Player Matchup

Medusa
Medusa
AlphaPortal007
Medusa
Level 89
God Stats
56W - 32L
1,702 SR
Queue Stats
214W - 205L
1,602 Elo+
Solo
Cthulhu
Cthulhu
Hola956
Cthulhu
Level 87
God Stats
4W - 4L
1,481 SR
Queue Stats
40W - 48L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JaKarurosu
Tsukuyomi
Level 65
God Stats
173W - 146L
1,393 SR
Queue Stats
512W - 543L
1,354 Elo+
Solo
Da Ji
Da Ji
UYU_YoungOcean
Da Ji
Level 83
God Stats
33W - 23L
1,424 SR
Queue Stats
54W - 38L
1,337 Elo+
Solo
Bellona
Bellona
devilmayz
Bellona
Level 124
God Stats
6W - 2L
1,652 SR
Queue Stats
41W - 39L
1,492 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,455 Elo+

VS

Team Averages
Level 68
1,466 SR
1,438 Elo+
Atlas
Atlas
FireCheif
Atlas
Level 29
God Stats
28W - 33L
1,401 SR
Queue Stats
289W - 305L
1,345 Elo+
Party 2
Chang'e
Chang'e
KeyworkSentry
Chang'e
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
872W - 885L
1,400 Elo+
Party 2
Chaac
Chaac
MegaMatt62
Chaac
Level 53
God Stats
20W - 21L
1,500 SR
Queue Stats
33W - 37L
1,225 Elo+
Solo
Charybdis
Charybdis
Remohte
Charybdis
Level 108
God Stats
1W - 2L
1,684 SR
Queue Stats
127W - 84L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
jonnybxii
Baron Samedi
Level 49
God Stats
1W - 4L
1,245 SR
Queue Stats
46W - 44L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,630
1,519
11,582
5,679
2,089
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Hola956
Cthulhu
15
0 / 0 / 13
8,755
1,251
8,826
8,354
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
JaKarurosu
Tsukuyomi
15
3 / 0 / 8
9,192
1,313
4,942
2,966
1,179
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 10
9,782
1,397
6,768
6,791
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
devilmayz
Bellona
15
5 / 0 / 8
9,800
1,400
10,507
10,516
10,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

338

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FireCheif
Atlas
13
0 / 4 / 1
8,124
1,161
4,937
11,886
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
1 / 7 / 1
8,850
1,264
9,713
13,318
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
0 / 3 / 1
7,508
1,073
1,879
5,519
3,068
Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Remohte
Charybdis
13
0 / 2 / 1
7,941
1,134
4,927
5,051
1,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jonnybxii
Baron Samedi
14
1 / 5 / 1
8,687
1,241
6,341
9,100
3,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
21
Kills
2
2
Deaths
21
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Atlas
FireCheif
Atlas
0
4
1
0.13
W
Cthulhu
Hola956
Cthulhu
0
0
13
6.5
W
Tsukuyomi
JaKarurosu
Tsukuyomi
3
0
8
7
L
Chang'e
1
7
1
0.21
L
Chaac
0
3
1
0.17
L
Charybdis
Remohte
Charybdis
0
2
1
0.25
W
5
1
10
10
W
Bellona
devilmayz
Bellona
5
0
8
9
L
Baron Samedi
jonnybxii
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,625
Damage
27,797
34,306
Taken
44,874
24,632
Mitigated
23,604
5,346
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,582
6,273
0
0
5,679
2,089
0
3,216
2,463
0
34,553
L
Atlas
FireCheif
Atlas
4,937
2,164
0
522
11,886
10,527
0
2,371
9,244
12,585
0
W
Cthulhu
Hola956
Cthulhu
8,826
476
596
558
8,354
7,912
0
5,405
2,949
17,076
0
W
Tsukuyomi
JaKarurosu
Tsukuyomi
4,942
1,433
215
533
2,966
1,179
0
1,138
1,752
0
15,886
L
Chang'e
9,713
376
998
1,391
13,318
4,610
0
1,979
11,196
26,374
0
L
Chaac
1,879
74
0
436
5,519
3,068
0
884
4,556
0
4,463
L
Charybdis
Remohte
Charybdis
4,927
2,526
0
313
5,051
1,781
0
1,310
3,673
0
20,780
W
6,768
1,642
0
904
6,791
3,026
0
4,888
1,903
0
15,800
W
Bellona
devilmayz
Bellona
10,507
3,330
1,260
1,280
10,516
10,426
0
6,344
4,172
0
20,670
L
Baron Samedi
jonnybxii
Baron Samedi
6,341
882
1,382
562
9,100
3,618
0
1,660
7,379
23,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
41,110
151
Minions Killed
143
8
Camps Cleared
4
792,140
Distance Traveled
575,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,630
1,519
72
10
3
161,617
3
L
Atlas
8,124
1,161
18
3
0
112,117
0
W
Cthulhu
8,755
1,251
10
1
1
155,209
0
W
Tsukuyomi
9,192
1,313
24
3
1
166,270
0
L
Chang'e
8,850
1,264
40
6
3
143,972
0
L
Chaac
7,508
1,073
8
1
0
53,030
0
L
Charybdis
7,941
1,134
42
6
1
121,951
0
W
Da Ji
9,782
1,397
19
3
3
140,873
0
W
Bellona
9,800
1,400
26
4
0
168,171
0
L
Baron Samedi
8,687
1,241
35
5
0
144,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role