Player Matchup

Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Gate of Healing
Xing Tian
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 174L
1,288 MMR
Solo
Mercury
Mercury
Silver I
Rasmanuel
Mercury
Silver I
Level 159
God Stats
18W - 8L
1,751 SR
Queue Stats
62W - 59L
1,358 MMR
Solo
Cernunnos
Cernunnos
Silver III
Shogunblunt
Cernunnos
Silver III
Level 117
God Stats
1W - 1L
1,483 SR
Queue Stats
42W - 65L
1,221 MMR
Solo
Hades
Hades
Gold IV
hamoddaa
Hades
Gold IV
Level 144
God Stats
3W - 2L
1,453 SR
Queue Stats
330W - 322L
1,376 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,531 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,570 SR
1,311 MMR
Bacchus
Bacchus
Gold I
DarwinZ10
Bacchus
Gold I
Level 109
God Stats
45W - 31L
1,580 SR
Queue Stats
457W - 455L
1,355 MMR
Solo
Hercules
Hercules
Silver I
Falcon505
Hercules
Silver I
Level 155
God Stats
23W - 27L
1,512 SR
Queue Stats
28W - 40L
1,154 MMR
Solo
Ullr
Ullr
Silver I
Intropy
Ullr
Silver I
Level 35
God Stats
13W - 13L
1,608 SR
Queue Stats
72W - 69L
1,407 MMR
Solo
Sol
Sol
Gold IV
ÆlphaTroodon
Sol
Gold IV
Level 66
God Stats
23W - 15L
1,576 SR
Queue Stats
118W - 124L
1,290 MMR
Party 1
Kali
Kali
Gold III
Ąbracadavre
Kali
Gold III
Level 125
God Stats
7W - 3L
1,572 SR
Queue Stats
237W - 238L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 4 / 1
6,973
634
6,643
8,946
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
 
Cliodhna
12
5 / 4 / 1
6,973
634
6,643
8,946
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
Gate of Healing
Xing Tian
9
0 / 3 / 4
5,617
511
3,182
9,460
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Rasmanuel
Mercury
11
3 / 2 / 2
6,385
580
3,353
6,884
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Shogunblunt
Cernunnos
9
0 / 4 / 2
5,028
457
3,210
6,275
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
hamoddaa
Hades
6
1 / 2 / 1
4,542
413
1,956
3,570
1,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BastetIzanamiFenrir

VS

Bans
AtlasGebEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarwinZ10
Bacchus
8
1 / 2 / 4
5,980
544
3,707
7,275
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Falcon505
Hercules
12
4 / 3 / 2
7,497
682
6,732
11,483
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Intropy
Ullr
12
3 / 0 / 1
7,124
648
3,917
4,808
1,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
6,941
631
3,512
7,313
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
7 / 0 / 1
7,978
725
7,028
10,098
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
14
Kills
15
19
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
4
1
1.38
L
Cliodhna
 
Cliodhna
5
4
1
1.38
W
Bacchus
DarwinZ10
Bacchus
1
2
4
1.5
W
Hercules
Falcon505
Hercules
4
3
2
1.67
L
Xing Tian
Gate of Healing
Xing Tian
0
3
4
0.67
W
Ullr
Intropy
Ullr
3
0
1
3.5
L
Mercury
Rasmanuel
Mercury
3
2
2
2
L
Cernunnos
Shogunblunt
Cernunnos
0
4
2
0.25
L
Hades
hamoddaa
Hades
1
2
1
0.75
W
0
4
3
0.38
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
24,896
44,081
Taken
40,977
18,112
Mitigated
20,353
6,339
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,643
1,302
0
1,076
8,946
3,576
0
856
8,090
0
32,575
L
Cliodhna
 
Cliodhna
6,643
1,302
0
1,076
8,946
3,576
0
856
8,090
0
32,575
W
Bacchus
DarwinZ10
Bacchus
3,707
466
0
2,024
7,275
6,102
0
1,428
5,786
12,019
0
W
Hercules
Falcon505
Hercules
6,732
3,061
0
3,406
11,483
5,768
926
0
11,162
0
40,254
L
Xing Tian
Gate of Healing
Xing Tian
3,182
563
0
1,630
9,460
5,947
0
2,771
6,689
12,286
0
W
Ullr
Intropy
Ullr
3,917
2,515
0
287
4,808
1,456
267
210
4,598
0
48,808
L
Mercury
Rasmanuel
Mercury
3,353
158
0
667
6,884
1,972
0
931
5,953
0
33,746
L
Cernunnos
Shogunblunt
Cernunnos
3,210
1,386
0
664
6,275
1,256
0
1,027
5,248
0
17,343
L
Hades
hamoddaa
Hades
1,956
323
443
783
3,570
1,785
0
1,634
1,936
14,587
0
W
3,512
2,213
0
2,754
7,313
2,194
1,256
2,178
5,066
45,360
0
W
7,028
2,473
0
5,984
10,098
4,833
28
1,322
8,738
0
44,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
35,520
289
Minions Killed
373
0
Camps Cleared
0
1,269,518
Distance Traveled
1,152,345
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,973
634
71
6
0
237,518
4
L
Cliodhna
6,973
634
71
6
0
237,518
4
W
Bacchus
5,980
544
13
1
0
242,599
7
W
Hercules
7,497
682
80
7
0
207,714
5
L
Xing Tian
5,617
511
11
1
0
201,315
2
W
Ullr
7,124
648
100
9
0
218,416
5
L
Mercury
6,385
580
75
7
0
279,573
3
L
Cernunnos
5,028
457
29
3
0
197,455
6
L
Hades
4,542
413
32
3
0
116,139
4
W
Sol
6,941
631
93
8
0
205,064
1
W
Kali
7,978
725
87
8
0
278,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role