Player Matchup

Artemis
Artemis
Doctrwho
Artemis
Level 6
God Stats
0W - 1L
1,848 SR
Queue Stats
10W - 7L
1,316 Elo+
Party 1
Nox
Nox
PooseGalore
Nox
Level 140
God Stats
1W - 5L
1,628 SR
Queue Stats
83W - 102L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Z2LE
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,368 Elo+
Solo
Cerberus
Cerberus
damnedbloodymess
Cerberus
Level 34
God Stats
15W - 26L
1,419 SR
Queue Stats
32W - 58L
1,273 Elo+
Solo
Chang'e
Chang'e
jony_em
Chang'e
Level 122
God Stats
6W - 5L
1,628 SR
Queue Stats
167W - 186L
1,559 Elo+
Solo
Team Averages
Level 64
1,605 SR
1,407 Elo+

VS

Team Averages
Level 74
1,512 SR
1,410 Elo+
Thanatos
Thanatos
Firemakesmoke
Thanatos
Level 97
God Stats
29W - 46L
1,426 SR
Queue Stats
248W - 327L
1,384 Elo+
Party 2
Ra
Ra
Sirsmokesalot42
Ra
Level 39
God Stats
22W - 46L
1,356 SR
Queue Stats
144W - 214L
1,318 Elo+
Party 2
Medusa
Medusa
StateCone95
Medusa
Level 41
God Stats
18W - 19L
1,418 SR
Queue Stats
315W - 347L
1,464 Elo+
Solo
Achilles
Achilles
YungWeejlit
Achilles
Level 44
God Stats
11W - 15L
1,487 SR
Queue Stats
41W - 65L
1,376 Elo+
Solo
Khepri
Khepri
xFROx
Khepri
Level 147
God Stats
43W - 31L
1,871 SR
Queue Stats
767W - 755L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doctrwho
Artemis
20
6 / 4 / 5
15,034
716
36,331
22,549
9,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 5 / 3
13,525
644
10,401
16,902
6,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Z2LE
Baron Samedi
20
2 / 5 / 7
14,095
671
17,382
21,783
11,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 10 / 8
12,673
603
12,557
28,322
19,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
jony_em
Chang'e
19
0 / 9 / 0
13,362
636
544
17,428
7,447

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Firemakesmoke
Thanatos
20
5 / 6 / 12
14,908
710
13,395
16,571
8,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 8
14,563
693
13,647
10,668
5,553
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
13 / 2 / 10
17,546
836
28,518
17,233
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
YungWeejlit
Achilles
20
7 / 4 / 12
15,104
719
16,989
31,283
52,939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
xFROx
Khepri
20
3 / 1 / 21
16,180
770
12,513
20,428
30,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
14
Kills
31
33
Deaths
14
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artemis
Doctrwho
Artemis
6
4
5
2.13
W
Thanatos
Firemakesmoke
Thanatos
5
6
12
1.83
L
5
5
3
1.3
W
3
1
8
7
W
Medusa
13
2
10
9
W
Achilles
YungWeejlit
Achilles
7
4
12
3.25
L
Baron Samedi
Z2LE
Baron Samedi
2
5
7
1.1
L
1
10
8
0.5
L
Chang'e
jony_em
Chang'e
0
9
0
0
W
Khepri
xFROx
Khepri
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,215
Damage
85,062
106,984
Taken
96,183
53,767
Mitigated
104,970
27,028
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Doctrwho
Artemis
36,331
17,161
0
8,063
22,549
9,055
2,211
6,774
15,775
0
97,133
W
Thanatos
Firemakesmoke
Thanatos
13,395
2,492
0
5,480
16,571
8,157
3,024
8,251
8,320
0
30,325
L
10,401
481
674
1,770
16,902
6,517
754
3,366
13,536
38,559
0
W
13,647
448
3,329
3,422
10,668
5,553
698
2,867
7,801
58,097
0
W
Medusa
28,518
13,009
0
3,891
17,233
7,766
2,639
8,924
8,309
0
113,609
W
Achilles
YungWeejlit
Achilles
16,989
4,816
334
1,847
31,283
52,939
889
12,811
18,472
0
51,703
L
Baron Samedi
Z2LE
Baron Samedi
17,382
1,224
2,696
7,121
21,783
11,296
931
8,413
13,370
64,168
0
L
12,557
715
754
4,758
28,322
19,452
275
4,905
23,417
37,048
0
L
Chang'e
jony_em
Chang'e
544
95
0
1,192
17,428
7,447
0
2,702
14,726
45,651
0
W
Khepri
xFROx
Khepri
12,513
350
1,040
2,769
20,428
30,555
757
8,031
12,397
38,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,689
Gold Earned
78,301
437
Minions Killed
362
0
Camps Cleared
0
1,760,402
Distance Traveled
2,116,134
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,034
716
109
5
0
392,835
2
W
Thanatos
14,908
710
35
2
0
390,239
0
L
Nox
13,525
644
51
2
0
417,065
4
W
Ra
14,563
693
91
4
0
449,066
1
W
Medusa
17,546
836
121
6
0
459,056
6
W
Achilles
15,104
719
62
3
0
385,642
3
L
Baron Samedi
14,095
671
114
5
0
390,789
1
L
Cerberus
12,673
603
71
3
0
346,655
0
L
Chang'e
13,362
636
92
4
0
213,058
1
W
Khepri
16,180
770
53
3
0
432,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role