Player Matchup

Morgan Le Fay
Morgan Le Fay
BlookyHunter
Morgan Le Fay
Level 61
God Stats
1W - 2L
1,263 SR
Queue Stats
64W - 64L
1,530 Elo+
Party 1
Cerberus
Cerberus
Gamemonger49
Cerberus
Level 109
God Stats
13W - 9L
1,189 SR
Queue Stats
299W - 244L
1,557 Elo+
Party 1
Fenrir
Fenrir
hiddenwolf12
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 111L
1,619 Elo+
Party 1
Team Averages
Level 84
1,317 SR
1,568 Elo+

VS

Team Averages
Level 104
1,438 SR
1,469 Elo+
Shiva
Shiva
Doofis
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Atlas
Atlas
JZeus1
Atlas
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MOESTHETICS420
Morgan Le Fay
Level 88
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 4L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlookyHunter
Morgan Le Fay
17
5 / 1 / 5
11,996
666
19,739
11,932
5,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Gamemonger49
Cerberus
17
4 / 1 / 7
11,718
651
14,536
17,497
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
17
4 / 2 / 7
12,221
679
11,713
16,015
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Doofis
Shiva
16
1 / 5 / 3
10,694
594
10,770
20,440
18,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
JZeus1
Atlas
13
0 / 5 / 3
10,271
571
7,959
19,120
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
MOESTHETICS420
Morgan Le Fay
15
3 / 3 / 1
10,473
582
13,221
15,524
6,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
4
4
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlookyHunter
Morgan Le Fay
5
1
5
7.5
L
Shiva
Doofis
Shiva
1
5
3
0.5
W
Cerberus
Gamemonger49
Cerberus
4
1
7
7.5
L
Atlas
JZeus1
Atlas
0
5
3
0.3
L
Morgan Le Fay
MOESTHETICS420
Morgan Le Fay
3
3
1
1.17
W
Fenrir
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,988
Damage
31,950
45,444
Taken
55,084
37,343
Mitigated
44,861
14,500
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlookyHunter
Morgan Le Fay
19,739
1,563
608
3,960
11,932
5,069
321
6,566
5,366
56,008
0
L
Shiva
Doofis
Shiva
10,770
1,677
607
994
20,440
18,097
0
11,475
8,279
0
33,380
W
Cerberus
Gamemonger49
Cerberus
14,536
1,220
805
5,533
17,497
20,027
152
7,089
10,408
39,540
0
L
Atlas
JZeus1
Atlas
7,959
1,842
529
1,528
19,120
20,575
34
13,408
4,936
25,136
0
L
Morgan Le Fay
MOESTHETICS420
Morgan Le Fay
13,221
1,982
581
3,133
15,524
6,189
57
8,971
6,048
38,177
0
W
Fenrir
11,713
1,600
673
2,921
16,015
12,247
74
8,051
7,964
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
31,438
206
Minions Killed
136
9
Camps Cleared
5
924,292
Distance Traveled
916,713
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,996
666
86
5
2
301,006
3
L
Shiva
10,694
594
47
3
0
321,192
0
W
Cerberus
11,718
651
82
5
4
301,621
1
L
Atlas
10,271
571
35
2
2
303,987
4
L
Morgan Le Fay
10,473
582
54
3
3
291,534
0
W
Fenrir
12,221
679
38
2
3
321,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role