Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Akyurashi
Danzaburou
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 37L
1,640 Elo+
Party 1
Da Ji
Da Ji
Jigglysacks
Da Ji
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 43L
1,746 Elo+
Party 1
Chiron
Chiron
PerfectOreo
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,677 Elo+
Party 1
Tiamat
Tiamat
Sidewinder3121
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 55L
1,607 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,612 Elo+

VS

Team Averages
Level 116
1,521 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
Mugby
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,471 Elo+
Solo
Danzaburou
Danzaburou
The Mr Buklau
Danzaburou
Level 129
God Stats
5W - 4L
1,794 SR
Queue Stats
211W - 228L
1,634 Elo+
Party 3
He Bo
He Bo
TheOfficialJCC
He Bo
Level 159
God Stats
1W - 2L
1,310 SR
Queue Stats
78W - 66L
1,359 Elo+
Solo
Discordia
Discordia
all2well
Discordia
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,467 Elo+
Solo
Jing Wei
Jing Wei
kingbahamut37
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 9 / 11
12,789
752
14,452
21,372
6,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
 
Sol
19
6 / 9 / 11
12,789
752
14,452
21,372
6,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Akyurashi
Danzaburou
20
5 / 6 / 13
12,339
726
12,007
18,869
7,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
15 / 11 / 9
13,867
816
20,034
20,706
9,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
16
2 / 10 / 8
10,407
612
4,997
17,146
6,003
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 8 / 18
12,439
732
13,885
17,486
10,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mugby
Tsukuyomi
19
8 / 7 / 14
13,144
773
18,005
17,132
5,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
The Mr Buklau
Danzaburou
20
12 / 6 / 15
15,754
927
18,234
16,816
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 8 / 6
13,418
789
19,129
15,253
4,930
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
all2well
Discordia
20
9 / 6 / 19
14,485
852
23,417
14,973
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
kingbahamut37
Jing Wei
19
3 / 8 / 17
12,699
747
4,719
14,041
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
115
40
Kills
44
53
Deaths
35
70
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
9
11
1.28
L
Sol
 
Sol
6
9
11
1.28
L
Danzaburou
Akyurashi
Danzaburou
5
6
13
1.92
L
15
11
9
1.77
W
Tsukuyomi
Mugby
Tsukuyomi
8
7
14
2.14
L
Chiron
2
10
8
0.6
L
6
8
18
1.88
W
Danzaburou
The Mr Buklau
Danzaburou
12
6
15
3.25
W
12
8
6
1.88
W
Discordia
all2well
Discordia
9
6
19
3.08
W
Jing Wei
kingbahamut37
Jing Wei
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,827
Damage
83,504
116,951
Taken
78,215
46,793
Mitigated
26,868
29,168
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,452
5,772
1,010
5,052
21,372
6,750
1,158
7,841
13,531
33,146
0
L
Sol
 
Sol
14,452
5,772
1,010
5,052
21,372
6,750
1,158
7,841
13,531
33,146
0
L
Danzaburou
Akyurashi
Danzaburou
12,007
658
3,042
4,878
18,869
7,421
850
9,709
9,160
0
39,360
L
20,034
3,387
907
1,686
20,706
9,712
228
9,391
11,315
0
27,508
W
Tsukuyomi
Mugby
Tsukuyomi
18,005
4,396
626
4,259
17,132
5,842
1,045
7,662
9,470
0
31,944
L
Chiron
4,997
1,590
1,294
1,167
17,146
6,003
893
10,109
7,007
0
9,794
L
13,885
1,227
1,054
3,016
17,486
10,157
175
5,496
11,990
30,473
0
W
Danzaburou
The Mr Buklau
Danzaburou
18,234
4,982
1,167
4,375
16,816
6,097
554
5,624
11,192
0
49,280
W
19,129
820
1,300
1,899
15,253
4,930
1,071
4,918
10,335
30,015
0
W
Discordia
all2well
Discordia
23,417
362
733
3,503
14,973
5,438
376
4,643
10,330
40,845
0
W
Jing Wei
kingbahamut37
Jing Wei
4,719
2,187
560
1,082
14,041
4,561
2,566
5,490
8,551
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,630
Gold Earned
69,500
181
Minions Killed
177
0
Camps Cleared
0
1,591,704
Distance Traveled
1,412,062
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,789
752
39
2
0
246,788
0
L
Sol
12,789
752
39
2
0
246,788
0
L
Danzaburou
12,339
726
46
3
0
337,859
0
L
Da Ji
13,867
816
12
1
0
259,596
1
W
Tsukuyomi
13,144
773
24
1
0
299,155
0
L
Chiron
10,407
612
10
1
0
222,322
0
L
Tiamat
12,439
732
35
2
0
278,351
0
W
Danzaburou
15,754
927
65
4
0
260,413
0
W
He Bo
13,418
789
25
1
0
287,038
1
W
Discordia
14,485
852
30
2
0
283,956
1
W
Jing Wei
12,699
747
33
2
0
281,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role