Player Matchup

Achilles
Achilles
Gold II
CptnCaptain
Achilles
Gold II
Level 128
God Stats
1W - 0L
1,175 SR
Queue Stats
74W - 68L
1,656 MMR
Solo
Chang'e
Chang'e
Gold I
Deer Tico
Chang'e
Gold I
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 345L
1,662 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
PurgeAlert
Baron Samedi
Gold V
Level 142
God Stats
9W - 3L
1,156 SR
Queue Stats
77W - 52L
1,675 MMR
Solo
Artemis
Artemis
Platinum V
clamtastik
Artemis
Platinum V
Level 61
God Stats
99W - 86L
1,766 SR
Queue Stats
244W - 225L
1,819 MMR
Solo
Bastet
Bastet
Gold I
tjizzle97
Bastet
Gold I
Level 142
God Stats
1W - 0L
1,520 SR
Queue Stats
41W - 38L
1,647 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,423 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,582 SR
1,699 MMR
Chiron
Chiron
Gold II
DarkKitKat92
Chiron
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 179L
1,630 MMR
Solo
Agni
Agni
Gold II
ESPARTA 116
Agni
Gold II
Level 68
God Stats
1W - 3L
1,400 SR
Queue Stats
35W - 28L
1,769 MMR
Party 1
Nemesis
Nemesis
Platinum IV
FuRsHyT6
Nemesis
Platinum IV
Level 129
God Stats
2W - 3L
1,696 SR
Queue Stats
25W - 22L
1,834 MMR
Party 1
Artio
Artio
Gold V
Hakyumii
Artio
Gold V
Level 108
God Stats
1W - 1L
1,557 SR
Queue Stats
8W - 6L
1,638 MMR
Solo
Tyr
Tyr
Gold III
MurphySuicide
Tyr
Gold III
Level 127
God Stats
8W - 8L
1,757 SR
Queue Stats
399W - 418L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptnCaptain
Achilles
18
4 / 0 / 14
13,810
511
13,115
32,013
42,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Deer Tico
Chang'e
20
4 / 5 / 12
14,502
537
15,979
24,118
9,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PurgeAlert
Baron Samedi
18
2 / 7 / 11
13,745
509
20,348
22,383
19,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
clamtastik
Artemis
20
12 / 2 / 6
17,314
641
39,528
18,544
7,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
tjizzle97
Bastet
20
14 / 1 / 10
16,297
604
26,294
24,549
9,524
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneKaliAtlasCliodhna

VS

Bans
LokiAthenaGebUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
3 / 7 / 3
12,810
474
12,384
26,849
9,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 7 / 2
13,629
505
29,104
21,280
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
FuRsHyT6
Nemesis
17
2 / 10 / 6
11,103
411
14,706
26,852
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Hakyumii
Artio
13
0 / 6 / 7
9,471
351
6,188
31,479
31,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 6
11,436
424
10,260
34,675
33,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
36
Kills
14
15
Deaths
36
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
CptnCaptain
Achilles
4
0
14
11
L
Chiron
3
7
3
0.64
W
Chang'e
Deer Tico
Chang'e
4
5
12
2
L
7
7
2
1.14
L
Nemesis
FuRsHyT6
Nemesis
2
10
6
0.5
L
Artio
Hakyumii
Artio
0
6
7
0.58
L
2
6
6
0.83
W
Baron Samedi
PurgeAlert
Baron Samedi
2
7
11
1.07
W
Artemis
clamtastik
Artemis
12
2
6
7.5
W
Bastet
tjizzle97
Bastet
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,264
Damage
72,642
121,607
Taken
141,135
88,659
Mitigated
90,431
55,222
Healing
33,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CptnCaptain
Achilles
13,115
2,326
986
10,569
32,013
42,398
1,985
7,186
23,965
0
39,711
L
Chiron
12,384
3,374
861
7,168
26,849
9,279
2,156
2,633
24,176
0
107,406
W
Chang'e
Deer Tico
Chang'e
15,979
271
4,966
9,547
24,118
9,917
3,371
9,676
14,201
110,669
0
L
29,104
284
0
2,637
21,280
7,438
0
6,912
14,054
123,347
0
L
Nemesis
FuRsHyT6
Nemesis
14,706
3,212
0
6,128
26,852
8,610
0
6,953
19,606
0
74,742
L
Artio
Hakyumii
Artio
6,188
554
1,367
6,008
31,479
31,738
0
7,536
23,055
20,876
0
L
10,260
630
431
8,531
34,675
33,366
0
11,156
23,273
0
65,969
W
Baron Samedi
PurgeAlert
Baron Samedi
20,348
1,579
2,058
7,486
22,383
19,482
958
5,346
17,037
83,440
0
W
Artemis
clamtastik
Artemis
39,528
22,757
0
10,756
18,544
7,338
11,520
6,356
12,188
0
166,032
W
Bastet
tjizzle97
Bastet
26,294
5,931
0
8,854
24,549
9,524
0
8,151
16,144
0
123,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,668
Gold Earned
58,449
676
Minions Killed
627
0
Camps Cleared
0
2,670,592
Distance Traveled
2,543,207
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,810
511
37
1
0
575,196
10
L
Chiron
12,810
474
192
7
0
445,001
7
W
Chang'e
14,502
537
158
6
0
501,599
3
L
Agni
13,629
505
192
7
0
498,610
4
L
Nemesis
11,103
411
96
4
0
541,317
4
L
Artio
9,471
351
29
1
0
523,147
6
L
Tyr
11,436
424
118
4
0
535,132
3
W
Baron Samedi
13,745
509
119
4
0
444,076
7
W
Artemis
17,314
641
235
9
0
489,240
1
W
Bastet
16,297
604
127
5
0
660,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role