Player Matchup

Erlang Shen
Erlang Shen
AetherKendall
Erlang Shen
Level 60
God Stats
4W - 4L
1,495 SR
Queue Stats
203W - 228L
1,368 Elo+
Party 2
Freya
Freya
Aginor177
Freya
Level 62
God Stats
29W - 40L
1,358 SR
Queue Stats
635W - 709L
1,376 Elo+
Solo
Fenrir
Fenrir
Ahrul-CR
Fenrir
Level 94
God Stats
6W - 1L
1,500 SR
Queue Stats
132W - 147L
1,333 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Arj7795
Kumbhakarna
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 148L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XXChino2002-CR
Morgan Le Fay
Level 68
God Stats
8W - 10L
1,157 SR
Queue Stats
16W - 25L
934 Elo+
Party 2
Team Averages
Level 70
1,402 SR
1,287 Elo+

VS

Team Averages
Level 74
1,538 SR
1,363 Elo+
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aztllan
Ymir
Level 67
God Stats
21W - 18L
1,728 SR
Queue Stats
928W - 971L
1,326 Elo+
Solo
Erlang Shen
Erlang Shen
Brrtman
Erlang Shen
Level 87
God Stats
0W - 2L
1,476 SR
Queue Stats
133W - 177L
1,409 Elo+
Party 1
Pele
Pele
ZombieSlayer349
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,250 Elo+
Party 1
Cerberus
Cerberus
candyy canee22
Cerberus
Level 68
God Stats
2W - 3L
1,484 SR
Queue Stats
94W - 139L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AetherKendall
Erlang Shen
11
3 / 2 / 3
7,230
556
6,783
12,667
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
Aginor177
Freya
11
5 / 2 / 1
6,836
526
8,149
6,901
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Ahrul-CR
Fenrir
12
4 / 3 / 4
7,470
575
3,278
8,694
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Arj7795
Kumbhakarna
11
1 / 1 / 4
6,473
498
2,858
11,111
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
XXChino2002-CR
Morgan Le Fay
12
2 / 3 / 1
7,011
539
7,937
5,386
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
6,344
488
8,052
6,355
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Aztllan
Ymir
13
5 / 1 / 2
8,185
630
5,809
9,275
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Brrtman
Erlang Shen
12
1 / 5 / 4
7,129
548
7,575
9,982
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,269
482
3,576
8,250
3,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
9
1 / 4 / 2
5,435
418
3,090
10,135
7,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
10
11
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
W
Erlang Shen
AetherKendall
Erlang Shen
3
2
3
2.25
W
Freya
Aginor177
Freya
5
2
1
2.75
W
Fenrir
Ahrul-CR
Fenrir
4
3
4
2
W
Kumbhakarna
Arj7795
Kumbhakarna
1
1
4
3
L
Ymir
Aztllan
Ymir
5
1
2
6
L
Erlang Shen
Brrtman
Erlang Shen
1
5
4
0.6
W
Morgan Le Fay
XXChino2002-CR
Morgan Le Fay
2
3
1
0.83
L
1
3
1
0.5
L
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
28,102
44,759
Taken
43,997
24,126
Mitigated
22,433
14,452
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,052
3,886
0
1,809
6,355
1,957
456
4,089
2,258
0
37,186
W
Erlang Shen
AetherKendall
Erlang Shen
6,783
3,535
0
5,704
12,667
9,628
1,457
2,693
9,974
0
35,113
W
Freya
Aginor177
Freya
8,149
2,580
19
3,263
6,901
2,550
626
662
6,239
27,186
9,919
W
Fenrir
Ahrul-CR
Fenrir
3,278
840
0
2,459
8,694
2,965
373
2,832
5,862
0
34,249
W
Kumbhakarna
Arj7795
Kumbhakarna
2,858
391
0
1,942
11,111
7,286
44
2,349
8,762
21,077
0
L
Ymir
Aztllan
Ymir
5,809
1,698
0
2,950
9,275
3,159
0
4,412
4,275
42,302
0
L
Erlang Shen
Brrtman
Erlang Shen
7,575
3,048
0
2,187
9,982
6,109
0
1,806
7,749
7,691
30,391
W
Morgan Le Fay
XXChino2002-CR
Morgan Le Fay
7,937
1,562
0
1,065
5,386
1,697
0
1,987
3,399
32,640
0
L
3,576
1,168
0
2,470
8,250
3,875
0
671
7,470
0
36,306
L
Cerberus
3,090
328
239
1,078
10,135
7,333
130
6,039
4,088
15,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
33,362
273
Minions Killed
344
0
Camps Cleared
0
1,212,992
Distance Traveled
1,159,653
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,344
488
74
6
0
214,693
0
W
Erlang Shen
7,230
556
62
5
0
267,636
4
W
Freya
6,836
526
57
4
0
229,865
0
W
Fenrir
7,470
575
63
5
0
263,531
0
W
Kumbhakarna
6,473
498
22
2
0
224,194
5
L
Ymir
8,185
630
89
7
0
233,075
7
L
Erlang Shen
7,129
548
81
6
0
243,955
2
W
Morgan Le Fay
7,011
539
69
5
0
227,766
2
L
Pele
6,269
482
68
5
0
244,701
0
L
Cerberus
5,435
418
32
2
0
223,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role