Player Matchup

Ymir
Ymir
Hola956
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
Lavar Bowl
Sun Wukong
Level 103
God Stats
2W - 1L
1,869 SR
Queue Stats
105W - 82L
1,606 Elo+
Party 2
Mercury
Mercury
devilmayz
Mercury
Level 124
God Stats
0W - 3L
1,155 SR
Queue Stats
67W - 72L
1,457 Elo+
Party 3
Chronos
Chronos
douglasalmeida8
Chronos
Level 120
God Stats
0W - 4L
1,611 SR
Queue Stats
64W - 91L
1,416 Elo+
Solo
Danzaburou
Danzaburou
scarybunny69708
Danzaburou
Level 120
God Stats
10W - 3L
1,806 SR
Queue Stats
164W - 121L
1,589 Elo+
Party 2
Team Averages
Level 111
1,588 SR
1,511 Elo+

VS

Team Averages
Level 114
1,613 SR
1,644 Elo+
Susano
Susano
BarryCelery
Susano
Level 121
God Stats
1W - 0L
1,900 SR
Queue Stats
10W - 11L
1,498 Elo+
Party 1
Bastet
Bastet
ChristmasAuri
Bastet
Level 114
God Stats
10W - 10L
1,604 SR
Queue Stats
50W - 51L
1,525 Elo+
Solo
Discordia
Discordia
Detrocity
Discordia
Level 146
God Stats
3W - 0L
1,823 SR
Queue Stats
66W - 36L
1,718 Elo+
Solo
Ganesha
Ganesha
Mach6
Ganesha
Level 123
God Stats
2W - 0L
1,149 SR
Queue Stats
106W - 77L
1,657 Elo+
Party 1
Artemis
Artemis
x BeatBox KiiNG
Artemis
Level 65
God Stats
4W - 1L
1,589 SR
Queue Stats
4W - 1L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hola956
Ymir
16
2 / 6 / 5
10,494
656
6,923
22,283
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Lavar Bowl
Sun Wukong
16
0 / 8 / 7
9,865
617
9,941
20,155
20,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
devilmayz
Mercury
17
4 / 7 / 2
10,730
671
5,716
14,501
4,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 8 / 6
10,931
683
3,512
22,345
11,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
scarybunny69708
Danzaburou
19
3 / 3 / 5
11,610
726
15,861
17,638
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
10 / 3 / 7
12,954
810
14,823
13,722
7,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 0 / 15
13,530
846
16,171
9,473
3,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Detrocity
Discordia
20
7 / 2 / 19
13,247
828
30,928
9,193
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Mach6
Ganesha
19
0 / 4 / 24
12,764
798
13,400
22,437
33,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
3 / 3 / 11
11,962
748
9,563
9,709
5,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
10
Kills
32
32
Deaths
12
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Susano
10
3
7
4.5
W
12
0
15
19.5
W
Discordia
Detrocity
Discordia
7
2
19
8.25
L
Ymir
Hola956
Ymir
2
6
5
0.75
L
Sun Wukong
Lavar Bowl
Sun Wukong
0
8
7
0.44
W
Ganesha
Mach6
Ganesha
0
4
24
3
L
Mercury
devilmayz
Mercury
4
7
2
0.71
L
1
8
6
0.5
L
Danzaburou
scarybunny69708
Danzaburou
3
3
5
1.83
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,953
Damage
84,885
96,922
Taken
64,534
64,146
Mitigated
53,806
10,771
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
14,823
2,684
0
3,117
13,722
7,000
2,710
2,463
11,025
0
41,631
W
16,171
3,668
0
2,916
9,473
3,932
1,445
1,576
6,621
0
51,717
W
Discordia
Detrocity
Discordia
30,928
1,154
0
3,090
9,193
3,844
1,279
1,567
6,938
74,712
0
L
Ymir
Hola956
Ymir
6,923
490
147
1,616
22,283
21,670
0
9,203
13,080
18,851
0
L
Sun Wukong
Lavar Bowl
Sun Wukong
9,941
1,113
0
1,704
20,155
20,990
0
9,402
10,753
0
22,784
W
Ganesha
Mach6
Ganesha
13,400
484
332
5,791
22,437
33,895
688
2,041
19,012
32,851
0
L
Mercury
devilmayz
Mercury
5,716
104
0
0
14,501
4,337
0
3,634
10,867
0
25,545
L
3,512
751
576
898
22,345
11,220
0
10,650
11,695
25,362
0
L
Danzaburou
scarybunny69708
Danzaburou
15,861
7,084
0
5,830
17,638
5,929
0
11,439
6,199
0
66,344
W
9,563
5,130
0
2,024
9,709
5,135
1,890
2,788
6,777
0
38,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,630
Gold Earned
64,457
233
Minions Killed
305
0
Camps Cleared
0
1,476,659
Distance Traveled
1,781,980
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,954
810
57
4
0
360,308
1
W
Bastet
13,530
846
74
5
0
396,947
1
W
Discordia
13,247
828
96
6
0
356,259
2
L
Ymir
10,494
656
17
1
0
281,410
0
L
Sun Wukong
9,865
617
21
1
0
317,482
1
W
Ganesha
12,764
798
13
1
0
337,484
1
L
Mercury
10,730
671
41
3
0
296,167
0
L
Chronos
10,931
683
45
3
0
267,798
6
L
Danzaburou
11,610
726
109
7
0
313,802
0
W
Artemis
11,962
748
65
4
0
330,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role