Player Matchup

Nu Wa
Nu Wa
D1ABLO666999
Nu Wa
Level 142
God Stats
4W - 3L
1,446 SR
Queue Stats
231W - 235L
1,561 Elo+
Party 2
Set
Set
DauntlessShip9
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 353L
1,549 Elo+
Party 3
Apollo
Apollo
ER44
Apollo
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
363W - 362L
1,556 Elo+
Party 3
He Bo
He Bo
alxxn
He Bo
Level 47
God Stats
2W - 3L
1,718 SR
Queue Stats
211W - 195L
1,514 Elo+
Party 3
Kumbhakarna
Kumbhakarna
zZBATMANZ
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,332 Elo+
Party 2
Team Averages
Level 89
1,533 SR
1,503 Elo+

VS

Team Averages
Level 118
1,496 SR
1,504 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Beforme_
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
Fieryskull73
Kali
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kourtius
Zhong Kui
Level 128
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
TheJungleDiener
Awilix
Level 142
God Stats
10W - 13L
1,282 SR
Queue Stats
601W - 650L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
9,204
837
15,120
10,263
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 6
8,116
738
4,680
9,365
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
ER44
Apollo
14
1 / 7 / 4
8,043
731
5,599
15,699
6,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
alxxn
He Bo
15
6 / 7 / 4
9,610
874
9,027
12,971
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
zZBATMANZ
Kumbhakarna
14
0 / 4 / 9
8,117
738
4,519
23,424
17,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 2 / 13
9,638
876
7,322
7,508
3,200
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
Beforme_
Atlas
15
1 / 2 / 21
9,434
858
10,216
13,469
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 4 / 15
10,663
969
12,767
11,438
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Kourtius
Zhong Kui
16
7 / 1 / 18
9,967
906
22,693
9,504
5,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 2 / 17
10,369
943
12,976
8,791
2,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
11
Kills
28
28
Deaths
11
32
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
13
5.75
W
Atlas
Beforme_
Atlas
1
2
21
5.75
L
2
5
9
1.3
L
2
5
6
1
L
Apollo
ER44
Apollo
1
7
4
0.43
W
6
4
15
3.38
W
Zhong Kui
Kourtius
Zhong Kui
7
1
18
16
W
9
2
17
8.75
L
He Bo
alxxn
He Bo
6
7
4
1.14
L
Kumbhakarna
zZBATMANZ
Kumbhakarna
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,945
Damage
65,974
71,722
Taken
50,710
37,514
Mitigated
30,784
16,673
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,322
2,708
860
675
7,508
3,200
1,711
4,814
2,694
0
19,455
W
Atlas
Beforme_
Atlas
10,216
2,595
1,316
2,482
13,469
14,085
438
7,157
6,312
29,070
0
L
15,120
4,027
963
333
10,263
4,116
1,018
5,776
4,487
34,864
0
L
4,680
2,635
1,796
762
9,365
5,218
186
5,800
3,565
0
9,135
L
Apollo
ER44
Apollo
5,599
1,577
1,667
1,149
15,699
6,206
39
7,825
7,874
0
14,443
W
12,767
6,471
545
4,506
11,438
5,136
930
5,735
5,703
0
21,580
W
Zhong Kui
Kourtius
Zhong Kui
22,693
1,583
905
3,905
9,504
5,451
1,055
5,505
3,999
39,553
0
W
12,976
4,260
2,297
4,000
8,791
2,912
888
5,455
3,336
0
26,434
L
He Bo
alxxn
He Bo
9,027
475
1,159
1,270
12,971
4,379
218
3,835
9,136
12,715
0
L
Kumbhakarna
zZBATMANZ
Kumbhakarna
4,519
542
961
6,613
23,424
17,595
143
9,673
13,751
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
50,071
102
Minions Killed
138
0
Camps Cleared
0
951,679
Distance Traveled
1,135,638
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,638
876
27
2
0
185,036
0
W
Atlas
9,434
858
22
2
0
233,521
1
L
Nu Wa
9,204
837
42
4
0
198,180
2
L
Set
8,116
738
7
1
0
194,908
1
L
Apollo
8,043
731
13
1
0
202,800
0
W
Kali
10,663
969
19
2
0
240,860
1
W
Zhong Kui
9,967
906
48
4
0
239,073
2
W
Awilix
10,369
943
22
2
0
237,148
1
L
He Bo
9,610
874
12
1
0
153,832
0
L
Kumbhakarna
8,117
738
28
3
0
201,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role