Player Matchup

Atlas
Atlas
CrookSakeDevil
Atlas
Level 99
God Stats
9W - 6L
1,500 SR
Queue Stats
118W - 111L
1,363 Elo+
Solo
Artemis
Artemis
HBKmullins
Artemis
Level 64
God Stats
5W - 4L
1,506 SR
Queue Stats
122W - 131L
1,293 Elo+
Solo
Da Ji
Da Ji
TheOldWolfMAster
Da Ji
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
364W - 382L
1,368 Elo+
Solo
Apollo
Apollo
Xx_COOPDOG_xX
Apollo
Level 49
God Stats
12W - 18L
1,394 SR
Queue Stats
628W - 696L
1,355 Elo+
Solo
Sol
Sol
ggSTORMTROOPER
Sol
Level 141
God Stats
15W - 8L
1,944 SR
Queue Stats
98W - 105L
1,391 Elo+
Solo
Team Averages
Level 96
1,569 SR
1,354 Elo+

VS

Team Averages
Level 28
1,376 SR
1,500 Elo+
Agni
Agni
AXLXEX
Agni
Level 40
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Ebro12
Bastet
Level 25
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
SuperSenku
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
TG_Chappie
Artemis
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 51L
1,500 Elo+
Solo
Ares
Ares
vanman1127
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
7,634
545
4,762
6,868
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
HBKmullins
Artemis
11
1 / 0 / 3
6,711
479
1,389
1,746
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
13 / 1 / 1
8,789
628
8,908
9,619
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 2
8,465
605
5,755
7,029
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 3 / 4
8,349
596
7,508
10,201
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AXLXEX
Agni
10
0 / 7 / 2
5,657
404
5,213
7,665
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Ebro12
Bastet
9
2 / 5 / 2
6,602
472
2,812
7,904
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Susano
SuperSenku
Susano
11
2 / 6 / 0
6,304
450
4,655
7,281
2,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TG_Chappie
Artemis
11
0 / 4 / 1
6,304
450
1,862
6,244
1,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 8 / 1
5,448
389
1,504
14,081
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
27
Kills
4
5
Deaths
30
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
AXLXEX
Agni
0
7
2
0.14
W
3
1
9
7.5
L
Bastet
Ebro12
Bastet
2
5
2
0.6
W
Artemis
HBKmullins
Artemis
1
0
3
2.5
L
Susano
SuperSenku
Susano
2
6
0
0.33
L
Artemis
TG_Chappie
Artemis
0
4
1
0.13
W
13
1
1
13.5
W
4
0
2
5
W
6
3
4
2.67
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
16,046
35,463
Taken
43,175
18,089
Mitigated
18,160
13,130
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AXLXEX
Agni
5,213
796
0
780
7,665
2,129
0
3,426
4,239
23,412
0
W
4,762
2,021
0
860
6,868
7,663
165
970
5,870
20,979
0
L
Bastet
Ebro12
Bastet
2,812
1,148
0
469
7,904
1,775
0
1,759
6,145
0
17,273
W
Artemis
HBKmullins
Artemis
1,389
156
0
766
1,746
840
288
19
1,727
0
29,200
L
Susano
SuperSenku
Susano
4,655
1,693
0
0
7,281
2,397
0
1,051
6,230
0
22,725
L
Artemis
TG_Chappie
Artemis
1,862
645
0
1,233
6,244
1,783
75
1,816
4,428
0
30,302
W
8,908
3,036
0
3,622
9,619
4,028
0
1,767
7,724
0
47,032
W
5,755
3,212
0
3,746
7,029
2,140
2,540
953
6,024
0
46,628
W
7,508
3,146
0
4,136
10,201
3,418
2,582
2,486
7,401
50,996
0
L
1,504
485
0
527
14,081
10,076
0
4,218
9,863
9,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
30,315
375
Minions Killed
194
0
Camps Cleared
0
1,194,542
Distance Traveled
1,191,133
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,657
404
45
3
0
256,800
1
W
Atlas
7,634
545
27
2
0
262,174
0
L
Bastet
6,602
472
23
2
0
272,221
0
W
Artemis
6,711
479
59
4
0
187,173
1
L
Susano
6,304
450
41
3
0
213,429
2
L
Artemis
6,304
450
71
5
0
226,160
0
W
Da Ji
8,789
628
89
6
0
293,378
2
W
Apollo
8,465
605
99
7
0
230,283
2
W
Sol
8,349
596
101
7
0
221,534
1
L
Ares
5,448
389
14
1
0
222,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role