Player Matchup

Fafnir
Fafnir
TheReaper386
Fafnir
Level 159
God Stats
9W - 5L
1,556 SR
Queue Stats
735W - 597L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
Y 2k sellin
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Neith
Neith
xX-KittyKanz-Xx
Neith
Level 160
God Stats
39W - 18L
1,504 SR
Queue Stats
521W - 383L
1,592 Elo+
Party 2
Team Averages
Level 136
1,520 SR
1,634 Elo+

VS

Team Averages
Level 94
1,516 SR
1,533 Elo+
Discordia
Discordia
HowieKungpowie
Discordia
Level 69
God Stats
2W - 4L
1,316 SR
Queue Stats
38W - 46L
1,515 Elo+
Party 1
Ymir
Ymir
ImReallyClean
Ymir
Level 91
God Stats
2W - 2L
1,731 SR
Queue Stats
55W - 65L
1,530 Elo+
Party 1
Chiron
Chiron
Wolfishmatash
Chiron
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
288W - 303L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 0 / 5
9,488
633
3,896
9,745
11,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Y 2k sellin
Ah Puch
12
2 / 9 / 1
9,066
604
12,429
10,878
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 2 / 2
10,406
694
13,581
13,115
4,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HowieKungpowie
Discordia
14
0 / 3 / 10
9,416
628
11,411
8,325
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 6
10,756
717
4,235
13,989
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 3
11,341
756
11,864
14,897
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
HowieKungpowie
Discordia
0
3
10
1.67
W
3
1
6
6
L
Fafnir
0
0
5
2.5
W
8
2
3
4.75
L
Ah Puch
Y 2k sellin
Ah Puch
2
9
1
0.28
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
27,510
33,738
Taken
37,211
19,347
Mitigated
21,569
8,148
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HowieKungpowie
Discordia
11,411
272
0
853
8,325
2,446
240
3,140
5,185
22,851
0
W
4,235
187
0
4,083
13,989
13,708
84
7,214
6,775
23,788
0
L
Fafnir
3,896
592
240
2,167
9,745
11,060
40
4,923
4,367
12,186
0
W
11,864
2,676
1,065
6,027
14,897
5,415
803
6,283
8,614
0
56,127
L
Ah Puch
Y 2k sellin
Ah Puch
12,429
130
456
1,256
10,878
3,454
39
4,750
5,873
30,633
0
L
13,581
2,840
0
4,029
13,115
4,833
693
5,133
7,340
0
56,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
31,513
170
Minions Killed
194
4
Camps Cleared
9
691,207
Distance Traveled
782,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,416
628
38
3
1
268,061
0
W
Ymir
10,756
717
57
4
2
261,210
4
L
Fafnir
9,488
633
17
1
0
223,509
1
W
Chiron
11,341
756
99
7
6
253,002
0
L
Ah Puch
9,066
604
38
3
2
212,429
0
L
Neith
10,406
694
115
8
2
255,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role