Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Sadc4t
Ymir
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Merlin
Merlin
Xsticy
Merlin
Level 18
God Stats
8W - 4L
1,213 SR
Queue Stats
114W - 92L
1,534 Elo+
Party 3
Mulan
Mulan
YoMamaFavD
Mulan
Level 65
God Stats
2W - 1L
1,786 SR
Queue Stats
34W - 34L
1,524 Elo+
Party 3
Izanami
Izanami
imEighties
Izanami
Level 147
God Stats
4W - 2L
1,293 SR
Queue Stats
68W - 65L
1,470 Elo+
Party 2
Team Averages
Level 63
1,459 SR
1,506 Elo+

VS

Team Averages
Level 79
1,519 SR
1,443 Elo+
Ah Puch
Ah Puch
Half-Breed-0
Ah Puch
Level 106
God Stats
3W - 2L
1,442 SR
Queue Stats
73W - 87L
1,420 Elo+
Party 1
Da Ji
Da Ji
Johnnydepth19
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,345 Elo+
Solo
Sobek
Sobek
Poootang69
Sobek
Level 118
God Stats
2W - 6L
1,359 SR
Queue Stats
111W - 111L
1,513 Elo+
Party 1
Artemis
Artemis
Vanguard117244
Artemis
Level 109
God Stats
0W - 2L
1,813 SR
Queue Stats
59W - 70L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
xXItsMrLokiXx
Sun Wukong
Level 28
God Stats
7W - 8L
1,481 SR
Queue Stats
48W - 45L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 0 / 3
9,848
616
11,681
12,401
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Sadc4t
Ymir
13
1 / 0 / 7
8,063
504
4,041
8,321
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Xsticy
Merlin
16
1 / 1 / 10
9,433
590
8,367
6,265
2,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
15
3 / 0 / 4
9,267
579
8,639
12,891
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
imEighties
Izanami
15
3 / 1 / 6
8,747
547
7,132
10,412
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Half-Breed-0
Ah Puch
12
1 / 3 / 0
7,601
475
5,491
5,630
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,495
468
4,050
14,045
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
10
0 / 5 / 1
6,672
417
6,067
19,275
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 0
6,739
421
7,368
7,351
2,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
xXItsMrLokiXx
Sun Wukong
15
0 / 2 / 0
8,329
521
6,122
11,494
5,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
2
2
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
0
3
12.5
L
Ah Puch
Half-Breed-0
Ah Puch
1
3
0
0.33
L
0
5
1
0.1
L
Sobek
0
5
1
0.1
W
Ymir
Sadc4t
Ymir
1
0
7
4.5
L
1
4
0
0.25
W
Merlin
Xsticy
Merlin
1
1
10
6
W
Mulan
3
0
4
5
W
Izanami
imEighties
Izanami
3
1
6
6
L
Sun Wukong
xXItsMrLokiXx
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
29,098
50,290
Taken
57,795
25,431
Mitigated
27,991
27,020
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,681
3,335
0
11,039
12,401
4,612
394
3,773
8,628
0
67,246
L
Ah Puch
Half-Breed-0
Ah Puch
5,491
0
0
530
5,630
1,602
0
2,168
3,386
42,738
0
L
4,050
651
0
4,235
14,045
4,220
0
1,249
12,705
0
45,535
L
Sobek
6,067
569
0
4,206
19,275
14,336
0
6,810
12,465
22,477
0
W
Ymir
Sadc4t
Ymir
4,041
940
0
1,352
8,321
5,645
278
3,098
5,223
17,873
0
L
7,368
2,495
0
1,001
7,351
2,120
0
2,045
5,228
0
39,531
W
Merlin
Xsticy
Merlin
8,367
878
177
3,267
6,265
2,499
0
2,568
3,697
71,117
0
W
Mulan
8,639
1,095
127
5,388
12,891
9,554
0
375
12,516
3,917
53,795
W
Izanami
imEighties
Izanami
7,132
4,938
0
5,670
10,412
3,121
987
1,744
8,668
0
78,533
L
Sun Wukong
xXItsMrLokiXx
Sun Wukong
6,122
836
0
4,783
11,494
5,713
2,080
728
10,246
0
53,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
36,836
524
Minions Killed
415
0
Camps Cleared
0
1,654,917
Distance Traveled
1,473,352
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,848
616
109
7
0
380,151
3
L
Ah Puch
7,601
475
100
6
0
303,053
5
L
Da Ji
7,495
468
91
6
0
295,032
5
L
Sobek
6,672
417
27
2
0
317,159
6
W
Ymir
8,063
504
25
2
0
322,187
3
L
Artemis
6,739
421
78
5
0
286,415
5
W
Merlin
9,433
590
136
9
0
338,982
2
W
Mulan
9,267
579
122
8
0
329,288
3
W
Izanami
8,747
547
132
8
0
284,309
5
L
Sun Wukong
8,329
521
119
7
0
271,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role