Player Matchup

Cthulhu
Cthulhu
HolyFireKnight
Cthulhu
Level 67
God Stats
8W - 4L
1,788 SR
Queue Stats
644W - 541L
1,541 Elo+
Party 1
Bellona
Bellona
JaxnWaxnFlaxn
Bellona
Level 28
God Stats
33W - 23L
1,497 SR
Queue Stats
586W - 632L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
KPanda465
Cabrakan
Level 119
God Stats
45W - 23L
1,670 SR
Queue Stats
678W - 553L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
Misses___Foe
Jing Wei
Level 49
God Stats
37W - 31L
1,433 SR
Queue Stats
37W - 35L
1,383 Elo+
Solo
Scylla
Scylla
Mr Especial1
Scylla
Level 108
God Stats
15W - 10L
1,587 SR
Queue Stats
140W - 114L
1,536 Elo+
Party 1
Team Averages
Level 74
1,595 SR
1,481 Elo+

VS

Team Averages
Level 86
1,398 SR
1,409 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
GG NeRdss
Vamana
Level 127
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 11L
1,320 Elo+
Party 2
Zeus
Zeus
Jxrks
Zeus
Level 14
God Stats
3W - 4L
1,463 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Ymir
Ymir
SpooK0
Ymir
Level 85
God Stats
1W - 0L
1,289 SR
Queue Stats
9W - 16L
1,456 Elo+
Party 2
Neith
Neith
dubiee
Neith
Level 74
God Stats
1W - 1L
1,430 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
6,964
1,393
5,502
9,197
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
11
2 / 3 / 3
6,274
1,255
2,412
5,560
4,014
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
KPanda465
Cabrakan
11
2 / 4 / 5
6,456
1,291
6,127
8,023
4,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Misses___Foe
Jing Wei
10
0 / 0 / 0
5,172
1,034
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
11
3 / 1 / 5
6,927
1,385
4,208
5,690
1,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

344

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 1 / 6
6,807
1,361
7,114
5,590
1,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
GG NeRdss
Vamana
11
2 / 2 / 7
6,560
1,312
3,844
5,179
2,053
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Jxrks
Zeus
11
3 / 2 / 6
6,782
1,356
7,011
3,058
1,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
SpooK0
Ymir
11
1 / 3 / 9
6,506
1,301
2,881
6,246
3,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
dubiee
Neith
11
2 / 1 / 7
6,679
1,336
4,744
2,684
917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
9
Kills
11
11
Deaths
9
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
6
6
W
Vamana
GG NeRdss
Vamana
2
2
7
2.75
L
2
3
6
1.67
L
Bellona
2
3
3
1.17
W
Zeus
Jxrks
Zeus
3
2
6
3
L
Cabrakan
KPanda465
Cabrakan
2
4
5
1.13
L
Jing Wei
Misses___Foe
Jing Wei
0
0
0
0
L
Scylla
3
1
5
5.5
W
Ymir
SpooK0
Ymir
1
3
9
1.83
W
Neith
dubiee
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
25,594
28,470
Taken
22,757
18,530
Mitigated
9,597
716
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,114
1,404
0
782
5,590
1,912
0
3,822
1,768
0
14,967
W
Vamana
GG NeRdss
Vamana
3,844
1,789
0
1,023
5,179
2,053
0
3,463
1,716
0
8,408
L
5,502
126
75
461
9,197
8,402
0
3,878
5,319
13,214
0
L
Bellona
2,412
486
0
115
5,560
4,014
0
1,693
3,867
0
5,916
W
Zeus
Jxrks
Zeus
7,011
1,417
0
0
3,058
1,014
0
2,438
620
16,215
0
L
Cabrakan
KPanda465
Cabrakan
6,127
302
0
10
8,023
4,727
0
3,715
4,308
10,709
0
L
Jing Wei
Misses___Foe
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
4,208
1,136
0
55
5,690
1,387
0
606
5,084
18,759
0
W
Ymir
SpooK0
Ymir
2,881
1,213
671
716
6,246
3,701
0
4,089
2,157
6,944
0
W
Neith
dubiee
Neith
4,744
1,939
0
677
2,684
917
0
2,025
659
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
33,334
62
Minions Killed
85
3
Camps Cleared
3
374,719
Distance Traveled
466,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,807
1,361
30
6
1
113,960
0
W
Vamana
6,560
1,312
6
1
0
95,479
1
L
Cthulhu
6,964
1,393
14
3
0
95,249
0
L
Bellona
6,274
1,255
15
3
1
95,136
0
W
Zeus
6,782
1,356
21
4
1
86,305
0
L
Cabrakan
6,456
1,291
7
1
0
90,019
0
L
Jing Wei
5,172
1,034
0
0
0
2,947
0
L
Scylla
6,927
1,385
26
5
2
91,368
0
W
Ymir
6,506
1,301
8
2
0
81,975
0
W
Neith
6,679
1,336
20
4
1
88,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role