Player Matchup

Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Floopems
Nu Wa
Level 13
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 4L
1,402 Elo+
Party 2
Hercules
Hercules
KingBabooon
Hercules
Level 107
God Stats
4W - 6L
1,626 SR
Queue Stats
117W - 106L
1,547 Elo+
Solo
Atlas
Atlas
TakuTia
Atlas
Level 14
God Stats
0W - 3L
1,273 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 2
Bakasura
Bakasura
Zedaroon
Bakasura
Level 25
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 52
1,408 SR
1,447 Elo+

VS

Team Averages
Level 94
1,664 SR
1,561 Elo+
Tyr
Tyr
 
Tyr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LuganBakugan
Discordia
Level 54
God Stats
90W - 67L
1,689 SR
Queue Stats
174W - 151L
1,546 Elo+
Party 1
Artio
Artio
Protaeus
Artio
Level 128
God Stats
11W - 2L
2,125 SR
Queue Stats
126W - 137L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
salsaman64
Baron Samedi
Level 89
God Stats
6W - 6L
1,236 SR
Queue Stats
327W - 282L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
sexycarpet
Hou Yi
Level 104
God Stats
25W - 12L
1,771 SR
Queue Stats
92W - 63L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 2 / 1
6,574
657
2,532
6,297
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Floopems
Nu Wa
12
2 / 6 / 0
6,640
664
4,236
9,316
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KingBabooon
Hercules
12
0 / 3 / 2
6,310
631
1,958
10,429
8,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
TakuTia
Atlas
12
0 / 5 / 2
6,882
688
3,718
11,506
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Zedaroon
Bakasura
13
3 / 4 / 1
7,154
715
5,074
6,513
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 2 / 7
7,528
753
6,116
8,049
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
LuganBakugan
Discordia
14
4 / 2 / 8
7,821
782
9,017
4,116
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Protaeus
Artio
15
7 / 1 / 9
8,311
831
7,889
11,697
9,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
salsaman64
Baron Samedi
15
2 / 0 / 9
7,816
782
9,563
6,664
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
sexycarpet
Hou Yi
16
5 / 0 / 6
8,428
843
5,418
4,309
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
20
20
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
W
Tyr
 
Tyr
2
2
7
2.75
L
Nu Wa
Floopems
Nu Wa
2
6
0
0.33
L
Hercules
KingBabooon
Hercules
0
3
2
0.33
W
Discordia
LuganBakugan
Discordia
4
2
8
4
W
Artio
Protaeus
Artio
7
1
9
11.5
L
Atlas
TakuTia
Atlas
0
5
2
0.2
L
Bakasura
Zedaroon
Bakasura
3
4
1
0.88
W
Baron Samedi
salsaman64
Baron Samedi
2
0
9
6.5
W
Hou Yi
sexycarpet
Hou Yi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,518
Damage
38,003
44,061
Taken
34,835
26,014
Mitigated
25,856
6,649
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,532
1,819
229
1,855
6,297
2,288
0
2,449
3,681
0
19,183
W
Tyr
 
Tyr
6,116
305
0
1,059
8,049
9,370
625
690
7,279
0
19,831
L
Nu Wa
Floopems
Nu Wa
4,236
1,015
0
102
9,316
3,085
0
7,062
2,183
9,556
0
L
Hercules
KingBabooon
Hercules
1,958
254
256
2,557
10,429
8,482
0
3,890
6,336
0
10,353
W
Discordia
LuganBakugan
Discordia
9,017
558
0
0
4,116
1,493
637
1,402
2,714
28,839
0
W
Artio
Protaeus
Artio
7,889
138
1,757
5,296
11,697
9,789
306
2,871
8,459
20,347
0
L
Atlas
TakuTia
Atlas
3,718
1,524
89
758
11,506
9,337
245
8,449
3,021
16,064
0
L
Bakasura
Zedaroon
Bakasura
5,074
3,190
0
803
6,513
2,822
0
4,619
1,837
0
14,845
W
Baron Samedi
salsaman64
Baron Samedi
9,563
813
841
2,394
6,664
3,347
104
2,116
4,336
29,286
0
W
Hou Yi
sexycarpet
Hou Yi
5,418
2,998
0
2,679
4,309
1,857
2,418
875
3,434
0
32,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
39,904
108
Minions Killed
216
0
Camps Cleared
0
922,781
Distance Traveled
1,035,424
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,574
657
36
4
0
175,465
0
W
Tyr
7,528
753
39
4
0
222,765
0
L
Nu Wa
6,640
664
6
1
0
158,806
0
L
Hercules
6,310
631
16
2
0
185,876
2
W
Discordia
7,821
782
41
4
0
180,595
0
W
Artio
8,311
831
11
1
0
227,247
1
L
Atlas
6,882
688
23
2
0
176,757
0
L
Bakasura
7,154
715
27
3
0
225,877
0
W
Baron Samedi
7,816
782
49
5
0
200,978
1
W
Hou Yi
8,428
843
76
8
0
203,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role