Player Matchup

Zeus
Zeus
CharlieCash23
Zeus
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 130L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
watwouldfiddydo
Cu Chulainn
Level 147
God Stats
21W - 10L
1,621 SR
Queue Stats
170W - 179L
1,594 Elo+
Party 1
Skadi
Skadi
yunayrodriguez
Skadi
Level 122
God Stats
7W - 4L
1,937 SR
Queue Stats
54W - 60L
1,541 Elo+
Solo
Team Averages
Level 139
1,686 SR
1,571 Elo+

VS

Team Averages
Level 102
1,681 SR
1,483 Elo+
Kuzenbo
Kuzenbo
Carved Smiles
Kuzenbo
Level 134
God Stats
0W - 1L
1,895 SR
Queue Stats
17W - 15L
1,512 Elo+
Party 2
Janus
Janus
CarvedSmiIes
Janus
Level 45
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 2L
1,383 Elo+
Party 2
Anhur
Anhur
Dennsn030
Anhur
Level 128
God Stats
5W - 10L
1,500 SR
Queue Stats
431W - 316L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
7,952
795
9,432
5,317
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
watwouldfiddydo
Cu Chulainn
11
2 / 3 / 9
7,911
791
6,746
9,578
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 1 / 4
7,943
794
9,291
5,012
1,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 3 / 3
6,512
651
6,637
13,176
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 2
6,566
657
4,758
6,292
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Dennsn030
Anhur
11
2 / 4 / 2
6,807
681
4,018
8,070
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
3
3
0.83
L
1
5
2
0.4
W
4
0
7
7.5
L
Anhur
Dennsn030
Anhur
2
4
2
0.75
W
Cu Chulainn
watwouldfiddydo
Cu Chulainn
2
3
9
2.17
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
15,413
19,907
Taken
27,538
11,976
Mitigated
15,571
3,130
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,637
1,717
260
3,186
13,176
11,395
130
5,667
7,132
15,065
0
L
4,758
565
0
497
6,292
1,309
0
1,507
4,583
23,972
0
W
9,432
1,264
75
1,393
5,317
1,644
641
4,104
1,089
30,626
0
L
Anhur
Dennsn030
Anhur
4,018
1,522
194
1,060
8,070
2,867
0
2,078
5,834
0
16,130
W
Cu Chulainn
watwouldfiddydo
Cu Chulainn
6,746
1,078
0
1,092
9,578
8,887
0
4,435
4,837
536
19,353
W
9,291
4,569
0
570
5,012
1,445
474
2,718
2,174
0
22,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
19,885
124
Minions Killed
91
6
Camps Cleared
3
522,536
Distance Traveled
540,850
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,512
651
14
1
0
188,897
2
L
Janus
6,566
657
46
5
0
171,643
2
W
Zeus
7,952
795
65
7
2
193,822
3
L
Anhur
6,807
681
31
3
3
180,310
5
W
Cu Chulainn
7,911
791
25
3
1
166,471
0
W
Skadi
7,943
794
34
3
3
162,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role