Player Matchup

Cthulhu
Cthulhu
Cyclone1028
Cthulhu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 194L
1,066 Elo+
Party 2
Anubis
Anubis
ImmortalLumbee
Anubis
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 148L
1,323 Elo+
Party 2
Baba Yaga
Baba Yaga
StraightBot
Baba Yaga
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 4
Merlin
Merlin
c-penny3
Merlin
Level 158
God Stats
0W - 3L
1,302 SR
Queue Stats
40W - 20L
1,730 Elo+
Party 4
Bastet
Bastet
thric3crispee
Bastet
Level 16
God Stats
8W - 11L
1,500 SR
Queue Stats
282W - 286L
1,037 Elo+
Solo
Team Averages
Level 46
1,460 SR
1,372 Elo+

VS

Team Averages
Level 60
1,481 SR
1,263 Elo+
Ganesha
Ganesha
ChungusXXL
Ganesha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 14L
1,350 Elo+
Party 3
Nemesis
Nemesis
SaltyNa8ive
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,044 Elo+
Party 1
Fafnir
Fafnir
SaltyTrucker105
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 93L
1,044 Elo+
Party 1
Tyr
Tyr
WillyHilly71
Tyr
Level 142
God Stats
1W - 1L
1,403 SR
Queue Stats
40W - 28L
1,554 Elo+
Party 3
Merlin
Merlin
trippybmo4
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyclone1028
Cthulhu
16
5 / 5 / 6
9,288
844
6,369
18,692
13,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 8 / 9
8,396
763
4,720
9,492
4,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
StraightBot
Baba Yaga
16
5 / 6 / 8
9,128
830
6,377
11,222
4,937
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
c-penny3
Merlin
14
0 / 7 / 9
7,716
701
11,069
8,857
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 6
8,639
785
6,566
8,526
3,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChungusXXL
Ganesha
16
1 / 3 / 21
9,233
839
7,822
10,051
12,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
SaltyNa8ive
Nemesis
13
2 / 5 / 10
8,653
787
4,525
8,161
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 3 / 11
9,269
843
3,899
10,444
13,778
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 4 / 8
11,263
1,024
14,110
11,852
9,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Merlin
trippybmo4
Merlin
18
8 / 4 / 11
11,199
1,018
13,300
11,962
5,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
18
Kills
31
31
Deaths
19
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChungusXXL
Ganesha
1
3
21
3.83
L
Cthulhu
Cyclone1028
Cthulhu
5
5
6
1.6
L
2
8
9
0.81
W
Nemesis
SaltyNa8ive
Nemesis
2
5
10
1.4
W
4
3
11
3.17
L
Baba Yaga
StraightBot
Baba Yaga
5
6
8
1.5
W
16
4
8
5
L
Merlin
c-penny3
Merlin
0
7
9
0.64
L
6
5
6
1.8
W
Merlin
trippybmo4
Merlin
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
43,656
56,789
Taken
52,470
29,117
Mitigated
44,850
12,297
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChungusXXL
Ganesha
7,822
518
2,107
2,283
10,051
12,343
608
4,985
5,066
16,993
0
L
Cthulhu
Cyclone1028
Cthulhu
6,369
998
250
4,895
18,692
13,292
45
8,344
10,348
14,293
0
L
4,720
69
0
835
9,492
4,212
33
4,146
5,346
10,869
0
W
Nemesis
SaltyNa8ive
Nemesis
4,525
1,448
845
596
8,161
3,603
1,243
5,088
3,073
0
8,562
W
3,899
1,482
1,081
1,502
10,444
13,778
491
6,652
3,792
7,225
0
L
Baba Yaga
StraightBot
Baba Yaga
6,377
1,053
684
1,835
11,222
4,937
160
5,378
5,844
16,273
0
W
14,110
1,224
225
2,174
11,852
9,524
296
3,961
7,891
0
22,477
L
Merlin
c-penny3
Merlin
11,069
915
970
670
8,857
3,318
35
4,645
4,212
21,078
0
L
6,566
793
538
1,620
8,526
3,358
0
2,508
6,018
0
9,689
W
Merlin
trippybmo4
Merlin
13,300
1,410
492
3,493
11,962
5,602
3,076
7,849
4,113
36,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
49,617
73
Minions Killed
98
0
Camps Cleared
0
849,553
Distance Traveled
1,097,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,233
839
0
0
0
231,446
0
L
Cthulhu
9,288
844
7
1
0
185,222
0
L
Anubis
8,396
763
14
1
0
159,924
0
W
Nemesis
8,653
787
8
1
0
234,094
0
W
Fafnir
9,269
843
15
1
0
203,504
0
L
Baba Yaga
9,128
830
21
2
0
179,989
0
W
Tyr
11,263
1,024
21
2
0
247,367
0
L
Merlin
7,716
701
23
2
0
171,651
0
L
Bastet
8,639
785
8
1
0
152,767
0
W
Merlin
11,199
1,018
54
5
0
180,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role