Player Matchup

Anubis
Anubis
Death Gun9824
Anubis
Level 53
God Stats
11W - 13L
1,463 SR
Queue Stats
632W - 605L
1,380 Elo+
Solo
Bakasura
Bakasura
EcksBawks1
Bakasura
Level 63
God Stats
10W - 8L
1,614 SR
Queue Stats
25W - 27L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
Im ReaIIy Black
Jormungandr
Level 64
God Stats
8W - 7L
1,635 SR
Queue Stats
53W - 71L
1,379 Elo+
Party 2
Neith
Neith
TAGyouritLOLlol
Neith
Level 85
God Stats
21W - 29L
1,309 SR
Queue Stats
124W - 133L
1,406 Elo+
Party 2
Bastet
Bastet
TOXICGHOSTv
Bastet
Level 91
God Stats
3W - 3L
1,808 SR
Queue Stats
316W - 345L
1,445 Elo+
Solo
Team Averages
Level 71
1,566 SR
1,410 Elo+

VS

Team Averages
Level 89
1,428 SR
1,360 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Aztllan
Arachne
Level 67
God Stats
20W - 9L
1,513 SR
Queue Stats
928W - 971L
1,305 Elo+
Solo
Merlin
Merlin
V christian xVx
Merlin
Level 104
God Stats
36W - 29L
1,589 SR
Queue Stats
183W - 194L
1,451 Elo+
Solo
Ymir
Ymir
aslan6389
Ymir
Level 106
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,194 Elo+
Solo
Izanami
Izanami
bigbadabilia
Izanami
Level 84
God Stats
6W - 5L
1,273 SR
Queue Stats
77W - 94L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,072
454
4,638
14,266
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
EcksBawks1
Bakasura
16
3 / 8 / 0
10,051
503
15,392
15,724
11,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Im ReaIIy Black
Jormungandr
14
0 / 6 / 5
9,267
463
8,993
19,287
20,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 7 / 0
9,195
460
12,055
12,094
4,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
12
1 / 2 / 1
8,098
405
4,026
8,834
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
8 / 1 / 4
11,588
579
11,333
18,617
6,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Aztllan
Arachne
19
7 / 2 / 2
12,188
609
10,764
17,265
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 2 / 4
12,108
605
13,582
7,988
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
14
0 / 1 / 10
9,304
465
2,480
10,635
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
bigbadabilia
Izanami
18
5 / 4 / 6
10,973
549
12,211
13,198
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
31
31
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
4
10
W
Arachne
Aztllan
Arachne
7
2
2
4
L
0
8
1
0.06
L
Bakasura
EcksBawks1
Bakasura
3
8
0
0.38
L
Jormungandr
Im ReaIIy Black
Jormungandr
0
6
5
0.42
L
6
7
0
0.86
L
Bastet
1
2
1
0.75
W
11
2
4
6.5
W
Ymir
0
1
10
5
W
Izanami
bigbadabilia
Izanami
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
50,370
70,205
Taken
67,703
45,465
Mitigated
28,857
11,670
Healing
31,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,333
3,048
0
15,191
18,617
6,703
17
1,321
16,918
0
81,461
W
Arachne
Aztllan
Arachne
10,764
8,306
0
8,146
17,265
8,389
0
1,398
12,985
0
73,198
L
4,638
353
0
3,095
14,266
6,343
0
4,859
9,037
63,338
0
L
Bakasura
EcksBawks1
Bakasura
15,392
9,410
0
3,878
15,724
11,411
0
1,267
14,411
0
66,224
L
Jormungandr
Im ReaIIy Black
Jormungandr
8,993
2,631
0
1,292
19,287
20,700
44
3,115
16,036
54,712
0
L
12,055
3,902
315
729
12,094
4,602
1,135
4,564
7,302
0
59,312
L
Bastet
4,026
1,616
0
2,361
8,834
2,409
0
1,347
7,357
0
31,528
W
13,582
904
0
798
7,988
2,086
0
1,940
6,048
66,251
0
W
Ymir
2,480
86
0
3,466
10,635
7,988
210
3,535
7,100
25,196
0
W
Izanami
bigbadabilia
Izanami
12,211
8,001
0
3,968
13,198
3,691
3,303
5,546
7,652
0
78,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,683
Gold Earned
56,161
499
Minions Killed
556
0
Camps Cleared
0
1,679,737
Distance Traveled
1,910,889
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,588
579
111
6
0
440,773
4
W
Arachne
12,188
609
143
7
0
361,447
6
L
Anubis
9,072
454
109
5
0
282,340
1
L
Bakasura
10,051
503
152
8
0
425,018
0
L
Jormungandr
9,267
463
67
3
0
333,889
3
L
Neith
9,195
460
105
5
0
355,035
0
L
Bastet
8,098
405
66
3
0
283,455
1
W
Merlin
12,108
605
123
6
0
357,759
4
W
Ymir
9,304
465
43
2
0
399,759
6
W
Izanami
10,973
549
136
7
0
351,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role