Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
owlking010067
Xbalanque
Silver I
Level 160
God Stats
14W - 9L
1,502 SR
Queue Stats
198W - 210L
1,170 MMR
Solo
Awilix
Awilix
Silver I
spideys
Awilix
Silver I
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 121L
1,360 MMR
Party 1
Hades
Hades
Silver II
ymirnoob
Hades
Silver II
Level 129
God Stats
13W - 10L
1,500 SR
Queue Stats
22W - 16L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver III
Ảyame
Bacchus
Silver III
Level 108
God Stats
4W - 2L
1,482 SR
Queue Stats
309W - 308L
1,249 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,497 SR
1,356 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,480 SR
1,305 MMR
Izanami
Izanami
Silver IV
Dorfunkeldorf
Izanami
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,290 MMR
Party 2
Agni
Agni
Gold IV
Havoc1234
Agni
Gold IV
Level 159
God Stats
5W - 9L
1,454 SR
Queue Stats
68W - 69L
1,424 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Mossjaw
Sylvanus
Silver IV
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 68L
1,290 MMR
Party 2
Thanatos
Thanatos
Silver I
Pay001
Thanatos
Silver I
Level 125
God Stats
7W - 8L
1,514 SR
Queue Stats
190W - 206L
1,158 MMR
Solo
Neith
Neith
Gold IV
Punishh
Neith
Gold IV
Level 116
God Stats
2W - 4L
1,431 SR
Queue Stats
149W - 156L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 4 / 8
9,885
581
7,788
9,808
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
owlking010067
Xbalanque
16
2 / 2 / 5
9,490
558
4,713
8,195
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
spideys
Awilix
17
9 / 2 / 9
10,521
619
12,809
13,562
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
ymirnoob
Hades
18
8 / 2 / 4
10,735
631
8,368
14,408
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Ảyame
Bacchus
13
2 / 3 / 10
8,463
498
5,892
12,137
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetMulanGebThoth

VS

Bans
AtlasGilgameshCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 3 / 2
9,532
561
3,765
9,392
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
7 / 5 / 0
9,081
534
12,517
8,568
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Mossjaw
Sylvanus
12
0 / 5 / 6
7,598
447
5,090
14,597
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Pay001
Thanatos
12
2 / 8 / 3
7,784
458
5,135
15,021
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Punishh
Neith
14
1 / 5 / 1
8,116
477
7,551
9,426
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
26
Kills
11
13
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
8
2.25
L
Izanami
1
3
2
0.67
L
Agni
7
5
0
1.4
L
Sylvanus
Mossjaw
Sylvanus
0
5
6
0.6
L
Thanatos
Pay001
Thanatos
2
8
3
0.44
L
Neith
Punishh
Neith
1
5
1
0.3
W
Xbalanque
owlking010067
Xbalanque
2
2
5
2.25
W
Awilix
spideys
Awilix
9
2
9
6.75
W
Hades
ymirnoob
Hades
8
2
4
5
W
Bacchus
Ảyame
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,570
Damage
34,058
58,110
Taken
57,004
29,704
Mitigated
26,840
20,242
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,788
1,456
0
3,280
9,808
2,901
1,582
3,612
5,771
63,223
0
L
Izanami
3,765
2,338
0
4,202
9,392
3,092
0
2,552
6,772
0
76,979
L
Agni
12,517
687
0
380
8,568
2,762
0
5,331
3,077
47,437
3,533
L
Sylvanus
Mossjaw
Sylvanus
5,090
1,065
557
3,098
14,597
12,658
0
6,449
7,977
18,885
0
L
Thanatos
Pay001
Thanatos
5,135
1,104
0
10,696
15,021
4,657
0
3,564
10,732
0
42,765
L
Neith
Punishh
Neith
7,551
3,691
0
1,575
9,426
3,671
1,611
3,677
5,733
0
50,942
W
Xbalanque
owlking010067
Xbalanque
4,713
960
0
3,982
8,195
2,514
1,466
1,676
6,393
0
69,125
W
Awilix
spideys
Awilix
12,809
5,842
0
2,094
13,562
4,463
840
3,460
10,020
0
77,847
W
Hades
ymirnoob
Hades
8,368
2,001
162
9,031
14,408
7,736
395
4,432
9,876
67,850
0
W
Bacchus
Ảyame
Bacchus
5,892
1,215
0
1,693
12,137
12,090
756
3,493
8,560
22,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
42,111
558
Minions Killed
449
0
Camps Cleared
0
1,719,047
Distance Traveled
1,489,078
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,885
581
111
7
0
324,909
4
L
Izanami
9,532
561
156
9
0
305,845
4
L
Agni
9,081
534
106
6
0
323,331
0
L
Sylvanus
7,598
447
24
1
0
289,728
3
L
Thanatos
7,784
458
74
4
0
300,256
9
L
Neith
8,116
477
89
5
0
269,918
2
W
Xbalanque
9,490
558
138
8
0
327,287
9
W
Awilix
10,521
619
123
7
0
405,607
6
W
Hades
10,735
631
161
9
0
304,137
3
W
Bacchus
8,463
498
25
1
0
357,107
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role