ne Zha
Avaratiaa
Ne Zha
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
471W - 511L
1,495 Elo+
Party 1
Hercules
Hercules
DaleDragonheart
Hercules
Level 96
God Stats
0W - 1L
1,819 SR
Queue Stats
78W - 85L
1,317 Elo+
Solo
Artemis
Artemis
Shaynkz
Artemis
Level 106
God Stats
39W - 31L
1,626 SR
Queue Stats
338W - 369L
1,463 Elo+
Party 1
Ra
Ra
zurqN
Ra
Level 109
God Stats
45W - 39L
1,574 SR
Queue Stats
520W - 587L
1,452 Elo+
Party 1
Team Averages
Level 84
1,604 SR
1,376 Elo+

VS

Team Averages
Level 65
1,529 SR
1,471 Elo+
Chang'e
Chang'e
GzXenos
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,394 Elo+
Party 2
Arachne
Arachne
LaGolf4
Arachne
Level 125
God Stats
13W - 7L
1,757 SR
Queue Stats
309W - 273L
1,666 Elo+
Party 3
Neith
Neith
MFalcon9
Neith
Level 16
God Stats
16W - 8L
1,728 SR
Queue Stats
161W - 119L
1,616 Elo+
Party 3
Baron Samedi
Baron Samedi
TheTruePatchuti
Baron Samedi
Level 71
God Stats
28W - 30L
1,377 SR
Queue Stats
75W - 82L
1,286 Elo+
Solo
Zhong Kui
Zhong Kui
pukwuh
Zhong Kui
Level 84
God Stats
1W - 2L
1,281 SR
Queue Stats
12W - 11L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ahzrick
Kumbhakarna
11
0 / 2 / 2
6,838
402
1,668
14,630
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Avaratiaa
Ne Zha
13
3 / 9 / 3
8,110
477
10,457
17,242
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
13
0 / 5 / 2
7,569
445
3,760
12,695
6,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Shaynkz
Artemis
12
0 / 8 / 2
6,660
392
6,448
13,238
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
16
5 / 4 / 2
9,732
572
8,142
11,857
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GzXenos
Chang'e
18
8 / 2 / 2
11,384
670
13,453
13,452
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
LaGolf4
Arachne
18
11 / 0 / 3
11,556
680
14,685
16,852
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MFalcon9
Neith
15
6 / 2 / 6
9,889
582
10,829
9,193
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TheTruePatchuti
Baron Samedi
14
2 / 1 / 10
9,390
552
7,519
6,809
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
pukwuh
Zhong Kui
17
1 / 4 / 5
10,176
599
8,327
11,702
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
28
28
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ahzrick
Kumbhakarna
0
2
2
0.5
L
Ne Zha
Avaratiaa
Ne Zha
3
9
3
0.5
L
Hercules
0
5
2
0.2
W
Chang'e
GzXenos
Chang'e
8
2
2
4.5
W
Arachne
LaGolf4
Arachne
11
0
3
12.5
W
Neith
MFalcon9
Neith
6
2
6
4.5
L
Artemis
Shaynkz
Artemis
0
8
2
0.13
W
Baron Samedi
TheTruePatchuti
Baron Samedi
2
1
10
7
W
Zhong Kui
pukwuh
Zhong Kui
1
4
5
0.88
L
Ra
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,475
Damage
54,813
69,662
Taken
58,008
36,544
Mitigated
28,352
15,699
Healing
30,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ahzrick
Kumbhakarna
1,668
37
0
937
14,630
11,871
0
4,870
9,760
13,951
0
L
Ne Zha
Avaratiaa
Ne Zha
10,457
2,930
0
4,409
17,242
7,076
0
7,271
9,971
0
53,028
L
Hercules
3,760
478
0
2,658
12,695
6,937
130
8,734
3,961
3,341
30,907
W
Chang'e
GzXenos
Chang'e
13,453
745
672
8,972
13,452
5,092
1,463
195
13,255
81,085
0
W
Arachne
LaGolf4
Arachne
14,685
10,738
0
6,807
16,852
5,371
0
2,083
14,440
0
91,700
W
Neith
MFalcon9
Neith
10,829
4,930
0
2,471
9,193
3,740
3,296
1,564
7,613
0
55,118
L
Artemis
Shaynkz
Artemis
6,448
1,377
0
2,806
13,238
4,947
0
2,385
10,853
0
47,729
W
Baron Samedi
TheTruePatchuti
Baron Samedi
7,519
363
2,536
2,780
6,809
5,695
934
1,833
4,916
33,617
437
W
Zhong Kui
pukwuh
Zhong Kui
8,327
1,104
0
5,889
11,702
8,454
4,875
3,785
7,678
61,972
4,689
L
Ra
8,142
997
510
4,379
11,857
5,713
29
5,333
6,524
74,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
52,395
424
Minions Killed
551
0
Camps Cleared
0
1,443,601
Distance Traveled
1,596,770
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,838
402
28
2
0
337,268
1
L
Ne Zha
8,110
477
84
5
0
299,251
3
L
Hercules
7,569
445
81
5
0
269,355
0
W
Chang'e
11,384
670
153
9
0
310,604
0
W
Arachne
11,556
680
108
6
0
421,500
8
W
Neith
9,889
582
114
7
0
269,269
0
L
Artemis
6,660
392
76
4
0
222,096
0
W
Baron Samedi
9,390
552
41
2
0
279,981
5
W
Zhong Kui
10,176
599
135
8
0
315,416
0
L
Ra
9,732
572
155
9
0
315,631
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role