Player Matchup

Gilgamesh
Gilgamesh
I TaZ V2 I
Gilgamesh
Level 128
God Stats
1W - 5L
1,113 SR
Queue Stats
12W - 21L
1,376 Elo+
Party 3
Hera
Hera
Konink-Kans
Hera
Level 147
God Stats
1W - 4L
1,628 SR
Queue Stats
148W - 173L
1,415 Elo+
Party 2
Scylla
Scylla
SBN RusTic
Scylla
Level 43
God Stats
1W - 5L
1,250 SR
Queue Stats
54W - 69L
1,317 Elo+
Party 3
Shiva
Shiva
SbnDeminion
Shiva
Level 129
God Stats
4W - 6L
1,505 SR
Queue Stats
93W - 121L
1,388 Elo+
Party 3
Sun Wukong
Sun Wukong
meleesoldier123
Sun Wukong
Level 28
God Stats
111W - 110L
1,473 SR
Queue Stats
120W - 136L
1,410 Elo+
Party 2
Team Averages
Level 95
1,394 SR
1,382 Elo+

VS

Team Averages
Level 25
1,482 SR
1,304 Elo+
Cernunnos
Cernunnos
CardiacPack12
Cernunnos
Level 27
God Stats
1W - 2L
1,453 SR
Queue Stats
6W - 19L
1,181 Elo+
Party 1
Merlin
Merlin
Grae xou
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,415 Elo+
Solo
Apollo
Apollo
MacDaddy69018
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,242 Elo+
Party 1
Susano
Susano
Simplejj jone
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Neith
Neith
leonesama
Neith
Level 34
God Stats
150W - 170L
1,457 SR
Queue Stats
180W - 215L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I TaZ V2 I
Gilgamesh
19
6 / 0 / 9
11,283
806
12,479
10,467
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 0 / 6
11,557
826
14,669
5,784
2,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SBN RusTic
Scylla
18
6 / 3 / 13
11,073
791
18,965
7,260
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 13
10,778
770
9,431
10,675
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
meleesoldier123
Sun Wukong
17
3 / 1 / 5
10,132
724
3,780
11,441
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CardiacPack12
Cernunnos
16
3 / 8 / 1
9,904
707
9,078
22,552
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Grae xou
Merlin
17
0 / 3 / 2
9,738
696
4,637
8,628
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 7 / 2
9,687
692
6,390
15,059
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 9 / 1
8,540
610
3,214
12,608
4,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
leonesama
Neith
17
1 / 2 / 0
9,780
699
4,134
9,603
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
29
Kills
5
5
Deaths
29
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CardiacPack12
Cernunnos
3
8
1
0.44
L
Merlin
Grae xou
Merlin
0
3
2
0.33
W
Gilgamesh
I TaZ V2 I
Gilgamesh
6
0
9
10.5
W
9
0
6
12
L
1
7
2
0.29
W
Scylla
SBN RusTic
Scylla
6
3
13
4.17
W
5
1
13
11.5
L
0
9
1
0.06
L
Neith
leonesama
Neith
1
2
0
0.5
W
Sun Wukong
meleesoldier123
Sun Wukong
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,324
Damage
27,453
45,627
Taken
68,450
39,707
Mitigated
23,152
4,999
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CardiacPack12
Cernunnos
9,078
4,894
232
6,277
22,552
7,993
1,280
9,417
12,436
0
30,487
L
Merlin
Grae xou
Merlin
4,637
49
0
920
8,628
2,742
0
6,167
2,267
41,603
0
W
Gilgamesh
I TaZ V2 I
Gilgamesh
12,479
3,848
0
1,218
10,467
8,990
1,021
959
9,508
0
41,082
W
14,669
3,069
50
883
5,784
2,106
2,958
424
5,360
43,487
0
L
6,390
2,704
0
1,967
15,059
5,350
269
7,200
7,214
0
25,731
W
Scylla
SBN RusTic
Scylla
18,965
778
0
337
7,260
2,114
637
1,138
6,122
43,922
0
W
9,431
1,149
151
1,066
10,675
13,933
189
470
10,205
0
31,021
L
3,214
451
0
330
12,608
4,049
41
5,210
7,102
0
11,582
L
Neith
leonesama
Neith
4,134
1,259
0
2,473
9,603
3,018
110
5,640
3,893
0
32,903
W
Sun Wukong
meleesoldier123
Sun Wukong
3,780
429
45
1,249
11,441
12,564
2,191
1,646
9,795
0
23,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,823
Gold Earned
47,649
259
Minions Killed
255
0
Camps Cleared
0
1,429,730
Distance Traveled
1,256,114
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,904
707
45
3
0
213,081
0
L
Merlin
9,738
696
76
5
0
272,064
0
W
Gilgamesh
11,283
806
53
4
0
314,442
0
W
Hera
11,557
826
58
4
0
265,253
0
L
Apollo
9,687
692
51
4
0
246,706
3
W
Scylla
11,073
791
71
5
0
254,539
0
W
Shiva
10,778
770
40
3
0
308,324
0
L
Susano
8,540
610
22
2
0
257,396
0
L
Neith
9,780
699
61
4
0
266,867
8
W
Sun Wukong
10,132
724
37
3
0
287,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role