Player Matchup

Tsukuyomi
Tsukuyomi
BBOYKILLZU
Tsukuyomi
Level 148
God Stats
4W - 3L
1,710 SR
Queue Stats
95W - 71L
1,627 Elo+
Party 1
Jormungandr
Jormungandr
Beatlez
Jormungandr
Level 155
God Stats
11W - 7L
1,743 SR
Queue Stats
247W - 232L
1,577 Elo+
Solo
Anubis
Anubis
Dramark
Anubis
Level 159
God Stats
2W - 5L
1,401 SR
Queue Stats
358W - 317L
1,588 Elo+
Party 1
Neith
Neith
Wallabe Darned
Neith
Level 146
God Stats
9W - 5L
1,667 SR
Queue Stats
195W - 211L
1,632 Elo+
Solo
Nox
Nox
zzCalvin
Nox
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
481W - 487L
1,624 Elo+
Solo
Team Averages
Level 151
1,604 SR
1,610 Elo+

VS

Team Averages
Level 144
1,564 SR
1,469 Elo+
Discordia
Discordia
Pbandgay
Discordia
Level 115
God Stats
2W - 0L
1,497 SR
Queue Stats
50W - 35L
1,554 Elo+
Party 3
Achilles
Achilles
Raizuh
Achilles
Level 152
God Stats
3W - 8L
1,337 SR
Queue Stats
379W - 375L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
ShortnStout
Danzaburou
Level 148
God Stats
16W - 10L
1,511 SR
Queue Stats
465W - 449L
1,531 Elo+
Party 2
Atlas
Atlas
SuppressedShrimp
Atlas
Level 156
God Stats
3W - 3L
1,977 SR
Queue Stats
163W - 143L
1,430 Elo+
Party 2
Mercury
Mercury
WhosSenpai
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BBOYKILLZU
Tsukuyomi
6
1 / 3 / 1
3,844
769
2,639
3,601
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Beatlez
Jormungandr
4
0 / 0 / 0
3,068
614
533
1,493
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Dramark
Anubis
7
1 / 2 / 0
3,765
753
1,508
2,679
1,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 1 / 2
3,673
735
3,600
2,930
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 2 / 0
3,620
724
999
4,024
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pbandgay
Discordia
6
0 / 1 / 1
3,870
774
1,395
1,834
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Raizuh
Achilles
8
2 / 0 / 1
4,185
837
2,155
2,896
1,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ShortnStout
Danzaburou
6
2 / 1 / 2
3,915
783
3,715
3,564
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 2 / 2
4,123
825
2,407
5,301
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
WhosSenpai
Mercury
8
2 / 0 / 2
4,359
872
971
4,275
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BBOYKILLZU
Tsukuyomi
1
3
1
0.5
L
Jormungandr
Beatlez
Jormungandr
0
0
0
0
L
Anubis
Dramark
Anubis
1
2
0
0.5
W
Discordia
Pbandgay
Discordia
0
1
1
0.5
W
Achilles
Raizuh
Achilles
2
0
1
2.5
W
Danzaburou
ShortnStout
Danzaburou
2
1
2
3
W
2
2
2
1.5
L
1
1
2
2
W
Mercury
WhosSenpai
Mercury
2
0
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,279
Damage
10,643
14,727
Taken
17,870
4,676
Mitigated
5,513
4,251
Healing
6,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BBOYKILLZU
Tsukuyomi
2,639
796
0
607
3,601
1,152
0
300
3,214
0
15,538
L
Jormungandr
Beatlez
Jormungandr
533
238
0
710
1,493
412
0
0
1,425
6,503
0
L
Anubis
Dramark
Anubis
1,508
69
0
788
2,679
1,116
0
1,290
1,389
16,977
0
W
Discordia
Pbandgay
Discordia
1,395
288
0
445
1,834
343
0
1,124
710
14,458
0
W
Achilles
Raizuh
Achilles
2,155
672
0
1,323
2,896
1,410
0
533
2,363
0
16,544
W
Danzaburou
ShortnStout
Danzaburou
3,715
2,063
0
1,890
3,564
669
92
446
3,118
0
16,809
W
2,407
1,011
136
1,820
5,301
2,150
0
553
4,748
8,844
0
L
3,600
1,802
0
1,260
2,930
723
0
677
2,253
0
16,490
W
Mercury
WhosSenpai
Mercury
971
80
0
490
4,275
941
0
384
3,891
0
19,243
L
999
484
0
886
4,024
1,273
0
1,535
2,489
6,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
20,452
131
Minions Killed
154
0
Camps Cleared
0
458,799
Distance Traveled
562,166
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,844
769
39
8
0
119,605
0
L
Jormungandr
3,068
614
18
4
0
39,661
0
L
Anubis
3,765
753
34
7
0
104,755
3
W
Discordia
3,870
774
35
7
0
103,564
0
W
Achilles
4,185
837
33
7
0
117,367
0
W
Danzaburou
3,915
783
33
7
0
101,003
1
W
Atlas
4,123
825
9
2
0
108,749
1
L
Neith
3,673
735
28
6
0
98,914
1
W
Mercury
4,359
872
44
9
0
131,483
2
L
Nox
3,620
724
12
2
0
95,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role