Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GG NeRdss
Bacchus
Level 127
God Stats
17W - 15L
1,785 SR
Queue Stats
81W - 71L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
Jxrks
Nu Wa
Level 14
God Stats
3W - 1L
1,838 SR
Queue Stats
19W - 16L
1,568 Elo+
Party 2
Anhur
Anhur
SpooK0
Anhur
Level 85
God Stats
5W - 2L
1,251 SR
Queue Stats
46W - 40L
1,654 Elo+
Party 2
Amaterasu
Amaterasu
dubiee
Amaterasu
Level 74
God Stats
2W - 1L
1,543 SR
Queue Stats
28W - 17L
1,635 Elo+
Party 2
Team Averages
Level 86
1,583 SR
1,588 Elo+

VS

Team Averages
Level 90
1,586 SR
1,566 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ItsVincenzoTho
Nu Wa
Level 67
God Stats
6W - 11L
1,200 SR
Queue Stats
66W - 71L
1,660 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nite at nick
Cu Chulainn
Level 121
God Stats
4W - 1L
1,736 SR
Queue Stats
71W - 79L
1,551 Elo+
Party 1
He Bo
He Bo
TOOBEASTKSQ12
He Bo
Level 68
God Stats
24W - 25L
1,583 SR
Queue Stats
191W - 161L
1,567 Elo+
Party 3
Anhur
Anhur
thillycuh
Anhur
Level 128
God Stats
3W - 3L
1,909 SR
Queue Stats
204W - 192L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 3 / 5
10,384
611
11,851
15,581
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
GG NeRdss
Bacchus
14
4 / 0 / 10
9,282
546
8,047
15,468
16,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Jxrks
Nu Wa
16
2 / 1 / 13
9,749
573
14,567
6,999
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SpooK0
Anhur
17
7 / 1 / 5
10,185
599
9,429
12,501
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
dubiee
Amaterasu
15
0 / 5 / 4
8,797
517
4,678
12,773
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 5 / 2
6,806
400
5,811
14,058
6,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 6 / 0
7,315
430
6,974
10,813
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Nite at nick
Cu Chulainn
17
6 / 2 / 2
10,735
631
14,288
14,406
11,298
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 7 / 0
7,782
458
8,911
12,651
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
thillycuh
Anhur
15
0 / 5 / 1
8,391
494
4,342
12,676
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
25
Kills
9
10
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
5
4.83
L
Cthulhu
 
Cthulhu
0
5
2
0.2
W
Bacchus
GG NeRdss
Bacchus
4
0
10
9
L
0
6
0
0
W
Nu Wa
Jxrks
Nu Wa
2
1
13
8.5
L
Cu Chulainn
Nite at nick
Cu Chulainn
6
2
2
3.5
W
Anhur
SpooK0
Anhur
7
1
5
9.5
L
3
7
0
0.43
W
Amaterasu
dubiee
Amaterasu
0
5
4
0.4
L
Anhur
thillycuh
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
40,326
63,322
Taken
64,604
41,400
Mitigated
25,983
29,919
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,851
2,918
0
16,798
15,581
6,278
99
6,349
9,232
0
66,547
L
Cthulhu
 
Cthulhu
5,811
294
523
1,138
14,058
6,987
93
6,362
7,333
27,533
0
W
Bacchus
GG NeRdss
Bacchus
8,047
1,162
456
3,257
15,468
16,980
182
7,424
8,044
21,603
0
L
6,974
759
132
1,817
10,813
1,985
27
6,426
3,913
50,327
0
W
Nu Wa
Jxrks
Nu Wa
14,567
1,943
0
903
6,999
2,925
440
3,830
3,169
73,760
0
L
Cu Chulainn
Nite at nick
Cu Chulainn
14,288
3,626
0
2,827
14,406
11,298
0
2,427
11,296
11,240
64,300
W
Anhur
SpooK0
Anhur
9,429
4,657
0
5,491
12,501
4,589
451
4,493
8,008
0
79,028
L
8,911
368
80
2,894
12,651
2,190
0
3,080
9,353
50,406
0
W
Amaterasu
dubiee
Amaterasu
4,678
1,418
0
3,014
12,773
10,628
478
2,367
10,406
0
50,422
L
Anhur
thillycuh
Anhur
4,342
2,300
0
4,862
12,676
3,523
0
2,886
9,638
0
70,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
41,029
469
Minions Killed
499
0
Camps Cleared
0
1,689,762
Distance Traveled
1,582,452
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,384
611
100
6
0
386,717
3
L
Cthulhu
6,806
400
42
2
0
365,951
9
W
Bacchus
9,282
546
27
2
0
352,423
8
L
Nu Wa
7,315
430
91
5
0
296,381
4
W
Nu Wa
9,749
573
121
7
0
309,627
7
L
Cu Chulainn
10,735
631
163
10
0
321,311
8
W
Anhur
10,185
599
123
7
0
329,725
2
L
He Bo
7,782
458
86
5
0
314,026
4
W
Amaterasu
8,797
517
98
6
0
311,270
2
L
Anhur
8,391
494
117
7
0
284,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role