Player Matchup

Bacchus
Bacchus
Dexter121205
Bacchus
Level 74
God Stats
2W - 6L
1,396 SR
Queue Stats
222W - 223L
1,491 Elo+
Party 3
Arachne
Arachne
ST0O0RME
Arachne
Level 26
God Stats
1W - 7L
1,282 SR
Queue Stats
1W - 15L
1,091 Elo+
Party 1
King Arthur
King Arthur
Suta 711
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,230 Elo+
Party 1
Chang'e
Chang'e
luigimaggi0
Chang'e
Level 33
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 15L
1,091 Elo+
Party 1
Chiron
Chiron
tins666
Chiron
Level 69
God Stats
15W - 14L
1,424 SR
Queue Stats
264W - 265L
1,495 Elo+
Party 3
Team Averages
Level 46
1,485 SR
1,279 Elo+

VS

Team Averages
Level 86
1,534 SR
1,439 Elo+
Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
F70o0ly_3
Ne Zha
Level 107
God Stats
11W - 11L
1,500 SR
Queue Stats
177W - 173L
1,459 Elo+
Party 2
Apollo
Apollo
Fake_Yoa06
Apollo
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 312L
1,267 Elo+
Solo
Anubis
Anubis
Xx_-MDAMER-_xX
Anubis
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 64L
1,616 Elo+
Party 2
Cerberus
Cerberus
yaya1270
Cerberus
Level 59
God Stats
1W - 0L
1,707 SR
Queue Stats
16W - 16L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dexter121205
Bacchus
15
2 / 2 / 8
9,337
406
14,459
20,539
22,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
ST0O0RME
Arachne
16
6 / 4 / 4
10,641
463
12,181
21,581
8,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Suta 711
King Arthur
17
0 / 6 / 0
9,712
422
6,695
17,870
12,684
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
luigimaggi0
Chang'e
16
1 / 5 / 6
9,225
401
6,485
15,955
6,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
tins666
Chiron
17
9 / 3 / 5
10,773
468
20,690
14,069
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
6 / 0 / 9
12,821
557
16,758
20,988
24,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
 
Shiva
20
6 / 0 / 9
12,821
557
16,758
20,988
24,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
F70o0ly_3
Ne Zha
20
5 / 2 / 8
11,630
506
13,960
18,718
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Fake_Yoa06
Apollo
17
4 / 5 / 4
10,552
459
9,095
16,440
4,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 5 / 8
11,232
488
18,952
18,819
10,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
yaya1270
Cerberus
13
1 / 7 / 5
9,558
416
5,771
21,810
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
18
Kills
26
20
Deaths
19
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
9
10.5
W
Shiva
 
Shiva
6
0
9
10.5
L
Bacchus
Dexter121205
Bacchus
2
2
8
3
W
Ne Zha
F70o0ly_3
Ne Zha
5
2
8
4.5
W
Apollo
Fake_Yoa06
Apollo
4
5
4
1.2
L
Arachne
ST0O0RME
Arachne
6
4
4
2
L
King Arthur
Suta 711
King Arthur
0
6
0
0
W
4
5
8
1.6
L
Chang'e
luigimaggi0
Chang'e
1
5
6
0.8
L
Chiron
tins666
Chiron
9
3
5
3.83
W
Cerberus
yaya1270
Cerberus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,510
Damage
81,294
90,014
Taken
117,763
54,188
Mitigated
92,069
29,673
Healing
60,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
16,758
2,731
566
13,063
20,988
24,459
142
2,602
18,386
0
98,364
W
Shiva
 
Shiva
16,758
2,731
566
13,063
20,988
24,459
142
2,602
18,386
0
98,364
L
Bacchus
Dexter121205
Bacchus
14,459
619
648
2,566
20,539
22,261
0
7,611
12,928
43,127
0
W
Ne Zha
F70o0ly_3
Ne Zha
13,960
4,716
0
13,511
18,718
7,742
0
2,516
16,202
0
102,059
W
Apollo
Fake_Yoa06
Apollo
9,095
5,047
226
5,836
16,440
4,524
776
3,379
13,061
0
58,747
L
Arachne
ST0O0RME
Arachne
12,181
9,080
0
8,106
21,581
8,059
0
4,727
16,854
0
73,207
L
King Arthur
Suta 711
King Arthur
6,695
640
0
4,548
17,870
12,684
408
499
17,371
304
61,689
W
18,952
1,158
0
9,720
18,819
10,729
282
7,407
11,412
89,985
0
L
Chang'e
luigimaggi0
Chang'e
6,485
736
2,148
4,987
15,955
6,089
0
8,213
7,742
45,445
0
L
Chiron
tins666
Chiron
20,690
8,294
1,217
5,453
14,069
5,095
852
3,628
10,384
0
74,296
W
Cerberus
yaya1270
Cerberus
5,771
370
0
3,947
21,810
20,156
91
5,587
16,223
22,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
68,614
443
Minions Killed
837
0
Camps Cleared
0
2,134,496
Distance Traveled
2,449,798
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,821
557
208
9
0
470,221
6
W
Shiva
12,821
557
208
9
0
470,221
6
L
Bacchus
9,337
406
56
2
0
436,188
1
W
Ne Zha
11,630
506
131
6
0
366,243
0
W
Apollo
10,552
459
97
4
0
398,713
2
L
Arachne
10,641
463
97
4
0
469,183
5
L
King Arthur
9,712
422
112
5
0
414,741
5
W
Anubis
11,232
488
149
6
0
370,778
3
L
Chang'e
9,225
401
77
3
0
397,688
3
L
Chiron
10,773
468
101
4
0
416,696
3
W
Cerberus
9,558
416
44
2
0
373,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role