Player Matchup

Ymir
Ymir
AWIZONME_5
Ymir
Level 27
God Stats
15W - 17L
1,431 SR
Queue Stats
262W - 310L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
Agus-uwu-_-
Jing Wei
Level 36
God Stats
8W - 12L
1,500 SR
Queue Stats
373W - 412L
1,398 Elo+
Party 1
Bakasura
Bakasura
Dejeau
Bakasura
Level 46
God Stats
27W - 37L
1,381 SR
Queue Stats
672W - 676L
1,432 Elo+
Solo
Chronos
Chronos
TREY___DA
Chronos
Level 126
God Stats
3W - 3L
1,308 SR
Queue Stats
338W - 380L
1,496 Elo+
Party 3
Ares
Ares
XxEL_PRIMO_ATRxX
Ares
Level 60
God Stats
1W - 2L
1,205 SR
Queue Stats
279W - 315L
1,418 Elo+
Party 1
Team Averages
Level 59
1,365 SR
1,439 Elo+

VS

Team Averages
Level 52
1,506 SR
1,460 Elo+
Chaac
Chaac
Addy Vlone
Chaac
Level 29
God Stats
1W - 5L
1,324 SR
Queue Stats
131W - 145L
1,434 Elo+
Party 4
Zeus
Zeus
Kuhshins
Zeus
Level 111
God Stats
7W - 6L
1,702 SR
Queue Stats
156W - 158L
1,430 Elo+
Party 4
Neith
Neith
SMOKEY4798
Neith
Level 48
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Shinobi402
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
XDkiller123
Kali
Level 67
God Stats
20W - 30L
1,634 SR
Queue Stats
381W - 364L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,645
565
1,957
3,755
2,584
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Agus-uwu-_-
Jing Wei
9
2 / 0 / 2
5,609
561
1,787
5,069
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Dejeau
Bakasura
12
8 / 1 / 0
6,876
688
5,384
7,580
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
TREY___DA
Chronos
12
6 / 1 / 1
7,297
730
4,623
5,333
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 0 / 5
5,444
544
2,455
7,267
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 3 / 0
4,620
462
3,180
5,301
2,983
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
9
2 / 5 / 0
5,632
563
5,900
6,082
2,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
7
0 / 3 / 0
4,132
413
2,707
3,804
948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Shinobi402
Yemoja
5
0 / 3 / 0
4,070
407
1,596
5,015
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,556
456
1,849
6,622
1,955
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
17
Kills
2
2
Deaths
17
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Chaac
0
3
0
0
W
Jing Wei
Agus-uwu-_-
Jing Wei
2
0
2
3
W
Bakasura
Dejeau
Bakasura
8
1
0
8
L
Zeus
2
5
0
0.4
L
Neith
0
3
0
0
L
Yemoja
Shinobi402
Yemoja
0
3
0
0
W
Chronos
TREY___DA
Chronos
6
1
1
6.5
L
0
3
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,206
Damage
15,232
29,004
Taken
26,824
12,646
Mitigated
9,848
9,679
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,957
245
0
1,063
3,755
2,584
223
0
3,755
17,315
0
L
Chaac
3,180
864
0
817
5,301
2,983
0
1,137
3,574
0
21,926
W
Jing Wei
Agus-uwu-_-
Jing Wei
1,787
1,311
0
2,635
5,069
1,517
2,518
1,213
3,856
0
28,139
W
Bakasura
Dejeau
Bakasura
5,384
3,646
0
2,041
7,580
2,669
0
1,163
6,417
0
32,691
L
Zeus
5,900
2,434
0
1,585
6,082
2,020
486
4,212
1,790
28,766
0
L
Neith
2,707
1,073
0
250
3,804
948
0
422
2,992
0
13,786
L
Yemoja
Shinobi402
Yemoja
1,596
1,065
56
609
5,015
1,942
0
1,780
3,195
8,778
0
W
Chronos
TREY___DA
Chronos
4,623
2,095
0
1,431
5,333
1,862
1,104
3,542
1,791
32,632
0
L
1,849
1,099
0
1,964
6,622
1,955
0
1,484
5,056
0
19,293
W
2,455
496
0
2,509
7,267
4,014
742
1,578
5,689
10,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
23,010
259
Minions Killed
186
0
Camps Cleared
0
965,882
Distance Traveled
866,151
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,645
565
35
4
0
176,285
2
L
Chaac
4,620
462
42
4
0
198,816
1
W
Jing Wei
5,609
561
59
6
0
187,113
1
W
Bakasura
6,876
688
81
8
0
228,681
0
L
Zeus
5,632
563
58
6
0
174,776
1
L
Neith
4,132
413
23
2
0
172,941
0
L
Yemoja
4,070
407
13
1
0
114,748
0
W
Chronos
7,297
730
74
7
0
185,554
0
L
Kali
4,556
456
50
5
0
204,870
0
W
Ares
5,444
544
10
1
0
188,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role