Player Matchup

Sol
Sol
Ayyaş
Sol
Level 95
God Stats
9W - 2L
1,285 SR
Queue Stats
350W - 277L
1,558 Elo+
Solo
Hachiman
Hachiman
Crentex
Hachiman
Level 160
God Stats
3W - 6L
1,073 SR
Queue Stats
674W - 703L
1,375 Elo+
Solo
Neith
Neith
Jlu4uko
Neith
Level 105
God Stats
5W - 2L
1,659 SR
Queue Stats
166W - 186L
1,497 Elo+
Solo
Geb
Geb
TheBlackGate
Geb
Level 125
God Stats
5W - 5L
1,355 SR
Queue Stats
367W - 371L
1,514 Elo+
Solo
Jormungandr
Jormungandr
libynic
Jormungandr
Level 121
God Stats
3W - 1L
1,312 SR
Queue Stats
242W - 236L
1,449 Elo+
Solo
Team Averages
Level 121
1,337 SR
1,479 Elo+

VS

Team Averages
Level 88
1,402 SR
1,472 Elo+
Cthulhu
Cthulhu
Ceveracyp
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
GameMakersTV
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,491 Elo+
Solo
Discordia
Discordia
John001
Discordia
Level 160
God Stats
7W - 3L
1,181 SR
Queue Stats
258W - 263L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Plajik
Tsukuyomi
Level 109
God Stats
10W - 15L
1,388 SR
Queue Stats
382W - 344L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
梵恩哒哒哒
Zhong Kui
Level 105
God Stats
14W - 18L
1,441 SR
Queue Stats
800W - 763L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ayyaş
Sol
17
7 / 5 / 10
11,153
858
15,695
12,999
4,769
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Crentex
Hachiman
16
2 / 3 / 12
9,564
736
7,466
11,889
8,282
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Jlu4uko
Neith
18
12 / 5 / 9
12,076
929
17,231
12,830
4,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 4 / 19
10,964
843
9,646
23,980
19,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
libynic
Jormungandr
18
3 / 4 / 16
11,258
866
11,703
16,508
17,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ceveracyp
Cthulhu
17
4 / 5 / 13
10,304
793
12,015
21,072
30,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
GameMakersTV
Ao Kuang
16
7 / 6 / 7
9,968
767
5,962
12,782
5,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
John001
Discordia
15
1 / 4 / 11
8,916
686
14,475
7,427
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Plajik
Tsukuyomi
16
7 / 4 / 9
10,245
788
18,869
11,624
7,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
梵恩哒哒哒
Zhong Kui
17
2 / 8 / 7
9,918
763
11,570
17,171
10,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
27
Kills
21
21
Deaths
27
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
Ayyaş
Sol
7
5
10
2.4
L
Cthulhu
Ceveracyp
Cthulhu
4
5
13
2.1
W
Hachiman
Crentex
Hachiman
2
3
12
2.67
L
Ao Kuang
GameMakersTV
Ao Kuang
7
6
7
1.75
W
Neith
Jlu4uko
Neith
12
5
9
3.3
L
Discordia
John001
Discordia
1
4
11
1.63
L
Tsukuyomi
Plajik
Tsukuyomi
7
4
9
2.88
W
3
4
19
3.13
W
Jormungandr
libynic
Jormungandr
3
4
16
2.75
L
Zhong Kui
梵恩哒哒哒
Zhong Kui
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,741
Damage
62,891
78,206
Taken
70,076
54,467
Mitigated
56,140
29,239
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ayyaş
Sol
15,695
6,141
803
3,957
12,999
4,769
1,643
9,285
3,607
33,695
0
L
Cthulhu
Ceveracyp
Cthulhu
12,015
320
683
4,356
21,072
30,305
118
10,260
10,812
23,653
0
W
Hachiman
Crentex
Hachiman
7,466
2,847
766
2,490
11,889
8,282
978
7,282
4,436
0
18,853
L
Ao Kuang
GameMakersTV
Ao Kuang
5,962
1,448
916
2,072
12,782
5,100
1,083
8,597
4,185
8,357
0
W
Neith
Jlu4uko
Neith
17,231
6,396
832
3,323
12,830
4,686
2,718
7,329
5,176
0
23,874
L
Discordia
John001
Discordia
14,475
615
1,966
1,003
7,427
2,784
715
4,128
3,299
23,144
0
L
Tsukuyomi
Plajik
Tsukuyomi
18,869
4,941
1,290
3,805
11,624
7,525
1,107
5,573
6,051
0
30,525
W
9,646
570
1,164
9,515
23,980
19,164
597
11,049
12,709
19,112
0
W
Jormungandr
libynic
Jormungandr
11,703
2,359
2,645
3,744
16,508
17,566
276
9,077
7,022
36,097
0
L
Zhong Kui
梵恩哒哒哒
Zhong Kui
11,570
699
375
3,752
17,171
10,426
847
8,486
8,685
26,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
49,351
143
Minions Killed
119
0
Camps Cleared
0
1,157,342
Distance Traveled
1,140,720
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,153
858
33
3
0
228,181
0
L
Cthulhu
10,304
793
26
2
0
223,404
0
W
Hachiman
9,564
736
36
3
0
209,283
0
L
Ao Kuang
9,968
767
7
1
0
211,935
3
W
Neith
12,076
929
20
2
0
213,390
0
L
Discordia
8,916
686
16
1
0
241,295
0
L
Tsukuyomi
10,245
788
33
3
0
262,135
1
W
Geb
10,964
843
19
1
0
264,127
0
W
Jormungandr
11,258
866
35
3
0
242,361
1
L
Zhong Kui
9,918
763
37
3
0
201,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role