Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
PupCupid
Bastet
Level 143
God Stats
3W - 3L
1,714 SR
Queue Stats
20W - 19L
1,601 Elo+
Party 1
Nemesis
Nemesis
Zephnir
Nemesis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 160L
1,532 Elo+
Party 3
Neith
Neith
magnarock71
Neith
Level 123
God Stats
18W - 12L
1,433 SR
Queue Stats
47W - 41L
1,598 Elo+
Party 1
Ymir
Ymir
wildw0lf90
Ymir
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 152L
1,526 Elo+
Party 3
Team Averages
Level 106
1,529 SR
1,551 Elo+

VS

Team Averages
Level 95
1,664 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Aboriginies
Baron Samedi
Level 159
God Stats
3W - 2L
1,897 SR
Queue Stats
100W - 96L
1,576 Elo+
Party 2
Artio
Artio
Noodlemancerrrr
Artio
Level 84
God Stats
3W - 1L
1,651 SR
Queue Stats
63W - 69L
1,528 Elo+
Party 4
Cliodhna
Cliodhna
PineappleBob
Cliodhna
Level 117
God Stats
2W - 5L
1,561 SR
Queue Stats
58W - 62L
1,528 Elo+
Party 4
Bellona
Bellona
SailorSenshiOzoe
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,486 Elo+
Party 2
Neith
Neith
YouSoBadomg
Neith
Level 13
God Stats
2W - 0L
1,710 SR
Queue Stats
54W - 39L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 7 / 6
9,888
618
13,722
15,540
11,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
PupCupid
Bastet
18
4 / 3 / 4
10,933
683
18,851
18,150
7,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Zephnir
Nemesis
17
4 / 3 / 2
10,348
647
8,029
15,492
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 5 / 4
10,638
665
12,787
13,586
5,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 6 / 7
10,720
670
10,568
28,189
36,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aboriginies
Baron Samedi
20
11 / 1 / 9
13,073
817
25,690
16,857
10,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 20
11,558
722
10,836
25,222
30,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
PineappleBob
Cliodhna
20
6 / 3 / 9
12,652
791
15,937
18,843
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 12
10,676
667
5,007
16,422
21,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 0 / 16
13,106
819
20,434
10,875
5,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
9
Kills
24
24
Deaths
9
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
6
0.43
W
Baron Samedi
Aboriginies
Baron Samedi
11
1
9
15.5
W
2
2
20
6
W
Cliodhna
PineappleBob
Cliodhna
6
3
9
3.5
L
Bastet
PupCupid
Bastet
4
3
4
2
W
0
3
12
2
W
5
0
16
13
L
Nemesis
Zephnir
Nemesis
4
3
2
1.67
L
1
5
4
0.6
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,957
Damage
77,904
90,957
Taken
88,219
69,082
Mitigated
78,473
21,914
Healing
48,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,722
1,079
8,675
6,131
15,540
11,532
44
7,332
7,854
44,707
0
W
Baron Samedi
Aboriginies
Baron Samedi
25,690
2,012
9,118
9,226
16,857
10,142
1,203
3,847
13,010
59,155
0
W
10,836
905
4,522
11,088
25,222
30,880
0
7,416
17,806
28,164
0
W
Cliodhna
PineappleBob
Cliodhna
15,937
2,008
0
8,197
18,843
10,609
1,377
4,514
14,329
0
57,256
L
Bastet
PupCupid
Bastet
18,851
3,765
0
1,476
18,150
7,173
0
5,071
12,428
0
39,123
W
5,007
374
485
1,313
16,422
21,756
379
7,099
9,323
0
16,932
W
20,434
6,768
0
4,499
10,875
5,086
3,790
1,414
9,461
0
78,207
L
Nemesis
Zephnir
Nemesis
8,029
2,761
0
1,085
15,492
8,142
440
5,460
9,942
0
25,518
L
12,787
5,868
394
1,949
13,586
5,668
475
4,216
9,201
0
47,939
L
10,568
1,262
465
1,739
28,189
36,567
0
13,938
13,383
24,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,527
Gold Earned
61,065
227
Minions Killed
321
0
Camps Cleared
0
1,603,113
Distance Traveled
1,764,290
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,888
618
69
4
0
292,020
1
W
Baron Samedi
13,073
817
70
4
0
326,179
3
W
Artio
11,558
722
27
2
0
378,578
2
W
Cliodhna
12,652
791
72
5
0
369,606
1
L
Bastet
10,933
683
40
3
0
379,323
6
W
Bellona
10,676
667
18
1
0
361,644
1
W
Neith
13,106
819
134
8
0
328,283
5
L
Nemesis
10,348
647
27
2
0
380,215
1
L
Neith
10,638
665
68
4
0
270,527
2
L
Ymir
10,720
670
23
1
0
281,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role